This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase.
If a nxdumptool build from the [releases page](https://github.com/DarkMatterCore/nxdumptool/releases) isn't working for whatever you're trying to do (e.g. RomFS dumping), odds are it will work with a PoC build from this particular branch. The [old branch](https://github.com/DarkMatterCore/nxdumptool/tree/main) will not receive any further updates.
A [GitHub workflow](https://github.com/DarkMatterCore/nxdumptool/actions) is used to automatically build each new commit -- feel free to check it out.
This readme will be updated whenever the rewrite branch is ready for a proper release.
Currently planned changes for this branch include:
* USB ABI (dump data directly to a PC). :white_check_mark:
* USB Mass Storage device support (FAT, NTFS, EXT). :white_check_mark:
* Gamecard header dumps. :white_check_mark:
* Gamecard CardInfo area dumps. :white_check_mark:
* Gamecard InitialData area dumps. :white_check_mark:
* Individual NCA dumps (select and dump a specific NCA from a title). :white_check_mark:
* Individual NCA FS section dumps (select and dump a specific FS section from a specific NCA belonging to a title, in both extracted and raw image forms) (this includes patched RomFS images). :white_check_mark:
* System title support (e.g. dump qlaunch, shared fonts and much, much more at runtime). :white_check_mark:
* Better support for NCA BucketTree storages (Indirect, AesCtrEx, Sparse, Compressed), as well as better handling of multi-layered reads in combination with game updates. :white_check_mark:
* Volatile ticket dumping -- temporary tickets that are downloaded and kept in RAM instead of being written to the eMMC. :white_check_mark:
* Event-driven background threads to manage gamecard insertions/ejections, gamecard application metadata parsing (e.g. the game would be properly identified even if its gamecard has never been used on your console), USB ABI sessions and USB Mass Storage devices. :white_check_mark: