.. |
debug_utils
|
reformat all files with clang-format
|
2018-06-29 16:56:12 +03:00 |
renderer_opengl
|
gl_shader_gen: remove newline in logging macro
|
2018-06-30 19:15:15 -05:00 |
shader
|
reformat all files with clang-format
|
2018-06-29 16:56:12 +03:00 |
swrasterizer
|
reformat all files with clang-format
|
2018-06-29 16:56:12 +03:00 |
texture
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
CMakeLists.txt
|
gl_rasterizer: isolate shader management into its own class
|
2018-04-11 14:52:37 +03:00 |
command_processor.cpp
|
reformat all files with clang-format
|
2018-06-29 16:56:12 +03:00 |
command_processor.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
geometry_pipeline.cpp
|
|
|
geometry_pipeline.h
|
|
|
gpu_debugger.h
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
pica.cpp
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
pica.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
pica_state.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
pica_types.h
|
video_core: fix infinity and NaN conversions
|
2017-12-14 19:51:58 +00:00 |
primitive_assembly.cpp
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
primitive_assembly.h
|
video_core/command_processor: attempt accelerate draw in draw trigger
|
2018-05-14 10:17:36 +03:00 |
rasterizer_interface.h
|
gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware
|
2018-05-14 10:17:36 +03:00 |
regs.cpp
|
|
|
regs.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
regs_framebuffer.h
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
regs_lighting.h
|
pica/lighting: split FresnelSelector into bitfields
|
2018-04-10 20:25:56 +03:00 |
regs_pipeline.h
|
regs_pipeline: use proper unsigned type where applicable
|
2018-05-06 15:57:48 +03:00 |
regs_rasterizer.h
|
Optimize AttributeBuffer to OutputVertex conversion (#3283)
|
2018-01-02 15:32:33 -08:00 |
regs_shader.h
|
|
|
regs_texturing.h
|
swrasterizer: implement shadow map sampling
|
2018-03-13 12:56:19 +02:00 |
renderer_base.cpp
|
|
|
renderer_base.h
|
|
|
utils.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
vertex_loader.cpp
|
reformat all files with clang-format
|
2018-06-29 16:56:12 +03:00 |
vertex_loader.h
|
|
|
video_core.cpp
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
video_core.h
|
video_core: receive hardware shader settings
|
2018-05-14 10:17:35 +03:00 |