1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-10-30 15:31:46 +00:00
nxdumptool/source/utils.c

181 lines
4.7 KiB
C
Raw Normal View History

2020-04-16 01:06:41 +01:00
/*
* Copyright (c) 2020 DarkMatterCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
2020-04-15 21:50:07 +01:00
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <time.h>
#include <switch.h>
//#include "freetype_helper.h"
//#include "lvgl_helper.h"
#include "services.h"
#include "gamecard.h"
#include "utils.h"
/* Global variables. */
static AppletHookCookie g_systemOverclockCookie = {0};
static Mutex g_logfileMutex = 0;
/* Function prototypes. */
static void utilsOverclockSystemAppletHook(AppletHookType hook, void *param);
u64 utilsHidKeysAllDown(void)
{
u8 controller;
u64 keys_down = 0;
for(controller = 0; controller < (u8)CONTROLLER_P1_AUTO; controller++) keys_down |= hidKeysDown((HidControllerID)controller);
return keys_down;
}
u64 utilsHidKeysAllHeld(void)
{
u8 controller;
u64 keys_held = 0;
for(controller = 0; controller < (u8)CONTROLLER_P1_AUTO; controller++) keys_held |= hidKeysHeld((HidControllerID)controller);
return keys_held;
}
void utilsWaitForButtonPress(void)
{
u64 flag, keys_down;
/* Don't consider touch screen presses nor stick movement as button inputs */
flag = ~(KEY_TOUCH | KEY_LSTICK_LEFT | KEY_LSTICK_RIGHT | KEY_LSTICK_UP | KEY_LSTICK_DOWN | KEY_RSTICK_LEFT | KEY_RSTICK_RIGHT | KEY_RSTICK_UP | KEY_RSTICK_DOWN);
while(appletMainLoop())
{
hidScanInput();
keys_down = utilsHidKeysAllDown();
if (keys_down & flag) break;
}
}
void utilsConsoleErrorScreen(const char *fmt, ...)
{
consoleInit(NULL);
va_list va;
va_start(va, fmt);
vprintf(fmt, va);
va_end(va);
printf("\nPress any button to exit.\n");
consoleUpdate(NULL);
utilsWaitForButtonPress();
consoleExit(NULL);
}
void utilsWriteLogMessage(const char *func_name, const char *fmt, ...)
{
mutexLock(&g_logfileMutex);
va_list args;
FILE *logfile = NULL;
logfile = fopen(APP_BASE_PATH "nxdumptool.log", "a+");
if (!logfile) goto out;
time_t now = time(NULL);
struct tm *ts = localtime(&now);
2020-04-16 01:06:41 +01:00
fprintf(logfile, "%d/%d/%d %d:%02d:%02d -> %s: ", ts->tm_year + 1900, ts->tm_mon + 1, ts->tm_mday, ts->tm_hour, ts->tm_min, ts->tm_sec, func_name);
2020-04-15 21:50:07 +01:00
va_start(args, fmt);
vfprintf(logfile, fmt, args);
va_end(args);
fprintf(logfile, "\r\n");
fclose(logfile);
out:
mutexUnlock(&g_logfileMutex);
}
void utilsOverclockSystem(bool restore)
{
u32 cpuClkRate = ((restore ? CPU_CLKRT_NORMAL : CPU_CLKRT_OVERCLOCKED) * 1000000);
u32 memClkRate = ((restore ? MEM_CLKRT_NORMAL : MEM_CLKRT_OVERCLOCKED) * 1000000);
servicesChangeHardwareClockRates(cpuClkRate, memClkRate);
}
bool utilsInitializeResources(void)
{
/* Initialize all needed services */
if (!servicesInitialize()) return false;
/* Initialize FreeType */
//if (!freeTypeHelperInitialize()) return false;
/* Initialize LVGL */
//if (!lvglHelperInitialize()) return false;
/* Overclock system */
utilsOverclockSystem(false);
/* Setup an applet hook to change the hardware clocks after a system mode change (docked <-> undocked) */
appletHook(&g_systemOverclockCookie, utilsOverclockSystemAppletHook, NULL);
/* Initialize gamecard */
Result rc = gamecardInitialize();
if (R_FAILED(rc))
{
utilsConsoleErrorScreen("gamecard fail\n");
return false;
}
return true;
}
void utilsCloseResources(void)
{
/* Deinitialize gamecard */
gamecardExit();
/* Unset our overclock applet hook */
appletUnhook(&g_systemOverclockCookie);
/* Restore hardware clocks */
utilsOverclockSystem(true);
/* Free LVGL resources */
//lvglHelperExit();
/* Free FreeType resouces */
//freeTypeHelperExit();
/* Close initialized services */
servicesClose();
}
static void utilsOverclockSystemAppletHook(AppletHookType hook, void *param)
{
(void)param;
if (hook != AppletHookType_OnOperationMode && hook != AppletHookType_OnPerformanceMode) return;
/* To do: read config here to actually know the value to use with utilsOverclockSystem */
utilsOverclockSystem(true);
}