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nxdumptool/include/tasks/data_transfer_task.hpp

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/*
* data_transfer_task.hpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __DATA_TRANSFER_TASK_HPP__
#define __DATA_TRANSFER_TASK_HPP__
#include <borealis.hpp>
#include "../core/nxdt_utils.h"
#include "async_task.hpp"
namespace nxdt::tasks
{
/* Used to hold data transfer progress info. */
typedef struct {
size_t total_size; ///< Total size for the data transfer process.
size_t xfer_size; ///< Number of bytes transferred thus far.
int percentage; ///< Progress percentage.
double speed; ///< Current speed expressed in bytes per second.
std::string eta; ///< Formatted ETA string.
} DataTransferProgress;
/* Custom event type used to push data transfer progress updates. */
typedef brls::Event<const DataTransferProgress&> DataTransferProgressEvent;
/* Class template to asynchronously transfer data on a background thread. */
/* Automatically allocates and registers a RepeatingTask on its own, which is started along with the actual task when AsyncTask::execute() is called. */
/* This internal RepeatingTask is guaranteed to work on the UI thread, and it is also automatically unregistered on object destruction. */
/* Progress updates are pushed through a DataTransferProgressEvent. Make sure to register all event listeners before executing the task. */
template<typename Result, typename... Params>
class DataTransferTask: public AsyncTask<DataTransferProgress, Result, Params...>
{
private:
/* Handles task progress updates on the calling thread. */
class Handler: public brls::RepeatingTask
{
private:
bool finished = false;
DataTransferTask<Result, Params...>* task = nullptr;
protected:
void run(retro_time_t current_time) override final
{
brls::RepeatingTask::run(current_time);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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if (this->task && !this->finished)
{
this->finished = this->task->LoopCallback();
if (this->finished) this->pause();
}
}
public:
Handler(retro_time_t interval, DataTransferTask<Result, Params...>* task) : brls::RepeatingTask(interval), task(task) { }
ALWAYS_INLINE bool IsFinished(void)
{
return this->finished;
}
};
typedef std::chrono::time_point<std::chrono::steady_clock> SteadyTimePoint;
static constexpr auto &CurrentSteadyTimePoint = std::chrono::steady_clock::now;
DataTransferProgressEvent progress_event{};
Handler *task_handler = nullptr;
SteadyTimePoint start_time{}, prev_time{}, end_time{};
size_t prev_xfer_size = 0;
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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bool first_publish_progress = true;
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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ALWAYS_INLINE std::string FormatTimeString(double seconds)
{
return fmt::format("{:02.0F}H{:02.0F}M{:02.0F}S", std::fmod(seconds, 86400.0) / 3600.0, std::fmod(seconds, 3600.0) / 60.0, std::fmod(seconds, 60.0));
}
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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void PostExecutionCallback(void)
{
/* Set end time. */
this->end_time = CurrentSteadyTimePoint();
/* Fire task handler immediately to make it store the last result from AsyncTask::LoopCallback(). */
/* We do this here because all subscribers to our progress event will most likely call IsFinished() to check if the task is complete. */
/* That being the case, if the `finished` flag returned by the task handler isn't updated before the progress event subscribers receive the last progress update, */
/* they won't be able to determine if the task has already finished, leading to unsuspected consequences. */
this->task_handler->fireNow();
/* Update progress one last time. */
/* This will effectively invoke the callbacks from all of our progress event subscribers. */
this->OnProgressUpdate(this->GetProgress());
/* Unset long running process state. */
utilsSetLongRunningProcessState(false);
}
protected:
/* Set class as non-copyable and non-moveable. */
NON_COPYABLE(DataTransferTask);
NON_MOVEABLE(DataTransferTask);
/* Runs on the calling thread. */
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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void OnCancelled(const Result& result) override final
{
NX_IGNORE_ARG(result);
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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/* Run post execution callback. */
this->PostExecutionCallback();
}
/* Runs on the calling thread. */
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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void OnPostExecute(const Result& result) override final
{
NX_IGNORE_ARG(result);
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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/* Run post execution callback. */
this->PostExecutionCallback();
}
/* Runs on the calling thread. */
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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void OnPreExecute(void) override final
{
/* Set long running process state. */
utilsSetLongRunningProcessState(true);
/* Start task handler. */
this->task_handler->start();
/* Set start time. */
this->start_time = this->prev_time = CurrentSteadyTimePoint();
}
/* Runs on the calling thread. */
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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void OnProgressUpdate(const DataTransferProgress& progress) override final
{
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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/* Return immediately if there has been no progress at all. */
bool proceed = (progress.xfer_size > prev_xfer_size || (progress.xfer_size == prev_xfer_size && (!progress.total_size || progress.xfer_size >= progress.total_size ||
this->first_publish_progress)));
if (!proceed) return;
/* Calculate time difference between the last progress update and the current one. */
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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/* Return immediately if the task hasn't been cancelled and less than 1 second has passed since the last progress update -- but only if */
/* this isn't the last chunk *or* if we don't know the total size and the task is still running . */
AsyncTaskStatus status = this->GetStatus();
SteadyTimePoint cur_time = std::chrono::steady_clock::now();
double diff_time = std::chrono::duration<double>(cur_time - this->prev_time).count();
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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if (!this->IsCancelled() && diff_time < 1.0 && ((progress.total_size && progress.xfer_size < progress.total_size) || status == AsyncTaskStatus::RUNNING)) return;
/* Calculate transferred data size difference between the last progress update and the current one. */
double diff_xfer_size = static_cast<double>(progress.xfer_size - prev_xfer_size);
/* Calculate transfer speed in bytes per second. */
double speed = (diff_xfer_size / diff_time);
/* Fill struct. */
DataTransferProgress new_progress = progress;
new_progress.speed = speed;
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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if (progress.total_size && speed > 0.0)
{
/* Calculate remaining data size and ETA if we know the total size. */
double remaining = static_cast<double>(progress.total_size - progress.xfer_size);
double eta = (remaining / speed);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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new_progress.eta = this->FormatTimeString(eta);
} else {
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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/* No total size nor speed means no ETA calculation, sadly. */
new_progress.eta = "";
}
/* Set total size if we don't know it and if this is the final chunk. */
if (!new_progress.total_size && status == AsyncTaskStatus::FINISHED)
{
new_progress.total_size = new_progress.xfer_size;
new_progress.percentage = 100;
}
/* Update class variables. */
this->prev_time = cur_time;
this->prev_xfer_size = progress.xfer_size;
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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if (this->first_publish_progress) this->first_publish_progress = false;
/* Send updated progress to all listeners. */
this->progress_event.fire(new_progress);
}
public:
DataTransferTask()
{
/* Create task handler. */
this->task_handler = new Handler(DATA_TRANSFER_TASK_INTERVAL, this);
}
~DataTransferTask()
{
/* Stop task handler. Borealis' task manager will take care of deleting it. */
this->task_handler->stop();
/* Unregister all event listeners. */
this->progress_event.unsubscribeAll();
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Returns the last result from AsyncTask::LoopCallback(). Runs on the calling thread. */
ALWAYS_INLINE bool IsFinished(void)
{
return this->task_handler->IsFinished();
}
/* Returns the task duration expressed in seconds. */
/* If the task hasn't finished yet, it returns the number of seconds that have passed since the task was started. */
ALWAYS_INLINE double GetDuration(void)
{
return std::chrono::duration<double>(this->IsFinished() ? (this->end_time - this->start_time) : (CurrentSteadyTimePoint() - this->start_time)).count();
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
2024-04-25 00:49:04 +01:00
/* Returns a human-readable string that represents the task duration. */
/* If the task hasn't finished yet, the string represents the time that has passed since the task was started. */
ALWAYS_INLINE std::string GetDurationString(void)
{
return this->FormatTimeString(this->GetDuration());
}
ALWAYS_INLINE DataTransferProgressEvent::Subscription RegisterListener(DataTransferProgressEvent::Callback cb)
{
return this->progress_event.subscribe(cb);
}
ALWAYS_INLINE void UnregisterListener(DataTransferProgressEvent::Subscription subscription)
{
this->progress_event.unsubscribe(subscription);
}
};
}
#endif /* __DATA_TRANSFER_TASK_HPP__ */