mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-09-20 14:03:26 +01:00
107 lines
2.7 KiB
C
107 lines
2.7 KiB
C
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/*
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* main.c
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*
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* Copyright (c) 2020, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* nxdumptool is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "utils.h"
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#include "gamecard.h"
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static void consolePrint(const char *text, ...)
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{
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va_list v;
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va_start(v, text);
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vfprintf(stdout, text, v);
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va_end(v);
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consoleUpdate(NULL);
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}
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int main(int argc, char *argv[])
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{
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(void)argc;
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(void)argv;
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int ret = 0;
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GameCardKeyArea gc_key_area = {0};
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char path[FS_MAX_PATH] = {0};
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LOGFILE("nxdumptool starting.");
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consoleInit(NULL);
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consolePrint("initializing...\n");
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if (!utilsInitializeResources())
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{
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ret = -1;
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goto out;
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}
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consolePrint("waiting for gamecard. press b to cancel.\n");
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while(true)
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{
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hidScanInput();
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if (utilsHidKeysAllDown() == KEY_B)
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{
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consolePrint("process cancelled\n");
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goto out2;
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}
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u8 status = gamecardGetStatus();
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if (status == GameCardStatus_InsertedAndInfoLoaded) break;
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if (status == GameCardStatus_InsertedAndInfoNotLoaded) consolePrint("gamecard inserted but info couldn't be loaded from it. check nogc patch setting.\n");
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}
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consolePrint("gamecard detected.\n");
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if (!gamecardGetKeyArea(&gc_key_area))
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{
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consolePrint("failed to get gamecard key area\n");
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goto out2;
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}
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consolePrint("get gamecard key area ok\n");
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sprintf(path, "sdmc:/card_key_area_%016lX.bin", gc_key_area.initial_data.package_id);
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FILE *kafd = fopen(path, "wb");
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if (!kafd)
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{
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consolePrint("failed to open \"%s\" for writing\n", path);
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goto out2;
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}
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fwrite(&gc_key_area, 1, sizeof(GameCardKeyArea), kafd);
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fclose(kafd);
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consolePrint("successfully saved key area to \"%s\"\n", path);
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out2:
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consolePrint("press any button to exit\n");
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utilsWaitForButtonPress(KEY_NONE);
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out:
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utilsCloseResources();
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consoleExit(NULL);
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return ret;
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}
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