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Fixed "Please wait" message hang up.

This commit is contained in:
Pablo Curiel 2018-07-22 23:06:25 -04:00
parent 01a3ebe477
commit 7a94da0a5c
4 changed files with 151 additions and 142 deletions

View file

@ -435,7 +435,7 @@ bool dumpGameCartridge(FsDeviceOperator* fsOperator, bool isFat32, bool dumpCert
u8 progress = 0;
u32 crc1 = 0, crc2 = 0;
time_t start, now, remainingTime;
u64 start, now, remainingTime;
struct tm *timeinfo;
char etaInfo[32] = {'\0'};
double lastSpeed = 0.0, averageSpeed = 0.0;
@ -535,7 +535,7 @@ bool dumpGameCartridge(FsDeviceOperator* fsOperator, bool isFat32, bool dumpCert
uiDrawString(strbuf, 0, breaks * 8, 255, 255, 255);
breaks += 2;
time(&start);
timeGetCurrentTime(TimeType_LocalSystemClock, &start);
for(partition = 0; partition < ISTORAGE_PARTITION_CNT; partition++)
{
@ -658,14 +658,14 @@ bool dumpGameCartridge(FsDeviceOperator* fsOperator, bool isFat32, bool dumpCert
}
}
time(&now);
timeGetCurrentTime(TimeType_LocalSystemClock, &now);
lastSpeed = ((double)((fileOffset + n) / DUMP_BUFFER_SIZE) / difftime(now, start));
lastSpeed = (((double)(fileOffset + n) / (double)DUMP_BUFFER_SIZE) / difftime((time_t)now, (time_t)start));
averageSpeed = ((SMOOTHING_FACTOR * lastSpeed) + ((1 - SMOOTHING_FACTOR) * averageSpeed));
if (!isnormal(averageSpeed)) averageSpeed = 0.00; // Very low values
remainingTime = (time_t)((double)((totalSize - (fileOffset + n)) / DUMP_BUFFER_SIZE) / averageSpeed);
timeinfo = localtime(&remainingTime);
remainingTime = (u64)(((double)(totalSize - (fileOffset + n)) / (double)DUMP_BUFFER_SIZE) / averageSpeed);
timeinfo = localtime((time_t*)&remainingTime);
strftime(etaInfo, sizeof(etaInfo) / sizeof(etaInfo[0]), "%HH%MM%SS", timeinfo);
progress = (u8)(((fileOffset + n) * 100) / totalSize);
@ -749,7 +749,7 @@ bool dumpGameCartridge(FsDeviceOperator* fsOperator, bool isFat32, bool dumpCert
breaks += 7;
now -= start;
timeinfo = localtime(&now);
timeinfo = localtime((time_t*)&now);
strftime(etaInfo, sizeof(etaInfo) / sizeof(etaInfo[0]), "%HH%MM%SS", timeinfo);
snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Process successfully completed after %s!", etaInfo);
uiDrawString(strbuf, 0, breaks * 8, 0, 255, 0);
@ -828,7 +828,7 @@ bool dumpRawPartition(FsDeviceOperator* fsOperator, u32 partition, bool doSplitt
FILE *outFile = NULL;
u8 splitIndex = 0;
time_t start, now, remainingTime;
u64 start, now, remainingTime;
struct tm *timeinfo;
char etaInfo[32] = {'\0'};
double lastSpeed = 0.0, averageSpeed = 0.0;
@ -888,7 +888,7 @@ bool dumpRawPartition(FsDeviceOperator* fsOperator, u32 partition, bool doSplitt
syncDisplay();
time(&start);
timeGetCurrentTime(TimeType_LocalSystemClock, &start);
for (off = 0; off < size; off += n)
{
@ -947,14 +947,14 @@ bool dumpRawPartition(FsDeviceOperator* fsOperator, u32 partition, bool doSplitt
}
}
time(&now);
timeGetCurrentTime(TimeType_LocalSystemClock, &now);
lastSpeed = ((double)((off + n) / DUMP_BUFFER_SIZE) / difftime(now, start));
lastSpeed = (((double)(off + n) / (double)DUMP_BUFFER_SIZE) / difftime((time_t)now, (time_t)start));
averageSpeed = ((SMOOTHING_FACTOR * lastSpeed) + ((1 - SMOOTHING_FACTOR) * averageSpeed));
if (!isnormal(averageSpeed)) averageSpeed = 0.00; // Very low values
remainingTime = (time_t)((double)((size - (off + n)) / DUMP_BUFFER_SIZE) / averageSpeed);
timeinfo = localtime(&remainingTime);
remainingTime = (u64)(((double)(size - (off + n)) / (double)DUMP_BUFFER_SIZE) / averageSpeed);
timeinfo = localtime((time_t*)&remainingTime);
strftime(etaInfo, sizeof(etaInfo) / sizeof(etaInfo[0]), "%HH%MM%SS", timeinfo);
progress = (u8)(((off + n) * 100) / size);
@ -1004,7 +1004,7 @@ bool dumpRawPartition(FsDeviceOperator* fsOperator, u32 partition, bool doSplitt
if (success)
{
now -= start;
timeinfo = localtime(&now);
timeinfo = localtime((time_t*)&now);
strftime(etaInfo, sizeof(etaInfo) / sizeof(etaInfo[0]), "%HH%MM%SS", timeinfo);
snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Process successfully completed after %s!", etaInfo);
uiDrawString(strbuf, 0, (breaks + 4) * 8, 0, 255, 0);
@ -1104,7 +1104,7 @@ bool copyFile(const char* source, const char* dest, bool doSplitting, bool calcE
u8 progress = 0;
char totalSizeStr[32] = {'\0'}, curSizeStr[32] = {'\0'};
time_t start, now, remainingTime;
u64 start, now, remainingTime;
struct tm *timeinfo;
char etaInfo[32] = {'\0'};
double lastSpeed = 0.0, averageSpeed = 0.0;
@ -1134,7 +1134,7 @@ bool copyFile(const char* source, const char* dest, bool doSplitting, bool calcE
buf = (char*)malloc(DUMP_BUFFER_SIZE);
if (buf)
{
if (calcEta) time(&start);
if (calcEta) timeGetCurrentTime(TimeType_LocalSystemClock, &start);
for (off = 0; off < size; off += n)
{
@ -1195,14 +1195,14 @@ bool copyFile(const char* source, const char* dest, bool doSplitting, bool calcE
if (calcEta)
{
time(&now);
timeGetCurrentTime(TimeType_LocalSystemClock, &now);
lastSpeed = ((double)((off + n) / DUMP_BUFFER_SIZE) / difftime(now, start));
lastSpeed = (((double)(off + n) / (double)DUMP_BUFFER_SIZE) / difftime((time_t)now, (time_t)start));
averageSpeed = ((SMOOTHING_FACTOR * lastSpeed) + ((1 - SMOOTHING_FACTOR) * averageSpeed));
if (!isnormal(averageSpeed)) averageSpeed = 0.00; // Very low values
remainingTime = (time_t)((double)((size - (off + n)) / DUMP_BUFFER_SIZE) / averageSpeed);
timeinfo = localtime(&remainingTime);
remainingTime = (u64)(((double)(size - (off + n)) / (double)DUMP_BUFFER_SIZE) / averageSpeed);
timeinfo = localtime((time_t*)&remainingTime);
strftime(etaInfo, sizeof(etaInfo) / sizeof(etaInfo[0]), "%HH%MM%SS", timeinfo);
uiFill(0, ((breaks + 3) * 8) + 4, (currentFBWidth / 4) - 8, 8, 50, 50, 50);
@ -1271,7 +1271,7 @@ bool copyFile(const char* source, const char* dest, bool doSplitting, bool calcE
breaks += 7;
now -= start;
timeinfo = localtime(&now);
timeinfo = localtime((time_t*)&now);
strftime(etaInfo, sizeof(etaInfo) / sizeof(etaInfo[0]), "%HH%MM%SS", timeinfo);
snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Process successfully completed after %s!", etaInfo);
uiDrawString(strbuf, 0, breaks * 8, 0, 255, 0);

View file

@ -60,7 +60,7 @@
#define bswap_32(a) ((((a) << 24) & 0xff000000) | (((a) << 8) & 0xff0000) | (((a) >> 8) & 0xff00) | (((a) >> 24) & 0xff))
#define round_up(x, y) ((x) + (((y) - ((x) % (y))) % (y))) // Aligns 'x' bytes to a 'y' bytes boundary
#define SMOOTHING_FACTOR (double)0.05
#define SMOOTHING_FACTOR (double)0.01
typedef struct
{

View file

@ -54,136 +54,146 @@ int main(int argc, char **argv)
{
if (R_SUCCEEDED(result = nsInitialize()))
{
bool exitLoop = false;
while(appletMainLoop())
if (R_SUCCEEDED(result = timeInitialize()))
{
currentFB = gfxGetFramebuffer(&currentFBWidth, &currentFBHeight);
bool exitLoop = false;
uiPrintHeadline();
gameCardInserted = isGameCardInserted(&fsOperatorInstance);
if (gameCardInserted)
while(appletMainLoop())
{
if (hfs0_header == NULL)
currentFB = gfxGetFramebuffer(&currentFBWidth, &currentFBHeight);
uiPrintHeadline();
gameCardInserted = isGameCardInserted(&fsOperatorInstance);
if (gameCardInserted)
{
// Don't access the gamecard immediately to avoid conflicts with the fsp-srv, ncm and ns services
uiPleaseWait();
if (getRootHfs0Header(&fsOperatorInstance))
if (hfs0_header == NULL)
{
if (getGameCardTitleIDAndVersion(&gameCardTitleID, &gameCardVersion))
// Don't access the gamecard immediately to avoid conflicts with the fsp-srv, ncm and ns services
uiPleaseWait();
if (getRootHfs0Header(&fsOperatorInstance))
{
convertTitleVersionToDecimal(gameCardVersion, gameCardVersionStr, sizeof(gameCardVersionStr));
getGameCardControlNacp(gameCardTitleID, gameCardName, sizeof(gameCardName), gameCardAuthor, sizeof(gameCardAuthor));
strtrim(gameCardName);
if (strlen(gameCardName))
if (getGameCardTitleIDAndVersion(&gameCardTitleID, &gameCardVersion))
{
snprintf(fixedGameCardName, sizeof(fixedGameCardName) / sizeof(fixedGameCardName[0]), "%s", gameCardName);
removeIllegalCharacters(fixedGameCardName);
convertTitleVersionToDecimal(gameCardVersion, gameCardVersionStr, sizeof(gameCardVersionStr));
getGameCardControlNacp(gameCardTitleID, gameCardName, sizeof(gameCardName), gameCardAuthor, sizeof(gameCardAuthor));
strtrim(gameCardName);
if (strlen(gameCardName))
{
snprintf(fixedGameCardName, sizeof(fixedGameCardName) / sizeof(fixedGameCardName[0]), "%s", gameCardName);
removeIllegalCharacters(fixedGameCardName);
}
}
}
uiPrintHeadline();
uiUpdateStatusMsg();
}
uiPrintHeadline();
uiUpdateStatusMsg();
}
} else {
if (hfs0_header != NULL)
{
gameCardSize = 0;
memset(gameCardSizeStr, 0, sizeof(gameCardSizeStr));
trimmedCardSize = 0;
memset(trimmedCardSizeStr, 0, sizeof(trimmedCardSizeStr));
free(hfs0_header);
hfs0_header = NULL;
hfs0_offset = hfs0_size = 0;
hfs0_partition_cnt = 0;
/*if (partitionHfs0Header != NULL)
} else {
if (hfs0_header != NULL)
{
free(partitionHfs0Header);
partitionHfs0Header = NULL;
partitionHfs0HeaderSize = 0;
}*/
gameCardTitleID = 0;
gameCardVersion = 0;
memset(gameCardName, 0, sizeof(gameCardName));
memset(fixedGameCardName, 0, sizeof(fixedGameCardName));
memset(gameCardAuthor, 0, sizeof(gameCardAuthor));
memset(gameCardVersionStr, 0, sizeof(gameCardVersionStr));
gameCardUpdateTitleID = 0;
gameCardUpdateVersion = 0;
memset(gameCardUpdateVersionStr, 0, sizeof(gameCardUpdateVersionStr));
gameCardSize = 0;
memset(gameCardSizeStr, 0, sizeof(gameCardSizeStr));
trimmedCardSize = 0;
memset(trimmedCardSizeStr, 0, sizeof(trimmedCardSizeStr));
free(hfs0_header);
hfs0_header = NULL;
hfs0_offset = hfs0_size = 0;
hfs0_partition_cnt = 0;
/*if (partitionHfs0Header != NULL)
{
free(partitionHfs0Header);
partitionHfs0Header = NULL;
partitionHfs0HeaderSize = 0;
}*/
gameCardTitleID = 0;
gameCardVersion = 0;
memset(gameCardName, 0, sizeof(gameCardName));
memset(fixedGameCardName, 0, sizeof(fixedGameCardName));
memset(gameCardAuthor, 0, sizeof(gameCardAuthor));
memset(gameCardVersionStr, 0, sizeof(gameCardVersionStr));
gameCardUpdateTitleID = 0;
gameCardUpdateVersion = 0;
memset(gameCardUpdateVersionStr, 0, sizeof(gameCardUpdateVersionStr));
}
}
hidScanInput();
u32 keysDown = hidKeysDown(CONTROLLER_P1_AUTO);
UIResult result = uiLoop(keysDown);
switch(result)
{
case resultShowMainMenu:
uiSetState(stateMainMenu);
break;
case resultShowXciDumpMenu:
uiSetState(stateXciDumpMenu);
break;
case resultDumpXci:
uiSetState(stateDumpXci);
break;
case resultShowRawPartitionDumpMenu:
uiSetState(stateRawPartitionDumpMenu);
break;
case resultDumpRawPartition:
uiSetState(stateDumpRawPartition);
break;
case resultShowPartitionDataDumpMenu:
uiSetState(statePartitionDataDumpMenu);
break;
case resultDumpPartitionData:
uiSetState(stateDumpPartitionData);
break;
case resultShowViewGameCardFsMenu:
uiSetState(stateViewGameCardFsMenu);
break;
case resultShowViewGameCardFsGetList:
uiSetState(stateViewGameCardFsGetList);
break;
case resultShowViewGameCardFsBrowser:
uiSetState(stateViewGameCardFsBrowser);
break;
case resultViewGameCardFsBrowserCopyFile:
uiSetState(stateViewGameCardFsBrowserCopyFile);
break;
case resultDumpGameCardCertificate:
uiSetState(stateDumpGameCardCertificate);
break;
case resultUpdateNSWDBXml:
uiSetState(stateUpdateNSWDBXml);
break;
case resultUpdateApplication:
uiSetState(stateUpdateApplication);
break;
case resultExit:
exitLoop = true;
break;
default:
break;
}
if (exitLoop) break;
syncDisplay();
}
hidScanInput();
u32 keysDown = hidKeysDown(CONTROLLER_P1_AUTO);
UIResult result = uiLoop(keysDown);
switch(result)
{
case resultShowMainMenu:
uiSetState(stateMainMenu);
break;
case resultShowXciDumpMenu:
uiSetState(stateXciDumpMenu);
break;
case resultDumpXci:
uiSetState(stateDumpXci);
break;
case resultShowRawPartitionDumpMenu:
uiSetState(stateRawPartitionDumpMenu);
break;
case resultDumpRawPartition:
uiSetState(stateDumpRawPartition);
break;
case resultShowPartitionDataDumpMenu:
uiSetState(statePartitionDataDumpMenu);
break;
case resultDumpPartitionData:
uiSetState(stateDumpPartitionData);
break;
case resultShowViewGameCardFsMenu:
uiSetState(stateViewGameCardFsMenu);
break;
case resultShowViewGameCardFsGetList:
uiSetState(stateViewGameCardFsGetList);
break;
case resultShowViewGameCardFsBrowser:
uiSetState(stateViewGameCardFsBrowser);
break;
case resultViewGameCardFsBrowserCopyFile:
uiSetState(stateViewGameCardFsBrowserCopyFile);
break;
case resultDumpGameCardCertificate:
uiSetState(stateDumpGameCardCertificate);
break;
case resultUpdateNSWDBXml:
uiSetState(stateUpdateNSWDBXml);
break;
case resultUpdateApplication:
uiSetState(stateUpdateApplication);
break;
case resultExit:
exitLoop = true;
break;
default:
break;
}
if (exitLoop) break;
syncDisplay();
timeExit();
} else {
snprintf(strbuf, sizeof(strbuf) / sizeof(strbuf[0]), "Failed to initialize the time service! (0x%08X)", result);
uiDrawString(strbuf, 0, 0, 255, 255, 255);
delay(5);
ret = -5;
}
nsExit();

View file

@ -3,7 +3,6 @@
#include <stdlib.h>
#include <errno.h>
#include <math.h>
#include <time.h>
#include <dirent.h>
#include <ctype.h>
#include <sys/stat.h>
@ -66,10 +65,10 @@ void delay(u8 seconds)
{
if (!seconds) return;
time_t timer;
time(&timer);
u64 nanoseconds = seconds * (u64)1000000000;
svcSleepThread(nanoseconds);
while(time(NULL) < (timer + seconds)) syncDisplay();
syncDisplay();
}
bool getGameCardTitleIDAndVersion(u64 *titleID, u32 *version)