.. |
debug_utils
|
general: Use deducation guides for std::lock_guard and std::unique_lock
|
2019-04-07 15:14:29 +02:00 |
renderer_opengl
|
Use a clear texture instead of texture 0 (solid black) in the GL rasterizer (#4844)
|
2019-08-10 11:05:00 +02:00 |
shader
|
common/math_util: Move contents into the Common namespace
|
2019-03-02 18:13:10 +01:00 |
swrasterizer
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
texture
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
CMakeLists.txt
|
renderer_opengl: Add support for custom shaders (#4578)
|
2019-08-09 20:00:47 +02:00 |
command_processor.cpp
|
pica: move global shader buffer state into Pica::State (#4796)
|
2019-06-20 00:39:08 +02:00 |
command_processor.h
|
video_core: use nested namespaces
|
2019-02-19 03:09:57 -05:00 |
geometry_pipeline.cpp
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
geometry_pipeline.h
|
|
|
gpu_debugger.h
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
pica.cpp
|
pica: move global shader buffer state into Pica::State (#4796)
|
2019-06-20 00:39:08 +02:00 |
pica.h
|
|
|
pica_state.h
|
pica: move global shader buffer state into Pica::State (#4796)
|
2019-06-20 00:39:08 +02:00 |
pica_types.h
|
|
|
primitive_assembly.cpp
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
primitive_assembly.h
|
|
|
rasterizer_interface.h
|
video_core: use nested namespaces
|
2019-02-19 03:09:57 -05:00 |
regs.cpp
|
|
|
regs.h
|
Prefix all size_t with std::
|
2018-09-06 16:03:28 -04:00 |
regs_framebuffer.h
|
log: replace all NGLOG with LOG
|
2018-06-29 14:18:07 +03:00 |
regs_lighting.h
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
regs_pipeline.h
|
|
|
regs_rasterizer.h
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
regs_shader.h
|
|
|
regs_texturing.h
|
gl_rasterizer: implement mipmap
|
2019-03-08 09:37:24 -05:00 |
renderer_base.cpp
|
core: Namespace EmuWindow
|
2019-04-21 14:16:16 +02:00 |
renderer_base.h
|
core: Namespace EmuWindow
|
2019-04-21 14:16:16 +02:00 |
utils.h
|
|
|
vertex_loader.cpp
|
Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
|
2018-12-05 20:21:14 -05:00 |
vertex_loader.h
|
|
|
video_core.cpp
|
renderer_opengl: Add support for custom shaders (#4578)
|
2019-08-09 20:00:47 +02:00 |
video_core.h
|
renderer_opengl: Add support for custom shaders (#4578)
|
2019-08-09 20:00:47 +02:00 |