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https://github.com/DarkMatterCore/nxdumptool.git
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log: make logGetLastMessage() return a heap buffer
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parent
643847be39
commit
5ffe06508e
4 changed files with 34 additions and 12 deletions
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@ -110,8 +110,9 @@ void logFlushLogFile(void);
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/// Write any pending data to the logfile, flushes it and then closes it.
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/// Write any pending data to the logfile, flushes it and then closes it.
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void logCloseLogFile(void);
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void logCloseLogFile(void);
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/// Stores the last log message in the provided buffer.
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/// Returns a pointer to a dynamically allocated buffer that holds the last error message string, or NULL if there's none.
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void logGetLastMessage(char *dst, size_t dst_size);
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/// The allocated buffer must be freed by the calling function using free().
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char *logGetLastMessage(void);
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/// (Un)locks the log mutex. Can be used to block other threads and prevent them from writing data to the logfile.
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/// (Un)locks the log mutex. Can be used to block other threads and prevent them from writing data to the logfile.
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/// Use with caution.
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/// Use with caution.
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@ -24,8 +24,6 @@
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#include "gamecard.h"
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#include "gamecard.h"
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#include "keys.h"
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#include "keys.h"
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#define GAMECARD_HFS0_MAGIC 0x48465330 /* "HFS0". */
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#define GAMECARD_READ_BUFFER_SIZE 0x800000 /* 8 MiB. */
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#define GAMECARD_READ_BUFFER_SIZE 0x800000 /* 8 MiB. */
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#define GAMECARD_ACCESS_DELAY 3 /* Seconds. */
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#define GAMECARD_ACCESS_DELAY 3 /* Seconds. */
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@ -27,7 +27,7 @@
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static Mutex g_logMutex = 0;
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static Mutex g_logMutex = 0;
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static char g_lastLogMsg[0x100] = {0};
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static char *g_lastLogMsg = NULL;
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static FsFile g_logFile = {0};
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static FsFile g_logFile = {0};
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static s64 g_logFileOffset = 0;
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static s64 g_logFileOffset = 0;
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@ -189,6 +189,13 @@ void logCloseLogFile(void)
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utilsCommitSdCardFileSystemChanges();
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utilsCommitSdCardFileSystemChanges();
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}
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}
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/* Free last message bugger. */
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if (g_lastLogMsg)
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{
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free(g_lastLogMsg);
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g_lastLogMsg = NULL;
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}
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/* Free log buffer. */
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/* Free log buffer. */
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if (g_logBuffer)
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if (g_logBuffer)
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{
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{
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@ -201,12 +208,16 @@ void logCloseLogFile(void)
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}
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}
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}
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}
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void logGetLastMessage(char *dst, size_t dst_size)
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char *logGetLastMessage(void)
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{
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{
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char *ret = NULL;
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SCOPED_LOCK(&g_logMutex)
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SCOPED_LOCK(&g_logMutex)
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{
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{
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if (dst && dst_size > 1 && *g_lastLogMsg) snprintf(dst, dst_size, "%s", g_lastLogMsg);
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if (g_lastLogMsg) ret = strdup(g_lastLogMsg);
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}
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}
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return ret;
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}
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}
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void logControlMutex(bool lock)
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void logControlMutex(bool lock)
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@ -310,11 +321,15 @@ static void _logWriteFormattedStringToLogFile(bool save, u8 level, const char *f
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log_str_len = (size_t)(str1_len + str2_len + 2);
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log_str_len = (size_t)(str1_len + str2_len + 2);
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/* Save log message to our global stack buffer (if needed). */
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/* Save log message (if needed). */
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if (save)
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if (save)
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{
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{
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if (g_lastLogMsg) free(g_lastLogMsg);
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tmp_len = (strlen(func_name) + 2);
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tmp_len = (strlen(func_name) + 2);
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if ((tmp_len + (size_t)str2_len) < sizeof(g_lastLogMsg))
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g_lastLogMsg = calloc(tmp_len + (size_t)str2_len + 1, sizeof(char));
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if (g_lastLogMsg)
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{
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{
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sprintf(g_lastLogMsg, "%s: ", func_name);
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sprintf(g_lastLogMsg, "%s: ", func_name);
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vsprintf(g_lastLogMsg + tmp_len, fmt, args);
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vsprintf(g_lastLogMsg + tmp_len, fmt, args);
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@ -274,9 +274,12 @@ bool utilsInitializeResources(void)
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#if LOG_LEVEL <= LOG_LEVEL_ERROR
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#if LOG_LEVEL <= LOG_LEVEL_ERROR
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/* Get last log message. */
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/* Get last log message. */
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char log_msg[0x100] = {0};
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char *log_msg = logGetLastMessage();
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logGetLastMessage(log_msg, sizeof(log_msg));
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if (log_msg)
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if (*log_msg) utilsAppendFormattedStringToBuffer(&msg, &msg_size, "\n\n%s", log_msg);
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{
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utilsAppendFormattedStringToBuffer(&msg, &msg_size, "\n\n%s", log_msg);
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free(log_msg);
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}
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#endif
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#endif
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/* Print error message. */
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/* Print error message. */
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@ -1092,7 +1095,12 @@ void utilsPrintConsoleError(const char *msg)
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printf("An error occurred.");
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printf("An error occurred.");
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}
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}
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#if LOG_LEVEL < LOG_LEVEL_NONE
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printf("\n\nFor more information, please check the logfile. Press any button to exit.");
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printf("\n\nFor more information, please check the logfile. Press any button to exit.");
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#else
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printf("\n\nPress any button to exit.");
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#endif
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consoleUpdate(NULL);
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consoleUpdate(NULL);
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/* Wait until the user presses a button. */
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/* Wait until the user presses a button. */
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