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bdk: bpmp: add state set function
Some states are controlled via software. So add a function for that.
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2 changed files with 19 additions and 0 deletions
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@ -237,6 +237,7 @@ void bpmp_clk_rate_relaxed(bool enable)
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// APB clock affects RTC, PWM, MEMFETCH, APE, USB, SOR PWM,
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// I2C host, DC/DSI/DISP. UART gives extra stress.
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// 92: 100% success ratio. 93-94: 595-602MHz has 99% success ratio. 95: 608MHz less.
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// APB clock max is supposed to be 204 MHz though.
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static const u8 pll_divn[] = {
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0, // BPMP_CLK_NORMAL: 408MHz 0% - 136MHz APB.
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85, // BPMP_CLK_HIGH_BOOST: 544MHz 33% - 136MHz APB.
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@ -300,6 +301,13 @@ void bpmp_clk_rate_set(bpmp_freq_t fid)
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}
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}
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// State is reset to RUN on any clock or source set via SW.
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void bpmp_state_set(bpmp_state_t state)
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{
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u32 cfg = CLOCK(CLK_RST_CONTROLLER_SCLK_BURST_POLICY) & ~0xF0000000u;
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CLOCK(CLK_RST_CONTROLLER_SCLK_BURST_POLICY) = cfg | (state << 28u);
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}
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// The following functions halt BPMP to reduce power while sleeping.
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// They are not as accurate as RTC at big values but they guarantee time+ delay.
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void bpmp_usleep(u32 us)
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@ -54,6 +54,16 @@ typedef enum
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BPMP_CLK_MAX
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} bpmp_freq_t;
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typedef enum
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{
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BPMP_STATE_STANDBY = 0, // 32KHz.
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BPMP_STATE_IDLE = 1,
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BPMP_STATE_RUN = 2,
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BPMP_STATE_IRQ = BIT(2),
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BPMP_STATE_FIQ = BIT(3),
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} bpmp_state_t;
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#define BPMP_CLK_LOWEST_BOOST BPMP_CLK_HIGH2_BOOST
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#define BPMP_CLK_LOWER_BOOST BPMP_CLK_SUPER_BOOST
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#define BPMP_CLK_DEFAULT_BOOST BPMP_CLK_HYPER_BOOST
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@ -65,6 +75,7 @@ void bpmp_mmu_disable();
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void bpmp_clk_rate_relaxed(bool enable);
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void bpmp_clk_rate_get();
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void bpmp_clk_rate_set(bpmp_freq_t fid);
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void bpmp_state_set(bpmp_state_t state);
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void bpmp_usleep(u32 us);
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void bpmp_msleep(u32 ms);
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void bpmp_halt();
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