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bdk: joycon: add bit numbers on the button struct

This commit is contained in:
CTCaer 2024-04-25 04:46:27 +03:00
parent 902ccede9a
commit 28960728f9

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@ -43,34 +43,34 @@ typedef struct _jc_gamepad_rpt_t
struct struct
{ {
// Joy-Con (R). // Joy-Con (R).
u32 y:1; /*00*/ u32 y:1;
u32 x:1; /*01*/ u32 x:1;
u32 b:1; /*02*/ u32 b:1;
u32 a:1; /*03*/ u32 a:1;
u32 sr_r:1; /*04*/ u32 sr_r:1;
u32 sl_r:1; /*05*/ u32 sl_r:1;
u32 r:1; /*06*/ u32 r:1;
u32 zr:1; /*07*/ u32 zr:1;
// Shared // Shared
u32 minus:1; /*08*/ u32 minus:1;
u32 plus:1; /*09*/ u32 plus:1;
u32 r3:1; /*10*/ u32 r3:1;
u32 l3:1; /*11*/ u32 l3:1;
u32 home:1; /*12*/ u32 home:1;
u32 cap:1; /*13*/ u32 cap:1;
u32 pad:1; /*14*/ u32 pad:1;
u32 wired:1; /*15*/ u32 wired:1;
// Joy-Con (L). // Joy-Con (L).
u32 down:1; /*16*/ u32 down:1;
u32 up:1; /*17*/ u32 up:1;
u32 right:1; /*18*/ u32 right:1;
u32 left:1; /*19*/ u32 left:1;
u32 sr_l:1; /*20*/ u32 sr_l:1;
u32 sl_l:1; /*21*/ u32 sl_l:1;
u32 l:1; /*22*/ u32 l:1;
u32 zl:1; /*23*/ u32 zl:1;
}; };
u32 buttons; u32 buttons;
}; };