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nxdumptool/include/core/fs_ext.h

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/*
* fs_ext.h
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*
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* Copyright (c) 2020-2022, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
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*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
#ifndef __FS_EXT_H__
#define __FS_EXT_H__
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#ifdef __cplusplus
extern "C" {
#endif
#define GAMECARD_CERT_MAGIC 0x43455254 /* "CERT". */
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/// Located at offset 0x7000 in the gamecard image.
typedef struct {
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u8 signature[0x100]; ///< RSA-2048-PSS with SHA-256 signature over the rest of the data.
u32 magic; ///< "CERT".
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u32 version;
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u8 kek_index;
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u8 reserved[0x7];
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u8 device_id[0x10];
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u8 iv[0x10];
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u8 data[0xD0]; ///< Encrypted using the IV from this struct and an unknown key.
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} FsGameCardCertificate;
NXDT_ASSERT(FsGameCardCertificate, 0x200);
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typedef struct {
u8 maker_code; ///< Usually 0xC2 (Macronix).
u8 memory_capacity; ///< Matches GameCardRomSize.
u8 reserved; ///< Known values: 0x06, 0x09, 0x0A.
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u8 memory_type; ///< Usually 0x21.
} FsCardId1;
NXDT_ASSERT(FsCardId1, 0x4);
typedef struct {
u8 card_security_number; ///< Usually 0x02.
u8 card_type; ///< Usually 0x00.
u8 reserved[0x2]; ///< Usually filled with zeroes.
} FsCardId2;
NXDT_ASSERT(FsCardId2, 0x4);
typedef struct {
u8 reserved[0x4]; ///< Usually filled with zeroes.
} FsCardId3;
NXDT_ASSERT(FsCardId3, 0x4);
/// Returned by fsDeviceOperatorGetGameCardIdSet.
typedef struct {
FsCardId1 id1;
FsCardId2 id2;
FsCardId3 id3;
} FsGameCardIdSet;
NXDT_ASSERT(FsGameCardIdSet, 0xC);
/// IFileSystemProxy.
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Result fsOpenGameCardStorage(FsStorage *out, const FsGameCardHandle *handle, u32 partition);
Result fsOpenGameCardDetectionEventNotifier(FsEventNotifier *out);
/// IDeviceOperator.
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Result fsDeviceOperatorUpdatePartitionInfo(FsDeviceOperator *d, const FsGameCardHandle *handle, u32 *out_title_version, u64 *out_title_id);
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Result fsDeviceOperatorGetGameCardDeviceCertificate(FsDeviceOperator *d, const FsGameCardHandle *handle, FsGameCardCertificate *out);
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Result fsDeviceOperatorGetGameCardIdSet(FsDeviceOperator *d, FsGameCardIdSet *out);
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#ifdef __cplusplus
}
#endif
#endif /* __FS_EXT_H__ */