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nxdumptool/include/defines.h

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/*
* defines.h
*
2023-04-08 12:42:22 +01:00
* Copyright (c) 2020-2023, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __DEFINES_H__
#define __DEFINES_H__
/* Broadly useful language defines. */
#define MEMBER_SIZE(type, member) sizeof(((type*)NULL)->member)
#define MAX_ELEMENTS(x) ((sizeof((x))) / (sizeof((x)[0])))
#define ALIGN_UP(x, y) (((x) + ((y) - 1)) & ~((y) - 1))
#define ALIGN_DOWN(x, y) ((x) & ~((y) - 1))
#define IS_ALIGNED(x, y) (((x) & ((y) - 1)) == 0)
#define IS_POWER_OF_TWO(x) ((x) > 0 && ((x) & ((x) - 1)) == 0)
#define DIVIDE_UP(x, y) (((x) + ((y) - 1)) / (y))
#define CONCATENATE_IMPL(s1, s2) s1##s2
#define CONCATENATE(s1, s2) CONCATENATE_IMPL(s1, s2)
#define ANONYMOUS_VARIABLE(pref) CONCATENATE(pref, __LINE__)
#define NON_COPYABLE(cls) \
cls(const cls&) = delete; \
cls& operator=(const cls&) = delete
#define NON_MOVEABLE(cls) \
cls(cls&&) = delete; \
cls& operator=(cls&&) = delete
#define ALWAYS_INLINE inline __attribute__((always_inline))
#define ALWAYS_INLINE_LAMBDA __attribute__((always_inline))
#define CLEANUP(func) __attribute__((__cleanup__(func)))
#define NXDT_ASSERT(name, size) static_assert(sizeof(name) == (size), "Bad size for " #name "! Expected " #size ".")
/* Global constants used throughout the application. */
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define SHA256_HASH_STR_SIZE ((SHA256_HASH_SIZE * 2) + 1) /* Includes NULL terminator. */
#define THIRTY_FPS_DELAY (u64)33333333 /* 1 / 30 = 33.33 milliseconds. */
#define FS_SYSMODULE_TID (u64)0x0100000000000000
#define BOOT_SYSMODULE_TID (u64)0x0100000000000005
#define SPL_SYSMODULE_TID (u64)0x0100000000000028
#define ES_SYSMODULE_TID (u64)0x0100000000000033
#define SYSTEM_UPDATE_TID (u64)0x0100000000000816
#define QLAUNCH_TID (u64)0x0100000000001000
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define FAT32_FILESIZE_LIMIT (u64)0xFFFFFFFF /* 4 GiB - 1 (4294967295 bytes). */
#define UTF8_BOM "\xEF\xBB\xBF"
#define CRLF "\r\n"
#define DEVOPTAB_SDMC_DEVICE "sdmc:"
#define HBMENU_BASE_PATH "/switch/"
#define APP_BASE_PATH HBMENU_BASE_PATH APP_TITLE "/"
#define GAMECARD_PATH APP_BASE_PATH "Gamecard/"
#define HFS_PATH APP_BASE_PATH "HFS/"
#define NSP_PATH APP_BASE_PATH "NSP/"
#define TICKET_PATH APP_BASE_PATH "Ticket/"
#define NCA_PATH APP_BASE_PATH "NCA/"
#define NCA_FS_PATH APP_BASE_PATH "NCA FS/"
I'm a terrible person and an even worse developer. And I don't need anyone to tell me so, thank you very much. * PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon. * workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all. * borealis: update to fix building issues with latest devkitA64. * bfttf: error out on invalid NCA signatures. * config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag. * defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME. * gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names. * hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString(). * nca/npdm: update comments to reflect latest HOS version. * nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature. * nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs. * nxdt_log: don't write session separator if the logfile is empty. * nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively(). * rsa: provide clearer function descriptions in header file. * services: handle usb:ds initialization. * tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping). * title: add titleGetApplicationIdByMetaKey(). * usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1. * FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h. * gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0. * todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
2023-05-24 20:05:34 +01:00
#define CONFIG_FILE_NAME APP_TITLE "_config.json"
#define DEFAULT_CONFIG_PATH "romfs:/default_config.json"
#define NRO_NAME APP_TITLE ".nro"
#define NRO_PATH DEVOPTAB_SDMC_DEVICE APP_BASE_PATH NRO_NAME
#define NRO_TMP_PATH NRO_PATH ".tmp"
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define PROD_KEYS_FILE_PATH DEVOPTAB_SDMC_DEVICE HBMENU_BASE_PATH "prod.keys" /* Location used by Lockpick_RCM for retail unit keys. */
#define DEV_KEYS_FILE_PATH DEVOPTAB_SDMC_DEVICE HBMENU_BASE_PATH "dev.keys" /* Location used by Lockpick_RCM for development unit keys. */
#define LOG_FILE_NAME APP_TITLE ".log"
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define LOG_BUF_SIZE 0x400000 /* 4 MiB. */
#define LOG_FORCE_FLUSH 0 /* Forces a log buffer flush each time the logfile is written to. */
#define BIS_SYSTEM_PARTITION_MOUNT_NAME "sys:"
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define DOWNLOAD_TASK_INTERVAL 100 /* 100 milliseconds. */
#define HTTP_USER_AGENT APP_TITLE "/" APP_VERSION " (Nintendo Switch)"
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define HTTP_CONNECT_TIMEOUT 10L /* 10 seconds. */
#define HTTP_LOW_SPEED_LIMIT 30L /* 30 bytes per second. */
#define HTTP_LOW_SPEED_TIME HTTP_CONNECT_TIMEOUT
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define HTTP_BUFFER_SIZE 131072L /* 128 KiB. */
#define GITHUB_URL "https://github.com"
#define GITHUB_API_URL "https://api.github.com"
#define GITHUB_REPOSITORY APP_AUTHOR "/" APP_TITLE
#define GITHUB_REPOSITORY_URL GITHUB_URL "/" GITHUB_REPOSITORY
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#define GITHUB_NEW_ISSUE_URL GITHUB_REPOSITORY_URL "/issues/new/choose"
#define GITHUB_API_RELEASE_URL GITHUB_API_URL "/repos/" GITHUB_REPOSITORY "/releases/latest"
#define NSWDB_XML_URL "http://nswdb.com/xml.php"
#define NSWDB_XML_NAME "NSWreleases.xml"
#define NSWDB_XML_PATH APP_BASE_PATH NSWDB_XML_NAME
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#define BOREALIS_URL "https://github.com/natinusala/borealis"
#define LIBUSBHSFS_URL "https://github.com/DarkMatterCore/libusbhsfs"
#define FATFS_URL "http://elm-chan.org/fsw/ff/00index_e.html"
#define LZ4_URL "https://github.com/lz4/lz4"
#define JSON_C_URL "https://github.com/json-c/json-c"
#define DISCORD_SERVER_URL "https://discord.gg/SCbbcQx"
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#define LOCKPICK_RCM_URL "https://github.com/shchmue/Lockpick_RCM"
#endif /* __DEFINES_H__ */