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https://github.com/CTCaer/hekate.git
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185526d134
BDK will allow developers to use the full collection of drivers, with limited editing, if any, for making payloads for Nintendo Switch. Using a single source for everything will also help decoupling Switch specific code and easily port it to other Tegra X1/X1+ platforms. And maybe even to lower targets. Everything is now centrilized into bdk folder. Every module or project can utilize it by simply including it. This is just the start and it will continue to improve.
85 lines
1.7 KiB
C
85 lines
1.7 KiB
C
/**
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* @file lvgl.h
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* Include all LittleV GL related headers
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*/
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#ifndef LVGL_H
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#define LVGL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#include "lv_version.h"
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#include "lv_misc/lv_log.h"
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#include "lv_misc/lv_task.h"
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#include "lv_hal/lv_hal.h"
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#include "lv_core/lv_obj.h"
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#include "lv_core/lv_group.h"
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#include "lv_core/lv_lang.h"
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#include "lv_core/lv_vdb.h"
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#include "lv_core/lv_refr.h"
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#include "lv_themes/lv_theme.h"
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#include "lv_objx/lv_btn.h"
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#include "lv_objx/lv_imgbtn.h"
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#include "lv_objx/lv_img.h"
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#include "lv_objx/lv_label.h"
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#include "lv_objx/lv_line.h"
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#include "lv_objx/lv_page.h"
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#include "lv_objx/lv_cont.h"
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#include "lv_objx/lv_list.h"
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#include "lv_objx/lv_chart.h"
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#include "lv_objx/lv_table.h"
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#include "lv_objx/lv_cb.h"
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#include "lv_objx/lv_bar.h"
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#include "lv_objx/lv_slider.h"
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#include "lv_objx/lv_led.h"
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#include "lv_objx/lv_btnm.h"
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#include "lv_objx/lv_kb.h"
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#include "lv_objx/lv_ddlist.h"
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#include "lv_objx/lv_roller.h"
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#include "lv_objx/lv_ta.h"
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#include "lv_objx/lv_canvas.h"
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#include "lv_objx/lv_win.h"
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#include "lv_objx/lv_tabview.h"
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#include "lv_objx/lv_tileview.h"
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#include "lv_objx/lv_mbox.h"
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#include "lv_objx/lv_gauge.h"
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#include "lv_objx/lv_lmeter.h"
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#include "lv_objx/lv_sw.h"
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#include "lv_objx/lv_kb.h"
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#include "lv_objx/lv_arc.h"
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#include "lv_objx/lv_preload.h"
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#include "lv_objx/lv_calendar.h"
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#include "lv_objx/lv_spinbox.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**********************
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* MACROS
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**********************/
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#ifdef __cplusplus
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}
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#endif
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#endif /*LVGL_H*/
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