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bdk: lvgl: allow theme to take a bg color value

This commit is contained in:
CTCaer 2022-10-11 08:22:48 +03:00
parent 31c8292f23
commit 1a8075669d
2 changed files with 41 additions and 27 deletions

View file

@ -32,13 +32,16 @@
#define COLOR_HOS_TEAL_LIGHT (lv_color_hsv_to_rgb(_hue, 100, 72)) // 0x00B78F
#define COLOR_HOS_TEAL (lv_color_hsv_to_rgb(_hue, 100, 64)) // 0x00A273
#define COLOR_HOS_ORANGE LV_COLOR_HEX(0xFF5500)
#define COLOR_HOS_BG_DARKER LV_COLOR_HEX(0x1B1B1B)
#define COLOR_HOS_BG_DARK LV_COLOR_HEX(0x222222)
#define COLOR_HOS_BG LV_COLOR_HEX(0x2D2D2D)
#define COLOR_HOS_BG_LIGHT LV_COLOR_HEX(0x3D3D3D)
#define COLOR_HOS_LIGHT_BORDER LV_COLOR_HEX(0x4D4D4D)
#define COLOR_HOS_TXT_WHITE LV_COLOR_HEX(0xFBFBFB)
#define COLOR_BG_DARKER LV_COLOR_HEX(theme_bg_color ? (theme_bg_color - 0x121212) : 0x0B0B0B) // 0x1B1B1B.
#define COLOR_BG_DARK LV_COLOR_HEX(theme_bg_color ? (theme_bg_color - 0x0B0B0B) : 0x121212) // 0x222222.
#define COLOR_BG LV_COLOR_HEX(theme_bg_color) // 0x2D2D2D.
#define COLOR_BG_LIGHT LV_COLOR_HEX(theme_bg_color ? (theme_bg_color + 0x101010) : 0x2D2D2D) // 0x3D3D3D.
#define COLOR_BG_LIGHTER LV_COLOR_HEX(theme_bg_color ? (theme_bg_color + 0x191919) : 0x363636) // 0x464646.
#define COLOR_LIGHT_BORDER LV_COLOR_HEX(theme_bg_color ? (theme_bg_color + 0x202020) : 0x3D3D3D) // 0x4D4D4D.
/**********************
* TYPEDEFS
**********************/
@ -57,8 +60,9 @@ static lv_style_t def;
static lv_style_t sb;
/*Saved input parameters*/
static uint16_t _hue;
static uint16_t _hue;
static lv_font_t * _font;
uint32_t theme_bg_color;
/**********************
* MACROS
@ -80,18 +84,17 @@ static void basic_init(void)
//def.image.opa = LV_OPA_COVER;
lv_style_copy(&bg, &def);
bg.body.main_color = COLOR_HOS_BG;
//bg.body.main_color = LV_COLOR_BLACK;
bg.body.main_color = COLOR_BG;
bg.body.grad_color = bg.body.main_color;
bg.body.radius = 0;
bg.body.empty = 1;
lv_style_copy(&panel, &def);
panel.body.radius = DEF_RADIUS;
panel.body.main_color = COLOR_HOS_BG;
panel.body.grad_color = COLOR_HOS_BG;
panel.body.main_color = COLOR_BG;
panel.body.grad_color = COLOR_BG;
panel.body.border.width = 1;
panel.body.border.color = COLOR_HOS_LIGHT_BORDER;
panel.body.border.color = COLOR_LIGHT_BORDER;
panel.body.border.opa = LV_OPA_COVER;
panel.body.shadow.color = COLOR_SHADOW_LIGHT;
panel.body.shadow.type = LV_SHADOW_BOTTOM;
@ -129,7 +132,7 @@ static void btn_init(void)
static lv_style_t rel, pr, tgl_rel, tgl_pr, ina;
lv_style_copy(&rel, &def);
rel.body.main_color = COLOR_HOS_BG_LIGHT;
rel.body.main_color = COLOR_BG_LIGHT;
rel.body.grad_color = rel.body.main_color;
rel.body.radius = 6;
rel.body.padding.hor = LV_DPI / 3;
@ -139,7 +142,7 @@ static void btn_init(void)
rel.body.shadow.type = LV_SHADOW_BOTTOM;
rel.body.shadow.width = 6;
rel.body.border.width = 0;
rel.body.border.color = COLOR_HOS_BG_LIGHT;
rel.body.border.color = COLOR_BG_LIGHT;
rel.body.border.part = LV_BORDER_FULL;
//rel.text.color = COLOR_HOS_TXT_WHITE;
@ -162,7 +165,7 @@ static void btn_init(void)
tgl_pr.body.shadow.width = 0;
lv_style_copy(&ina, &rel);
ina.body.main_color = COLOR_HOS_BG_DARK;
ina.body.main_color = COLOR_BG_DARK;
ina.body.grad_color = ina.body.main_color;
//ina.body.shadow.width = 0;
ina.text.color = LV_COLOR_HEX(0x888888);
@ -207,7 +210,7 @@ static void img_init(void)
img_light.image.intense = LV_OPA_80;
lv_style_copy(&img_dark, &def);
img_dark.image.color = COLOR_HOS_BG_DARKER;
img_dark.image.color = COLOR_BG_DARKER;
img_dark.image.intense = LV_OPA_80;
@ -250,7 +253,7 @@ static void bar_init(void)
static lv_style_t bar_bg, bar_indic;
lv_style_copy(&bar_bg, &def);
bar_bg.body.main_color = COLOR_HOS_LIGHT_BORDER;
bar_bg.body.main_color = COLOR_LIGHT_BORDER;
bar_bg.body.grad_color = bar_bg.body.main_color;
bar_bg.body.radius = 3;
bar_bg.body.border.width = 0;
@ -536,9 +539,9 @@ static void mbox_init(void)
static lv_style_t bg;
lv_style_copy(&bg, theme.panel);
bg.body.main_color = LV_COLOR_HEX(0x464646);
bg.body.main_color = COLOR_BG_LIGHTER;
bg.body.grad_color = bg.body.main_color;
bg.body.shadow.color = COLOR_HOS_BG;
bg.body.shadow.color = COLOR_BG;
bg.body.shadow.type = LV_SHADOW_FULL;
bg.body.shadow.width = 8;
@ -628,7 +631,7 @@ static void list_init(void)
// pr.text.font = _font;
lv_style_copy(&tgl_rel, &pr);
tgl_rel.body.main_color = COLOR_HOS_BG_LIGHT;
tgl_rel.body.main_color = COLOR_BG_LIGHT;
tgl_rel.body.grad_color = tgl_rel.body.main_color;
//tgl_rel.text.color = lv_color_hsv_to_rgb(_hue, 5, 95);
tgl_rel.text.color = COLOR_HOS_TEAL_LIGHTER;
@ -639,7 +642,7 @@ static void list_init(void)
tgl_pr.body.border.width = 0;
lv_style_copy(&ina, &pr);
ina.body.main_color = COLOR_HOS_BG_DARK;
ina.body.main_color = COLOR_BG_DARK;
ina.body.grad_color = ina.body.main_color;
theme.list.sb = &sb;
@ -667,7 +670,7 @@ static void ddlist_init(void)
bg.text.color = COLOR_HOS_TURQUOISE;
lv_style_copy(&sel, &bg);
sel.body.main_color = COLOR_HOS_BG_LIGHT;
sel.body.main_color = COLOR_BG_LIGHT;
sel.body.grad_color = sel.body.main_color;
theme.ddlist.bg = &bg;
@ -713,7 +716,7 @@ static void tabview_init(void)
indic.body.opa = LV_OPA_0;
lv_style_copy(&btn_bg, &def);
btn_bg.body.main_color = COLOR_HOS_BG;
btn_bg.body.main_color = COLOR_BG;
btn_bg.body.grad_color = btn_bg.body.main_color;
btn_bg.body.radius = 0;
btn_bg.body.empty = 1;
@ -734,7 +737,7 @@ static void tabview_init(void)
rel.text.font = _font;
lv_style_copy(&pr, &def);
pr.body.main_color = COLOR_HOS_BG_LIGHT;
pr.body.main_color = COLOR_BG_LIGHT;
pr.body.grad_color = pr.body.main_color;
pr.body.border.width = 0;
pr.body.empty = 0;
@ -750,7 +753,7 @@ static void tabview_init(void)
tgl_rel.text.color = COLOR_HOS_TURQUOISE;
lv_style_copy(&tgl_pr, &def);
tgl_pr.body.main_color = COLOR_HOS_BG_LIGHT;
tgl_pr.body.main_color = COLOR_BG_LIGHT;
tgl_pr.body.grad_color = tgl_pr.body.main_color;
tgl_pr.body.border.width = 0;
tgl_pr.body.empty = 0;
@ -797,7 +800,7 @@ static void win_init(void)
static lv_style_t header, rel, pr;
lv_style_copy(&header, &def);
header.body.main_color = COLOR_HOS_BG;
header.body.main_color = COLOR_BG;
header.body.grad_color = header.body.main_color;
header.body.radius = 0;
header.body.border.width = 0;
@ -843,10 +846,11 @@ static void win_init(void)
* @param font pointer to a font (NULL to use the default)
* @return pointer to the initialized theme
*/
lv_theme_t * lv_theme_hekate_init(uint16_t hue, lv_font_t * font)
lv_theme_t * lv_theme_hekate_init(uint32_t bg_color, uint16_t hue, lv_font_t * font)
{
if(font == NULL) font = LV_FONT_DEFAULT;
theme_bg_color = bg_color;
_hue = hue;
_font = font;

View file

@ -35,6 +35,14 @@ extern "C" {
/*********************
* DEFINES
*********************/
#define COLOR_HOS_BG_BASE_DEFAULT 0x1B1B1B
#define COLOR_HOS_BG_BASE_BLACK 0x000000
#define COLOR_HOS_BG_DARKER 0x1B1B1B
#define COLOR_HOS_BG_DARK 0x222222
#define COLOR_HOS_BG 0x2D2D2D
#define COLOR_HOS_BG_LIGHT 0x3D3D3D
#define COLOR_HOS_LIGHT_BORDER 0x4D4D4D
/**********************
* TYPEDEFS
@ -44,13 +52,15 @@ extern "C" {
* GLOBAL PROTOTYPES
**********************/
extern uint32_t theme_bg_color;
/**
* Initialize the material theme
* @param hue [0..360] hue value from HSV color space to define the theme's base color
* @param font pointer to a font (NULL to use the default)
* @return pointer to the initialized theme
*/
lv_theme_t * lv_theme_hekate_init(uint16_t hue, lv_font_t *font);
lv_theme_t * lv_theme_hekate_init(uint32_t bg_color, uint16_t hue, lv_font_t *font);
/**
* Get a pointer to the theme