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https://github.com/DarkMatterCore/nxdumptool.git
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title: pre-generate gamecard filenames
Changes include: * title: define a global string array for the pre-generated gamecard filenames. * title: move gamecard filename generation logic into a new function, _titleGenerateGameCardFileName(). * title: update background gamecard thread logic to make it generate gamecard filenames on any status changes. * title: update titleGenerateFileName() to make it return a duplicate of the gamecard filename requested by the caller.
This commit is contained in:
parent
00497b5181
commit
5a40167a13
2 changed files with 149 additions and 100 deletions
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@ -35,18 +35,16 @@ typedef struct {
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u8 type; ///< NsoSegmentType.
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u8 type; ///< NsoSegmentType.
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const char *name; ///< Pointer to a string that holds the segment name.
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const char *name; ///< Pointer to a string that holds the segment name.
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NsoSegmentInfo info; ///< Copied from the NSO header.
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NsoSegmentInfo info; ///< Copied from the NSO header.
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u8 *data; ///< Dynamically allocated buffer with the decompressed segment data.
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u8 *data; ///< Dynamically allocated buffer for the decompressed segment data.
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} NsoSegment;
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} NsoSegment;
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/* Global variables. */
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/* Global variables. */
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#if LOG_LEVEL < LOG_LEVEL_NONE
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static const char *g_nsoSegmentTypeNames[NsoSegmentType_Count] = {
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static const char *g_nsoSegmentTypeNames[NsoSegmentType_Count] = {
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[NsoSegmentType_Text] = ".text",
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[NsoSegmentType_Text] = ".text",
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[NsoSegmentType_RoData] = ".rodata",
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[NsoSegmentType_RoData] = ".rodata",
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[NsoSegmentType_Data] = ".data",
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[NsoSegmentType_Data] = ".data",
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};
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};
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#endif
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/* Function prototypes. */
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/* Function prototypes. */
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@ -65,6 +65,8 @@ static u32 g_filteredSystemMetadataCount = 0, g_filteredUserMetadataCount = 0;
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static TitleGameCardApplicationMetadata *g_titleGameCardApplicationMetadata = NULL;
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static TitleGameCardApplicationMetadata *g_titleGameCardApplicationMetadata = NULL;
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static u32 g_titleGameCardApplicationMetadataCount = 0;
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static u32 g_titleGameCardApplicationMetadataCount = 0;
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static char *g_titleGameCardFileNames[TitleNamingConvention_Count] = {NULL};
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static TitleStorage g_titleStorage[TITLE_STORAGE_COUNT] = {0};
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static TitleStorage g_titleStorage[TITLE_STORAGE_COUNT] = {0};
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static TitleInfo **g_orphanTitleInfo = NULL;
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static TitleInfo **g_orphanTitleInfo = NULL;
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@ -577,6 +579,10 @@ static void titleGameCardInfoThreadFunc(void *arg);
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static bool titleRefreshGameCardTitleInfo(void);
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static bool titleRefreshGameCardTitleInfo(void);
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NX_INLINE void titleFreeGameCardFileNames(void);
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NX_INLINE void titleGenerateGameCardFileNames(void);
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static char *_titleGenerateGameCardFileName(u8 naming_convention);
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static bool titleIsUserApplicationContentAvailable(u64 app_id);
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static bool titleIsUserApplicationContentAvailable(u64 app_id);
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static TitleInfo *_titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
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static TitleInfo *_titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
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@ -1060,8 +1066,7 @@ bool titleIsGameCardInfoUpdated(void)
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char *titleGenerateFileName(TitleInfo *title_info, u8 naming_convention, u8 illegal_char_replace_type)
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char *titleGenerateFileName(TitleInfo *title_info, u8 naming_convention, u8 illegal_char_replace_type)
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{
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{
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if (!title_info || (title_info->meta_key.type > NcmContentMetaType_BootImagePackageSafe && title_info->meta_key.type < NcmContentMetaType_Application) || \
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if (!title_info || (title_info->meta_key.type > NcmContentMetaType_BootImagePackageSafe && title_info->meta_key.type < NcmContentMetaType_Application) || \
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title_info->meta_key.type > NcmContentMetaType_DataPatch || naming_convention > TitleNamingConvention_IdAndVersionOnly || \
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title_info->meta_key.type > NcmContentMetaType_DataPatch || naming_convention >= TitleNamingConvention_Count || illegal_char_replace_type >= TitleFileNameIllegalCharReplaceType_Count)
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(naming_convention == TitleNamingConvention_Full && illegal_char_replace_type > TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly))
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{
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{
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LOG_MSG_ERROR("Invalid parameters!");
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LOG_MSG_ERROR("Invalid parameters!");
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return NULL;
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return NULL;
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@ -1114,101 +1119,23 @@ char *titleGenerateGameCardFileName(u8 naming_convention, u8 illegal_char_replac
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SCOPED_LOCK(&g_titleMutex)
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SCOPED_LOCK(&g_titleMutex)
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{
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{
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GameCardHeader gc_header = {0};
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if (!g_titleInterfaceInit || !g_titleGameCardAvailable || naming_convention >= TitleNamingConvention_Count || \
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char app_name[0x300] = {0};
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illegal_char_replace_type >= TitleFileNameIllegalCharReplaceType_Count || !g_titleGameCardFileNames[naming_convention])
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size_t cur_filename_len = 0, app_name_len = 0;
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bool error = false;
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if (!g_titleInterfaceInit || !g_titleGameCardAvailable || naming_convention > TitleNamingConvention_IdAndVersionOnly || \
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(naming_convention == TitleNamingConvention_Full && illegal_char_replace_type > TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly))
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{
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{
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LOG_MSG_ERROR("Invalid parameters!");
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LOG_MSG_ERROR("Invalid parameters!");
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break;
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break;
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}
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}
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LOG_MSG_DEBUG("Generating %s gamecard filename...", naming_convention == TitleNamingConvention_Full ? "full" : "ID and version");
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/* Duplicate generated filename. */
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filename = strdup(g_titleGameCardFileNames[naming_convention]);
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/* Check if we don't have any gamecard application metadata records we can work with. */
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if (!filename)
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/* This is especially true for Kiosk / Quest gamecards. */
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if (!g_titleGameCardApplicationMetadata || !g_titleGameCardApplicationMetadataCount) goto fallback;
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/* Loop through our gamecard application metadata entries. */
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for(u32 i = 0; i < g_titleGameCardApplicationMetadataCount; i++)
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{
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{
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const TitleGameCardApplicationMetadata *cur_gc_app_metadata = &(g_titleGameCardApplicationMetadata[i]);
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LOG_MSG_ERROR("Failed to duplicate generated filename!");
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break;
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/* Generate current user application name. */
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*app_name = '\0';
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if (naming_convention == TitleNamingConvention_Full)
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{
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if (cur_filename_len) strcat(app_name, " + ");
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if (cur_gc_app_metadata->app_metadata && cur_gc_app_metadata->app_metadata->lang_entry.name[0])
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{
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "%s ", cur_gc_app_metadata->app_metadata->lang_entry.name);
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/* Append display version string if the inserted gamecard holds a patch for the current user application. */
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if (cur_gc_app_metadata->has_patch && cur_gc_app_metadata->display_version[0])
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{
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "%s ", cur_gc_app_metadata->display_version);
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}
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if (illegal_char_replace_type) utilsReplaceIllegalCharacters(app_name, illegal_char_replace_type == TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly);
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}
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "[%016lX][v%u]", cur_gc_app_metadata->app_metadata->title_id, cur_gc_app_metadata->version.value);
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} else
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if (naming_convention == TitleNamingConvention_IdAndVersionOnly)
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{
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if (cur_filename_len) strcat(app_name, "+");
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "%016lX_v%u", cur_gc_app_metadata->app_metadata->title_id, cur_gc_app_metadata->version.value);
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}
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/* Reallocate output buffer. */
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app_name_len = strlen(app_name);
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char *tmp_filename = realloc(filename, (cur_filename_len + app_name_len + 1) * sizeof(char));
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if (!tmp_filename)
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{
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LOG_MSG_ERROR("Failed to reallocate filename buffer!");
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if (filename) free(filename);
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filename = NULL;
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error = true;
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break;
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}
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filename = tmp_filename;
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tmp_filename = NULL;
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/* Concatenate current user application name. */
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filename[cur_filename_len] = '\0';
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strcat(filename, app_name);
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cur_filename_len += app_name_len;
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}
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}
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fallback:
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/* Replace illegal characters, if requested. */
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if (!filename && !error)
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if (illegal_char_replace_type) utilsReplaceIllegalCharacters(filename, illegal_char_replace_type == TitleFileNameIllegalCharReplaceType_KeepAsciiCharsOnly);
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{
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LOG_MSG_ERROR("Error: the inserted gamecard doesn't hold any user applications!");
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/* Fallback string if no applications can be found. */
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sprintf(app_name, "gamecard");
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if (gamecardGetHeader(&gc_header))
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{
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strcat(app_name, "_");
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cur_filename_len = strlen(app_name);
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utilsGenerateHexString(app_name + cur_filename_len, sizeof(app_name) - cur_filename_len, gc_header.package_id, sizeof(gc_header.package_id), false);
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}
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filename = strdup(app_name);
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if (!filename) LOG_MSG_ERROR("Failed to duplicate fallback filename!");
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}
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}
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}
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return filename;
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return filename;
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@ -2491,20 +2418,23 @@ static void titleGameCardInfoThreadFunc(void *arg)
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{
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{
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g_titleGameCardInfoUpdated = titleRefreshGameCardTitleInfo();
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g_titleGameCardInfoUpdated = titleRefreshGameCardTitleInfo();
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if (g_titleGameCardInfoUpdated)
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/* Generate gamecard application metadata array. */
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{
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titleGenerateGameCardApplicationMetadataArray();
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/* Generate filtered user application metadata pointer array. */
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titleGenerateFilteredApplicationMetadataPointerArray(false);
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/* Generate gamecard application metadata array. */
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/* Generate gamecard file names. */
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titleGenerateGameCardApplicationMetadataArray();
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titleGenerateGameCardFileNames();
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}
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/* Generate filtered user application metadata pointer array. */
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if (g_titleGameCardInfoUpdated) titleGenerateFilteredApplicationMetadataPointerArray(false);
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}
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}
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}
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}
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/* Update gamecard flags. */
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/* Update gamecard flags. */
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g_titleGameCardAvailable = g_titleGameCardInfoUpdated = false;
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g_titleGameCardAvailable = g_titleGameCardInfoUpdated = false;
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/* Free gamecard file names. */
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titleFreeGameCardFileNames();
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threadExit();
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threadExit();
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}
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}
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@ -2647,6 +2577,127 @@ end:
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return success;
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return success;
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}
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}
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NX_INLINE void titleFreeGameCardFileNames(void)
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{
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for(u8 i = 0; i < TitleNamingConvention_Count; i++)
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{
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if (g_titleGameCardFileNames[i])
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{
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free(g_titleGameCardFileNames[i]);
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g_titleGameCardFileNames[i] = NULL;
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}
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}
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}
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NX_INLINE void titleGenerateGameCardFileNames(void)
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{
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titleFreeGameCardFileNames();
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if (g_titleGameCardAvailable)
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{
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for(u8 i = 0; i < TitleNamingConvention_Count; i++) g_titleGameCardFileNames[i] = _titleGenerateGameCardFileName(i);
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}
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}
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static char *_titleGenerateGameCardFileName(u8 naming_convention)
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{
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if (naming_convention >= TitleNamingConvention_Count)
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{
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LOG_MSG_ERROR("Invalid parameters!");
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return NULL;
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}
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char *filename = NULL;
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GameCardHeader gc_header = {0};
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char app_name[0x300] = {0};
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size_t cur_filename_len = 0, app_name_len = 0;
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bool error = false;
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LOG_MSG_DEBUG("Generating %s gamecard filename...", naming_convention == TitleNamingConvention_Full ? "full" : "ID and version");
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/* Check if we don't have any gamecard application metadata records we can work with. */
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/* This is especially true for Kiosk / Quest gamecards. */
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if (!g_titleGameCardApplicationMetadata || !g_titleGameCardApplicationMetadataCount) goto fallback;
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/* Loop through our gamecard application metadata entries. */
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for(u32 i = 0; i < g_titleGameCardApplicationMetadataCount; i++)
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{
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const TitleGameCardApplicationMetadata *cur_gc_app_metadata = &(g_titleGameCardApplicationMetadata[i]);
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/* Generate current user application name. */
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*app_name = '\0';
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if (naming_convention == TitleNamingConvention_Full)
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{
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if (cur_filename_len) strcat(app_name, " + ");
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if (cur_gc_app_metadata->app_metadata && cur_gc_app_metadata->app_metadata->lang_entry.name[0])
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{
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "%s ", cur_gc_app_metadata->app_metadata->lang_entry.name);
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/* Append display version string if the inserted gamecard holds a patch for the current user application. */
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if (cur_gc_app_metadata->has_patch && cur_gc_app_metadata->display_version[0])
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{
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "%s ", cur_gc_app_metadata->display_version);
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}
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}
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "[%016lX][v%u]", cur_gc_app_metadata->app_metadata->title_id, cur_gc_app_metadata->version.value);
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} else
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if (naming_convention == TitleNamingConvention_IdAndVersionOnly)
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{
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if (cur_filename_len) strcat(app_name, "+");
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app_name_len = strlen(app_name);
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snprintf(app_name + app_name_len, MAX_ELEMENTS(app_name) - app_name_len, "%016lX_v%u", cur_gc_app_metadata->app_metadata->title_id, cur_gc_app_metadata->version.value);
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}
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/* Reallocate output buffer. */
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app_name_len = strlen(app_name);
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char *tmp_filename = realloc(filename, (cur_filename_len + app_name_len + 1) * sizeof(char));
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if (!tmp_filename)
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{
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LOG_MSG_ERROR("Failed to reallocate filename buffer!");
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if (filename) free(filename);
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filename = NULL;
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error = true;
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break;
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}
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filename = tmp_filename;
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tmp_filename = NULL;
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/* Concatenate current user application name. */
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filename[cur_filename_len] = '\0';
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strcat(filename, app_name);
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cur_filename_len += app_name_len;
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}
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fallback:
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if (!filename && !error)
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{
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LOG_MSG_ERROR("Error: the inserted gamecard doesn't hold any user applications!");
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/* Fallback string if no applications can be found. */
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sprintf(app_name, "gamecard");
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if (gamecardGetHeader(&gc_header))
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{
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strcat(app_name, "_");
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cur_filename_len = strlen(app_name);
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utilsGenerateHexString(app_name + cur_filename_len, sizeof(app_name) - cur_filename_len, gc_header.package_id, sizeof(gc_header.package_id), false);
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}
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filename = strdup(app_name);
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if (!filename) LOG_MSG_ERROR("Failed to duplicate fallback filename!");
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}
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return filename;
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}
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static bool titleIsUserApplicationContentAvailable(u64 app_id)
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static bool titleIsUserApplicationContentAvailable(u64 app_id)
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{
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{
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if (!app_id) return false;
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if (!app_id) return false;
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@ -2704,7 +2755,7 @@ static TitleInfo *_titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id)
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if (out) break;
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if (out) break;
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}
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}
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if (!out) LOG_MSG_DEBUG("Unable to find title info entry with ID \"%016lX\" in %s.", title_id, titleGetNcmStorageIdName(storage_id));
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if (!out && storage_id != NcmStorageId_BuiltInSystem) LOG_MSG_DEBUG("Unable to find title info entry with ID \"%016lX\" in %s.", title_id, titleGetNcmStorageIdName(storage_id));
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||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue