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texture_filters
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texture_filters: update ScaleForce (#5270)
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2020-04-27 23:50:47 -05:00 |
frame_dumper_opengl.cpp
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core: Properly std::move things around
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2020-02-27 16:55:09 +08:00 |
frame_dumper_opengl.h
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video_core, core: Move pixel download to its own thread
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2020-02-27 16:55:08 +08:00 |
gl_format_reinterpreter.cpp
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video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170)
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2020-04-07 09:12:32 -05:00 |
gl_format_reinterpreter.h
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video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170)
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2020-04-07 09:12:32 -05:00 |
gl_rasterizer.cpp
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handle all cases more robustly
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2020-06-20 13:01:26 -05:00 |
gl_rasterizer.h
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gl_rasterizer: Resolve truncation warnings
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2020-05-01 06:08:20 -04:00 |
gl_rasterizer_cache.cpp
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video_core/GLES: fix issues cause by missing glTextureBarrier
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2020-06-20 13:01:26 -05:00 |
gl_rasterizer_cache.h
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video_core/GLES: fix issues cause by missing glTextureBarrier
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2020-06-20 13:01:26 -05:00 |
gl_resource_manager.cpp
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Change from QOpenGLWidget to QWindow
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2019-11-09 13:12:30 -07:00 |
gl_resource_manager.h
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gl_resource_manager: Make use of noexcept on move assignment and move constructors
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2020-04-18 21:12:03 -04:00 |
gl_shader_decompiler.cpp
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gl_shader_decompiler: Make use of fmt with the decompiler
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2020-05-04 22:40:33 -04:00 |
gl_shader_decompiler.h
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video_core: Add missing header guards
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2020-04-18 22:06:37 -04:00 |
gl_shader_disk_cache.cpp
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gl_shader_disk: Make use of std::nullopt where applicable (#5293)
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2020-04-30 22:42:32 -05:00 |
gl_shader_disk_cache.h
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Only load precompiled shaders if their sanitize_mul setting matches
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2020-01-15 21:10:37 -07:00 |
gl_shader_gen.cpp
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gl_shader_gen: Make use of fmt where applicable
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2020-05-08 14:50:48 -04:00 |
gl_shader_gen.h
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gl_shader_gen: Mark hash implementations as noexcept
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2020-04-30 22:57:36 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager: Make use of std::nullopt where applicable
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2020-05-04 23:00:11 -04:00 |
gl_shader_manager.h
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Address review and update zstd
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2020-01-15 19:58:34 -07:00 |
gl_shader_util.cpp
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gl_shader_util.h
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gl_state.cpp
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General: Remove usages of ARRAY_SIZE where applicable. (#5392)
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2020-06-19 09:10:45 -05:00 |
gl_state.h
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General: Remove usages of ARRAY_SIZE where applicable. (#5392)
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2020-06-19 09:10:45 -05:00 |
gl_stream_buffer.cpp
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gl_stream_buffer.h
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gl_surface_params.cpp
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Texture Filtering v2 (#5166)
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2020-04-02 22:42:50 -05:00 |
gl_surface_params.h
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video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170)
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2020-04-07 09:12:32 -05:00 |
gl_vars.cpp
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gl_vars.h
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pica_to_gl.h
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post_processing_opengl.cpp
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post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
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2020-04-18 22:27:44 -04:00 |
post_processing_opengl.h
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post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
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2020-04-18 22:27:44 -04:00 |
renderer_opengl.cpp
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Avoid deadlock when stopping video dumping (#5407)
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2020-06-18 18:20:57 -04:00 |
renderer_opengl.h
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video_core, core: Move pixel download to its own thread
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2020-02-27 16:55:08 +08:00 |