diff --git a/source/gamecard.c b/source/gamecard.c index 6927f2b..58aab9d 100644 --- a/source/gamecard.c +++ b/source/gamecard.c @@ -201,10 +201,10 @@ bool gamecardInitialize(void) g_loadKernelEvent = true; - /* Create usermode exit event. */ + /* Create user-mode exit event. */ ueventCreate(&g_gameCardDetectionThreadExitEvent, true); - /* Create usermode gamecard status change event. */ + /* Create user-mode gamecard status change event. */ ueventCreate(&g_gameCardStatusChangeEvent, true); /* Create gamecard detection thread. */ diff --git a/source/gamecard.h b/source/gamecard.h index 45e1d2f..a30bbc5 100644 --- a/source/gamecard.h +++ b/source/gamecard.h @@ -187,7 +187,7 @@ bool gamecardInitialize(void); /// This includes destroying the background gamecard detection thread and freeing all cached gamecard data. void gamecardExit(void); -/// Returns a usermode gamecard status change event that can be used to wait for status changes on other threads. +/// Returns a user-mode gamecard status change event that can be used to wait for status changes on other threads. /// If the gamecard interface hasn't been initialized, this returns NULL. UEvent *gamecardGetStatusChangeUserEvent(void); diff --git a/source/title.c b/source/title.c index 731efe9..c7a4e62 100644 --- a/source/title.c +++ b/source/title.c @@ -467,7 +467,7 @@ bool titleInitialize(void) goto end; } - /* Create usermode exit event. */ + /* Create user-mode exit event. */ ueventCreate(&g_titleGameCardInfoThreadExitEvent, true); /* Retrieve gamecard status change user event. */ @@ -478,7 +478,7 @@ bool titleInitialize(void) goto end; } - /* Create usermode gamecard update info event. */ + /* Create user-mode gamecard update info event. */ ueventCreate(&g_titleGameCardUpdateInfoUserEvent, true); /* Create gamecard title info thread. */ diff --git a/source/usb.c b/source/usb.c index b717376..0ff15a4 100644 --- a/source/usb.c +++ b/source/usb.c @@ -181,10 +181,10 @@ bool usbInitialize(void) goto end; } - /* Create usermode exit event. */ + /* Create user-mode exit event. */ ueventCreate(&g_usbDetectionThreadExitEvent, true); - /* Create usermode USB timeout event. */ + /* Create user-mode USB timeout event. */ ueventCreate(&g_usbTimeoutEvent, true); /* Create USB detection thread. */ @@ -455,7 +455,7 @@ void usbCancelFileTransfer(void) /* This will force the client to stop the current session, so a new one will have to be established. */ usbDsEndpoint_Stall(g_usbDeviceInterface.endpoint_in); - /* Signal usermode USB timeout event. */ + /* Signal user-mode USB timeout event. */ /* This will "reset" the USB connection by making the background thread wait until a new session is established. */ ueventSignal(&g_usbTimeoutEvent); @@ -1222,7 +1222,7 @@ static bool usbTransferData(void *buf, u64 size, UsbDsEndpoint *endpoint) eventWait(&(endpoint->CompletionEvent), UINT64_MAX); eventClear(&(endpoint->CompletionEvent)); - /* Signal usermode USB timeout event if needed. */ + /* Signal user-mode USB timeout event if needed. */ /* This will "reset" the USB connection by making the background thread wait until a new session is established. */ if (g_usbSessionStarted) ueventSignal(&g_usbTimeoutEvent);