citra/src/audio_core
James Rowe 5fd1ff08d7
Merge pull request #5024 from jroweboy/temp-hle-audio-fix
Prevent out of memory errors when the game passes in an improper length value
2020-01-21 15:30:20 -07:00
..
hle Merge pull request #5024 from jroweboy/temp-hle-audio-fix 2020-01-21 15:30:20 -07:00
lle
audio_types.h
CMakeLists.txt Dynamically load Media Foundation 2019-12-08 13:54:27 -07:00
codec.cpp audio_core/codec: Resolve truncation warnings within DecodeADPCM 2019-03-02 14:06:30 +01:00
codec.h audio_core: use nested namespaces 2019-02-17 23:41:48 -05:00
cubeb_input.cpp service/mic: actually use the specified device 2019-11-11 17:15:10 -05:00
cubeb_input.h service/mic: actually use the specified device 2019-11-11 17:15:10 -05:00
cubeb_sink.cpp Destroy the callback after the stream is destroyed 2019-04-05 14:16:55 -06:00
cubeb_sink.h
dsp_interface.cpp audio_core: Dump audio frames and samples 2019-08-13 19:28:03 +08:00
dsp_interface.h audio_core: use nested namespaces 2019-02-17 23:41:48 -05:00
interpolate.cpp audio_core: use nested namespaces 2019-02-17 23:41:48 -05:00
interpolate.h audio_core: use nested namespaces 2019-02-17 23:41:48 -05:00
null_sink.h
sdl2_sink.cpp
sdl2_sink.h audio_core: Simplify sink interface 2018-09-08 22:09:26 +01:00
sink.h audio_core: Simplify sink interface 2018-09-08 22:09:26 +01:00
sink_details.cpp
sink_details.h
time_stretch.cpp
time_stretch.h time_stretch: Simplify audio stretcher 2018-09-08 22:09:26 +01:00