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bdk: display: add more oled color mode info

This commit is contained in:
CTCaer 2023-02-11 23:09:38 +02:00
parent 5bb9a244ea
commit 47f0734ba0
2 changed files with 6 additions and 6 deletions

View file

@ -710,16 +710,16 @@
#define DCS_CONTROL_DISPLAY_DIMMING_CTRL BIT(3)
#define DCS_CONTROL_DISPLAY_BRIGHTNESS_CTRL BIT(5)
#define DCS_SM_COLOR_MODE_DEFAULT 0x00 // Similar to vivid.
#define DCS_SM_COLOR_MODE_SATURATED 0x00 // Disabled. Similar to vivid but over-saturated. Wide gamut?
#define DCS_SM_COLOR_MODE_WASHED 0x45
#define DCS_SM_COLOR_MODE_BASIC 0x03
#define DCS_SM_COLOR_MODE_POR_RESET 0x20 // Reset value on power on.
#define DCS_SM_COLOR_MODE_NATURAL 0x23 // Not actually natural..
#define DCS_SM_COLOR_MODE_VIVID 0x65
#define DCS_SM_COLOR_MODE_NIGHT0 0x43 // Based on washed out.
#define DCS_SM_COLOR_MODE_NIGHT1 0x15
#define DCS_SM_COLOR_MODE_NIGHT2 0x35
#define DCS_SM_COLOR_MODE_NIGHT3 0x75
#define DCS_SM_COLOR_MODE_NIGHT1 0x15 // Based on basic.
#define DCS_SM_COLOR_MODE_NIGHT2 0x35 // Based on natural.
#define DCS_SM_COLOR_MODE_NIGHT3 0x75 // Based on vivid.
#define DCS_SM_COLOR_MODE_ENABLE BIT(0)

View file

@ -374,7 +374,7 @@ static void _vic_write_priv(u32 addr, u32 data)
VIC(PVIC_FALCON_ADDR) = 0;
}
int _vic_wait_idle()
static int _vic_wait_idle()
{
u32 timeout_count = 15000; // 150ms.