citra/src/video_core
2016-02-05 17:17:31 -05:00
..
debug_utils
renderer_opengl gl_shader_gen: View vector needs to be normalized when computing half angle vector. 2016-02-05 17:17:31 -05:00
shader pica: Implement decoding of basic fragment lighting components. 2016-02-05 17:17:28 -05:00
clipper.cpp pica: Implement decoding of basic fragment lighting components. 2016-02-05 17:17:28 -05:00
clipper.h
CMakeLists.txt pica: Add pica_types module and move float24 definition. 2016-02-05 17:17:26 -05:00
command_processor.cpp pica: Implement fragment lighting LUTs. 2016-02-05 17:17:27 -05:00
command_processor.h
gpu_debugger.h
pica.cpp Debugger: Use 3dbrew names for GPU registers 2016-01-24 20:29:44 -08:00
pica.h renderer_opengl: Initial implementation of basic specular lighting. 2016-02-05 17:17:30 -05:00
pica_types.h pica: Implement decoding of basic fragment lighting components. 2016-02-05 17:17:28 -05:00
primitive_assembly.cpp
primitive_assembly.h
rasterizer.cpp
rasterizer.h GPU: Refactor "VertexShader" namespace to "Shader". 2015-08-15 17:33:41 -04:00
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
swrasterizer.cpp
swrasterizer.h swrasterizer: Add missing override specifier 2015-12-29 18:35:38 -05:00
utils.cpp
utils.h
video_core.cpp video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
video_core.h video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00