46e8237e7e
* renderer_opengl: Namespace OpenGL code Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future. * Also namespace TextureCubeConfig
30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
// Copyright 2015 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
#include "core/frontend/emu_window.h"
|
|
#include "video_core/renderer_base.h"
|
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
|
#include "video_core/swrasterizer/swrasterizer.h"
|
|
#include "video_core/video_core.h"
|
|
|
|
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
|
|
RendererBase::~RendererBase() = default;
|
|
void RendererBase::UpdateCurrentFramebufferLayout() {
|
|
const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
|
|
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
|
}
|
|
|
|
void RendererBase::RefreshRasterizerSetting() {
|
|
bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled;
|
|
if (rasterizer == nullptr || opengl_rasterizer_active != hw_renderer_enabled) {
|
|
opengl_rasterizer_active = hw_renderer_enabled;
|
|
|
|
if (hw_renderer_enabled) {
|
|
rasterizer = std::make_unique<OpenGL::RasterizerOpenGL>(render_window);
|
|
} else {
|
|
rasterizer = std::make_unique<VideoCore::SWRasterizer>();
|
|
}
|
|
}
|
|
}
|