citra/src/video_core/renderer_opengl
2021-07-24 23:37:00 +05:30
..
texture_filters texture_filters: update ScaleForce (#5270) 2020-04-27 23:50:47 -05:00
frame_dumper_opengl.cpp core: Properly std::move things around 2020-02-27 16:55:09 +08:00
frame_dumper_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
gl_format_reinterpreter.cpp video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_format_reinterpreter.h video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_rasterizer.cpp use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_rasterizer.h use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_rasterizer_cache.cpp android: gl_rasterizer_cache: Skip costly shutdown procedure. 2021-07-24 23:37:00 +05:30
gl_rasterizer_cache.h Fix destructor order in rasterizer cache (#5725) 2021-02-21 18:05:27 -05:00
gl_resource_manager.cpp fix clang format 2020-07-07 16:43:42 -05:00
gl_resource_manager.h Merge pull request #5420 from citra-emu/xglTextureBarrier 2020-07-07 16:45:27 -05:00
gl_shader_decompiler.cpp Merge pull request #5471 from vitor-k/misc 2021-04-23 22:54:00 -07:00
gl_shader_decompiler.h video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
gl_shader_disk_cache.cpp Fix Disk shader cache when accurate multiplication is off (#5711) 2021-05-16 10:45:02 +02:00
gl_shader_disk_cache.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_gen.cpp use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_shader_gen.h gl_shader_gen: Mark hash implementations as noexcept 2020-04-30 22:57:36 -04:00
gl_shader_manager.cpp use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_shader_manager.h Address review and update zstd 2020-01-15 19:58:34 -07:00
gl_shader_util.cpp Fix GLES version header on picky drivers 2019-03-15 23:32:29 +00:00
gl_shader_util.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_state.cpp use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_state.h use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_surface_params.cpp Texture Filtering v2 (#5166) 2020-04-02 22:42:50 -05:00
gl_surface_params.h video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h Merge pull request #5501 from FearlessTobi/port-1064-3948 2021-04-23 22:58:08 -07:00
post_processing_opengl.cpp post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp Merge pull request #5501 from FearlessTobi/port-1064-3948 2021-04-23 22:58:08 -07:00
renderer_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00