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hekate/bdk/libs/lvgl/lv_fonts/lv_font_builtin.c
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

100 lines
2.1 KiB
C

/*
* Copyright (c) 2019 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file lv_font_built_in.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_font_builtin.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the built-in fonts
*/
void lv_font_builtin_init(void)
{
/*InterUI 20*/
#if USE_INTERUI_20 != 0
lv_font_add(&interui_20, NULL);
#endif
/*SYMBOL 20*/
#if USE_HEKATE_SYMBOL_20 != 0
#if USE_INTERUI_20 != 0
lv_font_add(&hekate_symbol_20, &interui_20);
#else
lv_font_add(&hekate_symbol_20, NULL);
#endif
#endif
/*InterUI 30*/
#if USE_INTERUI_30 != 0
lv_font_add(&interui_30, NULL);
#endif
/*SYMBOL 30*/
#if USE_HEKATE_SYMBOL_30 != 0
#if USE_INTERUI_30 != 0
lv_font_add(&hekate_symbol_30, &interui_30);
#else
lv_font_add(&hekate_symbol_30, NULL);
#endif
#endif
/*MONO 12*/
#if USE_UBUNTU_MONO != 0
lv_font_add(&ubuntu_mono, NULL);
#if USE_INTERUI_20 != 0
lv_font_add(&hekate_symbol_20, &ubuntu_mono);
#endif
#endif
/*Symbol 120*/
#if USE_HEKATE_SYMBOL_120 != 0
lv_font_add(&hekate_symbol_120, NULL);
#endif
}
/**********************
* STATIC FUNCTIONS
**********************/