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hekate/bdk/libs/lvgl/lvgl.h

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/**
* @file lvgl.h
* Include all LittleV GL related headers
*/
#ifndef LVGL_H
#define LVGL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_version.h"
#include "lv_misc/lv_log.h"
#include "lv_misc/lv_task.h"
#include "lv_hal/lv_hal.h"
#include "lv_core/lv_obj.h"
#include "lv_core/lv_group.h"
#include "lv_core/lv_lang.h"
#include "lv_core/lv_vdb.h"
#include "lv_core/lv_refr.h"
#include "lv_themes/lv_theme.h"
#include "lv_objx/lv_btn.h"
#include "lv_objx/lv_imgbtn.h"
#include "lv_objx/lv_img.h"
#include "lv_objx/lv_label.h"
#include "lv_objx/lv_line.h"
#include "lv_objx/lv_page.h"
#include "lv_objx/lv_cont.h"
#include "lv_objx/lv_list.h"
#include "lv_objx/lv_chart.h"
#include "lv_objx/lv_table.h"
#include "lv_objx/lv_cb.h"
#include "lv_objx/lv_bar.h"
#include "lv_objx/lv_slider.h"
#include "lv_objx/lv_led.h"
#include "lv_objx/lv_btnm.h"
#include "lv_objx/lv_kb.h"
#include "lv_objx/lv_ddlist.h"
#include "lv_objx/lv_roller.h"
#include "lv_objx/lv_ta.h"
#include "lv_objx/lv_canvas.h"
#include "lv_objx/lv_win.h"
#include "lv_objx/lv_tabview.h"
#include "lv_objx/lv_tileview.h"
#include "lv_objx/lv_mbox.h"
#include "lv_objx/lv_gauge.h"
#include "lv_objx/lv_lmeter.h"
#include "lv_objx/lv_sw.h"
#include "lv_objx/lv_kb.h"
#include "lv_objx/lv_arc.h"
#include "lv_objx/lv_preload.h"
#include "lv_objx/lv_calendar.h"
#include "lv_objx/lv_spinbox.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
#ifdef __cplusplus
}
#endif
#endif /*LVGL_H*/