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bdk: display: rename window setup arrays
Add window number info and remove the fb naming
This commit is contained in:
parent
28eb3f4bcd
commit
26c6c6372d
2 changed files with 11 additions and 11 deletions
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@ -870,7 +870,7 @@ u32 *display_init_framebuffer_pitch()
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memset((u32 *)IPL_FB_ADDRESS, 0, IPL_FB_SZ);
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// This configures the framebuffer @ IPL_FB_ADDRESS with a resolution of 720x1280 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_win_framebuffer_pitch, ARRAY_SIZE(_di_win_framebuffer_pitch));
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_winA_pitch, ARRAY_SIZE(_di_winA_pitch));
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//usleep(35000); // Wait 2 frames. No need on Aula.
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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@ -881,7 +881,7 @@ u32 *display_init_framebuffer_pitch_vic()
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 720x1280 (line stride 720).
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if (_display_id != PANEL_SAM_AMS699VC01)
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usleep(8000); // Wait half frame for PWM to apply.
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_win_framebuffer_pitch_vic, ARRAY_SIZE(_di_win_framebuffer_pitch_vic));
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_winA_pitch_vic, ARRAY_SIZE(_di_winA_pitch_vic));
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if (_display_id != PANEL_SAM_AMS699VC01)
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usleep(35000); // Wait 2 frames.
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@ -891,7 +891,7 @@ u32 *display_init_framebuffer_pitch_vic()
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u32 *display_init_framebuffer_pitch_inv()
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{
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 720x1280 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_win_framebuffer_pitch_inv, ARRAY_SIZE(_di_win_framebuffer_pitch_inv));
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_winA_pitch_inv, ARRAY_SIZE(_di_winA_pitch_inv));
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usleep(35000); // Wait 2 frames. No need on Aula.
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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@ -900,7 +900,7 @@ u32 *display_init_framebuffer_pitch_inv()
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u32 *display_init_framebuffer_block()
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{
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 720x1280.
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_win_framebuffer_block, ARRAY_SIZE(_di_win_framebuffer_block));
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_winA_block, ARRAY_SIZE(_di_winA_block));
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usleep(35000); // Wait 2 frames. No need on Aula.
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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@ -909,7 +909,7 @@ u32 *display_init_framebuffer_block()
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u32 *display_init_framebuffer_log()
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{
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// This configures the framebuffer @ LOG_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_win_framebuffer_log, ARRAY_SIZE(_di_win_framebuffer_log));
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exec_cfg((u32 *)DISPLAY_A_BASE, _di_winD_log, ARRAY_SIZE(_di_winD_log));
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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}
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@ -1,6 +1,6 @@
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/*
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* Copyright (c) 2018 naehrwert
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* Copyright (c) 2018-2022 CTCaer
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* Copyright (c) 2018-2024 CTCaer
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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@ -479,7 +479,7 @@ static const cfg_op_t _di_win_one_color[] = {
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};
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// Display A Window A linear pitch config.
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static const cfg_op_t _di_win_framebuffer_pitch[] = {
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static const cfg_op_t _di_winA_pitch[] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT | WINDOW_B_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
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@ -505,7 +505,7 @@ static const cfg_op_t _di_win_framebuffer_pitch[] = {
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};
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// Display A Window A linear pitch + Win D support config.
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static const cfg_op_t _di_win_framebuffer_pitch_vic[] = {
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static const cfg_op_t _di_winA_pitch_vic[] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT | WINDOW_C_SELECT | WINDOW_B_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
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@ -531,7 +531,7 @@ static const cfg_op_t _di_win_framebuffer_pitch_vic[] = {
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};
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// Display A Window A linear pitch inverse + Win D support config.
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static const cfg_op_t _di_win_framebuffer_pitch_inv[] = {
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static const cfg_op_t _di_winA_pitch_inv[] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT | WINDOW_C_SELECT | WINDOW_B_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
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@ -557,7 +557,7 @@ static const cfg_op_t _di_win_framebuffer_pitch_inv[] = {
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};
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// Display A Window A block linear config.
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static const cfg_op_t _di_win_framebuffer_block[] = {
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static const cfg_op_t _di_winA_block[] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT | WINDOW_C_SELECT | WINDOW_B_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
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@ -583,7 +583,7 @@ static const cfg_op_t _di_win_framebuffer_block[] = {
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};
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// Display A Window D config.
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static const cfg_op_t _di_win_framebuffer_log[] = {
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static const cfg_op_t _di_winD_log[] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8},
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