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https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-26 04:02:11 +00:00
More legacy code wiping.
This puts a smile on my face.
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2 changed files with 0 additions and 2431 deletions
2281
legacy/util.c
2281
legacy/util.c
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150
legacy/util.h
150
legacy/util.h
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@ -118,67 +118,6 @@
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#define CANCEL_BTN_SEC_HOLD 2 // The cancel button must be held for at least CANCEL_BTN_SEC_HOLD seconds to cancel an ongoing operation
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typedef struct {
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u8 signature[0x100];
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u32 magic;
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u32 secureAreaStartAddr;
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u32 backupAreaStartAddr;
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u8 titleKeyIndex;
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u8 size;
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u8 headerVersion;
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u8 flags;
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u64 packageId;
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u64 validDataEndAddr;
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u8 iv[0x10];
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u64 rootHfs0HeaderOffset;
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u64 rootHfs0HeaderSize;
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u8 rootHfs0HeaderHash[SHA256_HASH_SIZE];
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u8 initialDataHash[SHA256_HASH_SIZE];
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u32 securityMode;
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u32 t1KeyIndex;
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u32 keyIndex;
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u32 normalAreaEndAddr;
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u8 encryptedInfoBlock[0x70];
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} PACKED gamecard_header_t;
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typedef struct {
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u64 offset;
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u64 size;
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u8 *header;
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u64 header_size;
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u32 file_cnt;
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u32 str_table_size;
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} PACKED hfs0_partition_info;
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typedef enum {
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ISTORAGE_PARTITION_NONE = 0,
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ISTORAGE_PARTITION_NORMAL,
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ISTORAGE_PARTITION_SECURE,
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ISTORAGE_PARTITION_INVALID
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} openIStoragePartition;
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typedef struct {
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FsDeviceOperator fsOperatorInstance;
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FsEventNotifier fsGameCardEventNotifier;
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Event fsGameCardKernelEvent;
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FsGameCardHandle fsGameCardHandle;
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FsStorage fsGameCardStorage;
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openIStoragePartition curIStorageIndex;
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volatile bool isInserted;
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gamecard_header_t header;
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u8 *rootHfs0Header;
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u32 hfs0PartitionCnt;
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hfs0_partition_info *hfs0Partitions;
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u64 size;
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char sizeStr[32];
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u64 trimmedSize;
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char trimmedSizeStr[32];
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u64 IStoragePartitionSizes[ISTORAGE_PARTITION_CNT];
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u64 updateTitleId;
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u32 updateVersion;
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char updateVersionStr[64];
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} gamecard_ctx_t;
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typedef struct {
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u64 titleId;
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u32 version;
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@ -211,22 +150,6 @@ typedef struct {
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char orphanListStr[NACP_APPNAME_LEN * 2];
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} orphan_patch_addon_entry;
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typedef struct {
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u32 magic;
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u32 file_cnt;
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u32 str_table_size;
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u32 reserved;
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} PACKED hfs0_header;
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typedef struct {
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u64 file_offset;
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u64 file_size;
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u32 filename_offset;
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u32 hashed_region_size;
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u64 reserved;
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u8 hashed_region_sha256[0x20];
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} PACKED hfs0_file_entry;
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typedef struct {
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int line_offset;
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u64 totalSize;
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@ -323,69 +246,24 @@ typedef struct {
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void loadConfig();
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void saveConfig();
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void closeGameCardStoragePartition();
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Result openGameCardStoragePartition(openIStoragePartition partitionIndex);
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Result readGameCardStoragePartition(u64 off, void *buf, size_t len);
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void delay(u8 seconds);
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void convertSize(u64 size, char *out, size_t outSize);
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void updateFreeSpace();
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void freeFilenameBuffer(void);
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void initExeFsContext();
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void freeExeFsContext();
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void initRomFsContext();
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void freeRomFsContext();
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void initBktrContext();
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void freeBktrContext();
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void freeRomFsBrowserEntries();
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void freeHfs0ExeFsEntriesSizes();
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u64 hidKeysAllDown();
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u64 hidKeysAllHeld();
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void consoleErrorScreen(const char *fmt, ...);
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bool initApplicationResources(int argc, char **argv);
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void deinitApplicationResources();
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bool appletModeCheck();
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void appletModeOperationWarning();
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void changeHomeButtonBlockStatus(bool block);
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void formatETAString(u64 curTime, char *out, size_t outSize);
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void generateSdCardEmmcTitleList();
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bool loadTitlesFromSdCardAndEmmc(NcmContentMetaType metaType);
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void freeTitlesFromSdCardAndEmmc(NcmContentMetaType metaType);
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void removeIllegalCharacters(char *name);
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void strtrim(char *str);
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void loadTitleInfo();
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void truncateBrowserEntryName(char *str);
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bool getHfs0FileList(u32 partition);
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bool readFileFromSecureHfs0PartitionByName(const char *filename, u64 offset, void *outBuf, size_t bufSize);
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bool calculateExeFsExtractedDataSize(u64 *out);
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bool calculateRomFsFullExtractedSize(bool usePatch, u64 *out);
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bool calculateRomFsExtractedDirSize(u32 dir_offset, bool usePatch, u64 *out);
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bool retrieveContentInfosFromTitle(NcmStorageId storageId, NcmContentMetaType metaType, u32 titleCount, u32 titleIndex, NcmContentInfo **outContentInfos, u32 *outContentInfoCnt);
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void removeConsoleDataFromTicket(title_rights_ctx *rights_info);
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bool readNcaExeFsSection(u32 titleIndex, bool usePatch);
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int readNcaRomFsSection(u32 titleIndex, selectedRomFsType curRomFsType, int desiredIdOffset);
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@ -394,40 +272,12 @@ bool getExeFsFileList();
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bool getRomFsFileList(u32 dir_offset, bool usePatch);
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char *generateGameCardDumpName(bool useBrackets);
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char *generateNSPDumpName(nspDumpType selectedNspDumpType, u32 titleIndex, bool useBrackets);
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void retrieveDescriptionForPatchOrAddOn(u32 titleIndex, bool addOn, bool addAppName, const char *prefix, char *outBuf, size_t outBufSize);
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u32 calculateOrphanPatchOrAddOnCount(bool addOn);
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void generateOrphanPatchOrAddOnList();
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bool checkIfBaseApplicationHasPatchOrAddOn(u32 appIndex, bool addOn);
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bool checkIfPatchOrAddOnBelongsToBaseApplication(u32 titleIndex, u32 appIndex, bool addOn);
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u32 retrieveFirstPatchOrAddOnIndexFromBaseApplication(u32 appIndex, bool addOn);
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u32 retrievePreviousPatchOrAddOnIndexFromBaseApplication(u32 startTitleIndex, u32 appIndex, bool addOn);
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u32 retrieveNextPatchOrAddOnIndexFromBaseApplication(u32 startTitleIndex, u32 appIndex, bool addOn);
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u32 retrieveLastPatchOrAddOnIndexFromBaseApplication(u32 appIndex, bool addOn);
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void waitForButtonPress();
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void printProgressBar(progress_ctx_t *progressCtx, bool calcData, u64 chunkSize);
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void setProgressBarError(progress_ctx_t *progressCtx);
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bool cancelProcessCheck(progress_ctx_t *progressCtx);
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void convertDataToHexString(const u8 *data, const u32 dataSize, char *outBuf, const u32 outBufSize);
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bool checkIfFileExists(const char *path);
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bool yesNoPrompt(const char *message);
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bool checkIfDumpedXciContainsCertificate(const char *xciPath);
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