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hekate/bdk/libs/lvgl/lv_core
CTCaer eaa25114ad bdk: lvgl: do not do unneeded invalidations
A bug was fixed that was causing full parent object invalidations when tapping into a window.

Now if the object is already on top the invalidation is skipped and the whole rerender/draw is skipped, saving valuable cpu time.
2022-10-11 04:00:41 +03:00
..
lv_core.mk
lv_group.c
lv_group.h
lv_indev.c
lv_indev.h
lv_lang.c
lv_lang.h
lv_obj.c
lv_obj.h
lv_refr.c
lv_refr.h
lv_style.c
lv_style.h
lv_vdb.c
lv_vdb.h