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debug_utils
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general: Use deducation guides for std::lock_guard and std::unique_lock
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2019-04-07 15:14:29 +02:00 |
renderer_opengl
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Rename InvalidateTransferable to InvalidateAll to match what it does
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2020-01-15 19:58:34 -07:00 |
shader
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Add shader disk caching
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2020-01-15 19:58:33 -07:00 |
swrasterizer
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Remove boost headers not currently used
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2019-09-15 15:18:38 -03:00 |
texture
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
CMakeLists.txt
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Add shader disk caching
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2020-01-15 19:58:33 -07:00 |
command_processor.cpp
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remove ugly msvc hack
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2019-09-15 22:35:21 -05:00 |
command_processor.h
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video_core: use nested namespaces
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2019-02-19 03:09:57 -05:00 |
geometry_pipeline.cpp
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
geometry_pipeline.h
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gpu_debugger.h
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
pica.cpp
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pica: move global shader buffer state into Pica::State (#4796)
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2019-06-20 00:39:08 +02:00 |
pica.h
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pica_state.h
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pica: move global shader buffer state into Pica::State (#4796)
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2019-06-20 00:39:08 +02:00 |
pica_types.h
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primitive_assembly.cpp
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
primitive_assembly.h
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rasterizer_interface.h
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Add shader disk caching
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2020-01-15 19:58:33 -07:00 |
regs.cpp
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regs.h
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remove ugly msvc hack
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2019-09-15 22:35:21 -05:00 |
regs_framebuffer.h
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
regs_lighting.h
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
regs_pipeline.h
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Use the correct register length for index_array
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2019-12-13 18:08:07 -07:00 |
regs_rasterizer.h
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common/vector_math: Move Vec[x] types into the Common namespace
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2019-03-02 15:04:13 +01:00 |
regs_shader.h
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regs_texturing.h
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gl_rasterizer: implement mipmap
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2019-03-08 09:37:24 -05:00 |
renderer_base.cpp
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core: Namespace EmuWindow
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2019-04-21 14:16:16 +02:00 |
renderer_base.h
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Add shader disk caching
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2020-01-15 19:58:33 -07:00 |
utils.h
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vertex_loader.cpp
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Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
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2018-12-05 20:21:14 -05:00 |
vertex_loader.h
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video_core.cpp
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Add shader disk caching
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2020-01-15 19:58:33 -07:00 |
video_core.h
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Add shader disk caching
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2020-01-15 19:58:33 -07:00 |