mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-10 04:31:44 +00:00
GameCardTab: use extended brls::Table class.
Allows focusing on our table without highlighting it.
This commit is contained in:
parent
d7081bbc1c
commit
296115f886
2 changed files with 33 additions and 4 deletions
|
@ -29,6 +29,17 @@
|
|||
|
||||
namespace nxdt::views
|
||||
{
|
||||
class GameCardTable: public brls::Table
|
||||
{
|
||||
protected:
|
||||
brls::View* getDefaultFocus(void) override;
|
||||
void onFocusGained(void) override;
|
||||
|
||||
public:
|
||||
GameCardTable(void);
|
||||
~GameCardTable(void);
|
||||
};
|
||||
|
||||
class GameCardTab: public brls::LayerView
|
||||
{
|
||||
private:
|
||||
|
@ -40,7 +51,7 @@ namespace nxdt::views
|
|||
|
||||
brls::List *list = nullptr;
|
||||
|
||||
brls::Table *properties_table = nullptr;
|
||||
GameCardTable *properties_table = nullptr;
|
||||
brls::TableRow *capacity = nullptr;
|
||||
brls::TableRow *total_size = nullptr;
|
||||
brls::TableRow *trimmed_size = nullptr;
|
||||
|
|
|
@ -41,6 +41,24 @@ namespace nxdt::views
|
|||
[GameCardFwVersion_Since1200NUP] = "12.0.0+"
|
||||
};
|
||||
|
||||
GameCardTable::GameCardTable(void) : brls::Table() { }
|
||||
|
||||
GameCardTable::~GameCardTable(void) { }
|
||||
|
||||
brls::View* GameCardTable::getDefaultFocus(void)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
void GameCardTable::onFocusGained(void)
|
||||
{
|
||||
this->focused = true;
|
||||
|
||||
this->focusEvent.fire(this);
|
||||
|
||||
if (this->hasParent()) this->getParent()->onChildFocusGained(this);
|
||||
}
|
||||
|
||||
GameCardTab::GameCardTab(nxdt::tasks::GameCardTask *gc_status_task) : brls::LayerView(), gc_status_task(gc_status_task)
|
||||
{
|
||||
/* Error frame. */
|
||||
|
@ -55,7 +73,7 @@ namespace nxdt::views
|
|||
/* Gamecard properties table. */
|
||||
this->list->addView(new brls::Header("gamecard_tab/list/properties_table/header"_i18n));
|
||||
|
||||
this->properties_table = new brls::Table();
|
||||
this->properties_table = new GameCardTable();
|
||||
this->capacity = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/capacity"_i18n);
|
||||
this->total_size = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/total_size"_i18n);
|
||||
this->trimmed_size = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/trimmed_size"_i18n);
|
||||
|
@ -189,8 +207,8 @@ namespace nxdt::views
|
|||
|
||||
if (index == -1) return;
|
||||
|
||||
/* Focus the sidebar if we're currently focusing a ListItem element. */
|
||||
if (current_focus && (current_focus == this->dump_card_image || current_focus == this->dump_certificate || current_focus == this->dump_header || \
|
||||
/* Focus the sidebar if we're currently focusing an element from our List. */
|
||||
if (current_focus && (current_focus == this->properties_table || current_focus == this->dump_card_image || current_focus == this->dump_certificate || current_focus == this->dump_header || \
|
||||
current_focus == this->dump_decrypted_cardinfo || current_focus == this->dump_initial_data || current_focus == this->dump_hfs_partitions))
|
||||
{
|
||||
brls::Application::onGamepadButtonPressed(GLFW_GAMEPAD_BUTTON_DPAD_LEFT, false);
|
||||
|
|
Loading…
Reference in a new issue