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nxdumptool/source/fs_ext.c

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/*
* fs_ext.c
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*
* Copyright (c) 2020, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* nxdumptool is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "utils.h"
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#include "fs_ext.h"
/* IFileSystemProxy. */
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Result fsOpenGameCardStorage(FsStorage *out, const FsGameCardHandle *handle, u32 partition)
{
struct {
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FsGameCardHandle handle;
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u32 partition;
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} in = { *handle, partition };
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return serviceDispatchIn(fsGetServiceSession(), 30, in,
.out_num_objects = 1,
.out_objects = &out->s
);
}
Result fsOpenGameCardDetectionEventNotifier(FsEventNotifier *out)
{
return serviceDispatch(fsGetServiceSession(), 501,
.out_num_objects = 1,
.out_objects = &out->s
);
}
/* IDeviceOperator. */
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Result fsDeviceOperatorUpdatePartitionInfo(FsDeviceOperator *d, const FsGameCardHandle *handle, u32 *out_title_version, u64 *out_title_id)
{
struct {
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FsGameCardHandle handle;
} in = { *handle };
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struct {
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u32 title_version;
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u64 title_id;
} out;
Result rc = serviceDispatchInOut(&d->s, 203, in, out);
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if (R_SUCCEEDED(rc) && out_title_version) *out_title_version = out.title_version;
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if (R_SUCCEEDED(rc) && out_title_id) *out_title_id = out.title_id;
return rc;
}
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Result fsDeviceOperatorGetGameCardDeviceCertificate(FsDeviceOperator *d, const FsGameCardHandle *handle, FsGameCardCertificate *out)
{
struct {
FsGameCardHandle handle;
u64 buf_size;
} in = { *handle, sizeof(FsGameCardCertificate) };
Result rc = serviceDispatchIn(&d->s, 206, in,
.buffer_attrs = { SfBufferAttr_HipcMapAlias | SfBufferAttr_Out },
.buffers = { { out, sizeof(FsGameCardCertificate) } }
);
return rc;
}