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nxdumptool/include/core/tik.h

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/*
* tik.h
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*
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* Copyright (c) 2020-2023, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
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*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
#ifndef __TIK_H__
#define __TIK_H__
#include "signature.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SIGNED_TIK_MAX_SIZE 0x400 /* Max ticket entry size in the ES ticket system savedata file. */
#define SIGNED_TIK_MIN_SIZE sizeof(TikSigHmac160) /* Assuming no ESV1/ESV2 records are available. */
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#define GENERATE_TIK_STRUCT(sigtype, tiksize) \
typedef struct { \
SignatureBlock##sigtype sig_block; \
TikCommonBlock tik_common_block; \
u8 es_section_record_data[]; \
} TikSig##sigtype; \
NXDT_ASSERT(TikSig##sigtype, tiksize);
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typedef enum {
TikTitleKeyType_Common = 0,
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikTitleKeyType_Personalized = 1,
TikTitleKeyType_Count = 2 ///< Total values supported by this enum.
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} TikTitleKeyType;
typedef enum {
TikLicenseType_Permanent = 0,
TikLicenseType_Demo = 1,
TikLicenseType_Trial = 2,
TikLicenseType_Rental = 3,
TikLicenseType_Subscription = 4,
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikLicenseType_Service = 5,
TikLicenseType_Count = 6 ///< Total values supported by this enum.
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} TikLicenseType;
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typedef enum {
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikPropertyMask_None = 0,
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TikPropertyMask_PreInstallation = BIT(0),
TikPropertyMask_SharedTitle = BIT(1),
TikPropertyMask_AllContents = BIT(2),
TikPropertyMask_DeviceLinkIndepedent = BIT(3),
TikPropertyMask_Volatile = BIT(4), ///< Used to determine if the ticket copy inside ticket.bin should be encrypted or not.
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikPropertyMask_ELicenseRequired = BIT(5), ///< Used to determine if the console should connect to the Internet to perform elicense verification.
TikPropertyMask_Count = 6 ///< Total values supported by this enum.
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} TikPropertyMask;
/// Placed after the ticket signature block.
typedef struct {
char issuer[0x40];
u8 titlekey_block[0x100];
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u8 format_version;
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u8 titlekey_type; ///< TikTitleKeyType.
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u16 ticket_version;
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u8 license_type; ///< TikLicenseType.
u8 key_generation; ///< NcaKeyGeneration.
u16 property_mask; ///< TikPropertyMask.
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u8 reserved[0x8];
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u64 ticket_id;
u64 device_id;
FsRightsId rights_id;
u32 account_id;
u32 sect_total_size;
u32 sect_hdr_offset;
u16 sect_hdr_count;
u16 sect_hdr_entry_size;
} TikCommonBlock;
NXDT_ASSERT(TikCommonBlock, 0x180);
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/// ESV1/ESV2 section records are placed right after the ticket data. These aren't available in TikTitleKeyType_Common tickets.
/// These are only used if the sect_* fields from the common block are non-zero (other than 'sect_hdr_offset').
/// Each ESV2 section record is followed by a 'record_count' number of ESV1 records, each one of 'record_size' size.
typedef enum {
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikSectionType_None = 0,
TikSectionType_Permanent = 1,
TikSectionType_Subscription = 2,
TikSectionType_Content = 3,
TikSectionType_ContentConsumption = 4,
TikSectionType_AccessTitle = 5,
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikSectionType_LimitedResource = 6,
TikSectionType_Count = 7 ///< Total values supported by this enum.
} TikSectionType;
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typedef struct {
u32 sect_offset;
u32 record_size;
u32 section_size;
u16 record_count;
u16 section_type; ///< TikSectionType.
} TikESV2SectionRecord;
/// Used with TikSectionType_Permanent.
typedef struct {
u8 ref_id[0x10];
u32 ref_id_attr;
} TikESV1PermanentRecord;
/// Used with TikSectionType_Subscription.
typedef struct {
u32 limit;
u8 ref_id[0x10];
u32 ref_id_attr;
} TikESV1SubscriptionRecord;
/// Used with TikSectionType_Content.
typedef struct {
u32 offset;
u8 access_mask[0x80];
} TikESV1ContentRecord;
/// Used with TikSectionType_ContentConsumption.
typedef struct {
u16 index;
u16 code;
u32 limit;
} TikESV1ContentConsumptionRecord;
/// Used with TikSectionType_AccessTitle.
typedef struct {
u64 access_title_id;
u64 access_title_mask;
} TikESV1AccessTitleRecord;
/// Used with TikSectionType_LimitedResource.
typedef struct {
u32 limit;
u8 ref_id[0x10];
u32 ref_id_attr;
} TikESV1LimitedResourceRecord;
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/// All tickets generated below use a little endian sig_type field.
GENERATE_TIK_STRUCT(Rsa4096, 0x3C0); /// RSA-4096 signature.
GENERATE_TIK_STRUCT(Rsa2048, 0x2C0); /// RSA-2048 signature.
GENERATE_TIK_STRUCT(Ecc480, 0x200); /// ECC signature.
GENERATE_TIK_STRUCT(Hmac160, 0x1C0); /// HMAC signature.
/// Ticket type.
typedef enum {
TikType_None = 0,
TikType_SigRsa4096 = 1,
TikType_SigRsa2048 = 2,
TikType_SigEcc480 = 3,
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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TikType_SigHmac160 = 4,
TikType_Count = 5 ///< Total values supported by this enum.
} TikType;
/// Used to store ticket type, size and raw data, as well as titlekey data.
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typedef struct {
u8 type; ///< TikType.
u64 size; ///< Raw ticket size.
u8 data[SIGNED_TIK_MAX_SIZE]; ///< Raw ticket data.
u8 enc_titlekey[0x10]; ///< Titlekey with titlekek crypto (RSA-OAEP unwrapped if dealing with a TikTitleKeyType_Personalized ticket).
u8 dec_titlekey[0x10]; ///< Titlekey without titlekek crypto. Ready to use for NCA FS section decryption.
char rights_id_str[0x21]; ///< Character string representation of the rights ID from the ticket.
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} Ticket;
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/// Retrieves a ticket from either the ES ticket system savedata file (eMMC BIS System partition) or the secure hash FS partition from an inserted gamecard, using a Rights ID value.
/// Titlekey is also RSA-OAEP unwrapped (if needed) and titlekek decrypted right away.
bool tikRetrieveTicketByRightsId(Ticket *dst, const FsRightsId *id, bool use_gamecard);
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I'm a terrible person and an even worse developer. And I don't need anyone to tell me so, thank you very much. * PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon. * workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all. * borealis: update to fix building issues with latest devkitA64. * bfttf: error out on invalid NCA signatures. * config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag. * defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME. * gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names. * hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString(). * nca/npdm: update comments to reflect latest HOS version. * nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature. * nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs. * nxdt_log: don't write session separator if the logfile is empty. * nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively(). * rsa: provide clearer function descriptions in header file. * services: handle usb:ds initialization. * tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping). * title: add titleGetApplicationIdByMetaKey(). * usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1. * FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h. * gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0. * todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
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/// Converts a TikTitleKeyType_Personalized ticket into a TikTitleKeyType_Common ticket and optionally generates a raw certificate chain for the new signature issuer.
/// Bear in mind the 'size' member from the Ticket parameter will be updated by this function to remove any possible references to ESV1/ESV2 records.
I'm a terrible person and an even worse developer. And I don't need anyone to tell me so, thank you very much. * PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon. * workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all. * borealis: update to fix building issues with latest devkitA64. * bfttf: error out on invalid NCA signatures. * config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag. * defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME. * gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names. * hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString(). * nca/npdm: update comments to reflect latest HOS version. * nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature. * nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs. * nxdt_log: don't write session separator if the logfile is empty. * nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively(). * rsa: provide clearer function descriptions in header file. * services: handle usb:ds initialization. * tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping). * title: add titleGetApplicationIdByMetaKey(). * usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1. * FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h. * gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0. * todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
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/// If both 'out_raw_cert_chain' and 'out_raw_cert_chain_size' pointers are provided, raw certificate chain data will be saved to them.
/// certGenerateRawCertificateChainBySignatureIssuer() is used internally, so the output buffer must be freed by the user.
bool tikConvertPersonalizedTicketToCommonTicket(Ticket *tik, u8 **out_raw_cert_chain, u64 *out_raw_cert_chain_size);
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/// Helper inline functions.
NX_INLINE TikCommonBlock *tikGetCommonBlock(void *buf)
{
return (TikCommonBlock*)signatureGetPayload(buf, false);
}
NX_INLINE u64 tikGetTicketSectionRecordsBlockSize(TikCommonBlock *tik_common_block)
{
if (!tik_common_block) return 0;
u64 offset = sizeof(TikCommonBlock), out_size = 0;
for(u32 i = 0; i < tik_common_block->sect_hdr_count; i++)
{
TikESV2SectionRecord *rec = (TikESV2SectionRecord*)((u8*)tik_common_block + offset);
offset += (sizeof(TikESV2SectionRecord) + ((u64)rec->record_count * (u64)rec->record_size));
out_size += offset;
}
return out_size;
}
NX_INLINE bool tikIsValidTicket(void *buf)
{
u64 ticket_size = (signatureGetBlockSize(signatureGetSigType(buf, false)) + sizeof(TikCommonBlock));
return (ticket_size > sizeof(TikCommonBlock) && (ticket_size + tikGetTicketSectionRecordsBlockSize(tikGetCommonBlock(buf))) <= SIGNED_TIK_MAX_SIZE);
}
NX_INLINE u64 tikGetSignedTicketSize(void *buf)
{
return (tikIsValidTicket(buf) ? (signatureGetBlockSize(signatureGetSigType(buf, false)) + sizeof(TikCommonBlock) + tikGetTicketSectionRecordsBlockSize(tikGetCommonBlock(buf))) : 0);
}
NX_INLINE u64 tikGetSignedTicketHashAreaSize(void *buf)
{
return (tikIsValidTicket(buf) ? (sizeof(TikCommonBlock) + tikGetTicketSectionRecordsBlockSize(tikGetCommonBlock(buf))) : 0);
}
NX_INLINE bool tikIsPersonalizedTicket(Ticket *tik)
{
TikCommonBlock *tik_common_block = tikGetCommonBlock(tik->data);
return (tik_common_block != NULL && tik_common_block->titlekey_type == TikTitleKeyType_Personalized);
}
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#ifdef __cplusplus
}
#endif
#endif /* __TIK_H__ */