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UserTitlesTab: display a notification after updating the user titles list.
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2 changed files with 5 additions and 6 deletions
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@ -1,5 +1,4 @@
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{
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{
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"error_frame": {
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"no_titles_available": "No user titles available.",
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"no_titles_available": "No user titles available."
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"notification": "User titles tab updated (gamecard status change detected)."
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}
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}
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}
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@ -22,12 +22,11 @@
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#include <nxdt_utils.h>
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#include <nxdt_utils.h>
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#include <user_titles_tab.hpp>
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#include <user_titles_tab.hpp>
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namespace i18n = brls::i18n; /* For getStr(). */
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using namespace brls::i18n::literals; /* For _i18n. */
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using namespace i18n::literals; /* For _i18n. */
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namespace nxdt::views
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namespace nxdt::views
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{
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{
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UserTitlesTab::UserTitlesTab(nxdt::tasks::TitleTask *title_task) : LayeredErrorFrame("user_titles_tab/error_frame/no_titles_available"_i18n), title_task(title_task)
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UserTitlesTab::UserTitlesTab(nxdt::tasks::TitleTask *title_task) : LayeredErrorFrame("user_titles_tab/no_titles_available"_i18n), title_task(title_task)
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{
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{
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/* Populate list. */
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/* Populate list. */
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this->PopulateList();
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this->PopulateList();
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@ -36,6 +35,7 @@ namespace nxdt::views
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this->title_task_sub = this->title_task->RegisterListener([this](void) {
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this->title_task_sub = this->title_task->RegisterListener([this](void) {
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/* Update list. */
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/* Update list. */
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this->PopulateList();
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this->PopulateList();
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brls::Application::notify("user_titles_tab/notification"_i18n);
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});
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});
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}
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}
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