.. |
debug_utils
|
general: Use deducation guides for std::lock_guard and std::unique_lock
|
2019-04-07 15:14:29 +02:00 |
renderer_opengl
|
Don't dump textures that aren't a power of 2 (#5152)
|
2020-04-01 23:59:24 -05:00 |
shader
|
Add shader disk caching
|
2020-01-15 19:58:33 -07:00 |
swrasterizer
|
Remove boost headers not currently used
|
2019-09-15 15:18:38 -03:00 |
texture
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
CMakeLists.txt
|
video_core: add texture filtering (#5017)
|
2020-03-16 09:42:05 -05:00 |
command_processor.cpp
|
remove ugly msvc hack
|
2019-09-15 22:35:21 -05:00 |
command_processor.h
|
video_core: use nested namespaces
|
2019-02-19 03:09:57 -05:00 |
generate_shaders.cmake
|
video_core: add texture filtering (#5017)
|
2020-03-16 09:42:05 -05:00 |
geometry_pipeline.cpp
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
geometry_pipeline.h
|
|
|
gpu_debugger.h
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
pica.cpp
|
pica: move global shader buffer state into Pica::State (#4796)
|
2019-06-20 00:39:08 +02:00 |
pica.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
pica_state.h
|
pica: move global shader buffer state into Pica::State (#4796)
|
2019-06-20 00:39:08 +02:00 |
pica_types.h
|
|
|
primitive_assembly.cpp
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
primitive_assembly.h
|
video_core/command_processor: attempt accelerate draw in draw trigger
|
2018-05-14 10:17:36 +03:00 |
rasterizer_interface.h
|
Add shader disk caching
|
2020-01-15 19:58:33 -07:00 |
regs.cpp
|
|
|
regs.h
|
remove ugly msvc hack
|
2019-09-15 22:35:21 -05:00 |
regs_framebuffer.h
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
regs_lighting.h
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
regs_pipeline.h
|
Use the correct register length for index_array
|
2019-12-13 18:08:07 -07:00 |
regs_rasterizer.h
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
regs_shader.h
|
|
|
regs_texturing.h
|
gl_rasterizer: implement mipmap
|
2019-03-08 09:37:24 -05:00 |
renderer_base.cpp
|
core: Namespace EmuWindow
|
2019-04-21 14:16:16 +02:00 |
renderer_base.h
|
Address review and update zstd
|
2020-01-15 19:58:34 -07:00 |
utils.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
vertex_loader.cpp
|
Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
|
2018-12-05 20:21:14 -05:00 |
vertex_loader.h
|
|
|
video_core.cpp
|
video_core: add texture filtering (#5017)
|
2020-03-16 09:42:05 -05:00 |
video_core.h
|
Add shader disk caching
|
2020-01-15 19:58:33 -07:00 |