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Subv a7a5c5aa0d Kernel/IPC: Partially implement MappedBuffer translation.
Right now only MappedBuffers that only span a single page and are not aligned are implemented.

MappedBuffers are unmapped during the reply part of ReplyAndReceive. Only unmapping of ReadOnly buffers is currently implemented.
2018-01-23 08:27:00 -05:00
.appveyor appveyor: Determine dlls to include in package programmatically 2017-10-26 06:02:13 +01:00
.github Edit Citra URLs (#2728) 2017-06-03 23:51:45 +03:00
.travis Travis, Appveyor: build with languages 2017-12-16 13:11:05 +02:00
CMakeModules Installer: Address review comments 2017-09-30 09:12:07 -06:00
dist cmake: generate translation file and add to resource for citra_qt 2017-12-16 13:11:05 +02:00
externals Merge pull request #3168 from CDAGaming/pr_Improvements 2018-01-18 18:27:23 +02:00
hooks hook: remove clang-format check 2017-02-17 13:52:23 +02:00
src Kernel/IPC: Partially implement MappedBuffer translation. 2018-01-23 08:27:00 -05:00
.gitignore Add the .vs folder and the CMakeSettings.json file from Visual Studio to gitignore. 2017-09-30 11:07:57 -05:00
.gitmodules Switch inih to It's Official Repository @ benhoyt/inih 2017-12-03 19:35:54 -06:00
.travis.yml Merge pull request #3168 from CDAGaming/pr_Improvements 2018-01-18 18:27:23 +02:00
appveyor.yml Merge pull request #3297 from wwylele/translation-tx 2018-01-18 09:01:00 -07:00
CMakeLists.txt Merge pull request #3297 from wwylele/translation-tx 2018-01-18 09:01:00 -07:00
CONTRIBUTING.md Fixes typo on Citra forum link. 2017-03-06 08:27:59 -05:00
Doxyfile
license.txt
README.md README: add info about translation 2018-01-04 15:26:15 +02:00

BEFORE FILING AN ISSUE, READ THE RELEVANT SECTION IN THE CONTRIBUTING FILE!!!

Citra Emulator

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Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra only emulates a subset of 3DS hardware and therefore is generally only useful for running/debugging homebrew applications.

Citra is even able to boot several commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward. (Playable here means the same as "OK" on our game compatibility list.)

Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project.

Check out our website!

For development discussion, please join us at #citra on freenode.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers in the forum in order to know about the current state of the emulator because the TODO list isn't maintained anymore.

If you want to contribute to the user interface translation, please checkout citra project on transifex. We centralize the translation work there, and periodically upstream translation.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to Citra. Any donations received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup
  • Eventually 3D displays to get proper 3D output working

We also more than gladly accept used 3DS consoles, preferably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on Freenode and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.