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Added templated FocusableItem class.
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5 changed files with 83 additions and 51 deletions
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@ -25,18 +25,18 @@
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#define __ABOUT_TAB_HPP__
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#include <borealis.hpp>
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#include "focusable_item.hpp"
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namespace nxdt::views
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{
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/* Extended class to display a focusable (but unhighlightable) label. */
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class AboutTabLabel: public brls::Label
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/* Extended class to display a focusable and optionally centered (but unhighlightable) label. */
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class AboutTabLabel: public FocusableLabel
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{
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protected:
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brls::View* getDefaultFocus(void) override;
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void onFocusGained(void) override;
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public:
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AboutTabLabel(brls::LabelStyle labelStyle, std::string text, bool center = false);
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AboutTabLabel(brls::LabelStyle labelStyle, std::string text, bool center = false) : FocusableLabel(false, labelStyle, text, true)
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{
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if (center) this->setHorizontalAlign(NVG_ALIGN_CENTER);
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}
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};
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class AboutTab: public brls::List
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73
include/focusable_item.hpp
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73
include/focusable_item.hpp
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@ -0,0 +1,73 @@
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/*
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* focusable_item.hpp
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*
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* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __FOCUSABLE_ITEM_HPP__
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#define __FOCUSABLE_ITEM_HPP__
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#include <borealis.hpp>
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namespace nxdt::views
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{
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template<typename ViewType>
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class FocusableItem: public ViewType
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{
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private:
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bool highlight_view;
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protected:
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brls::View* getDefaultFocus(void) override
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{
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return this;
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}
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void onFocusGained(void) override;
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public:
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template<typename... Types>
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FocusableItem(bool highlight_view, Types... args) : ViewType(args...)
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{
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this->highlight_view = highlight_view;
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}
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};
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template<typename ViewType>
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void FocusableItem<ViewType>::onFocusGained(void)
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{
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if (this->highlight_view)
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{
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/* Focus and highlight view. */
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brls::View::onFocusGained();
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} else {
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/* Focus view without highlighting it. */
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this->focused = true;
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this->focusEvent.fire(this);
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if (this->hasParent()) this->getParent()->onChildFocusGained(this);
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}
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}
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/* Instantiate templates for the focusable item classes we're gonna use. */
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typedef FocusableItem<brls::Label> FocusableLabel;
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typedef FocusableItem<brls::Table> FocusableTable;
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}
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#endif /* __FOCUSABLE_ITEM_HPP__ */
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@ -26,20 +26,10 @@
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#include "tasks.hpp"
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#include "error_layer_view.hpp"
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#include "focusable_item.hpp"
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namespace nxdt::views
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{
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/* Extended class to display a focusable (but unhighlightable) table. */
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class GameCardTable: public brls::Table
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{
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protected:
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brls::View* getDefaultFocus(void) override;
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void onFocusGained(void) override;
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public:
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GameCardTable(void);
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};
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/* Instantiate the template for our class. */
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typedef ErrorLayerView<nxdt::tasks::GameCardTask, nxdt::tasks::GameCardStatusEvent> GameCardErrorLayerView;
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@ -50,7 +40,7 @@ namespace nxdt::views
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private:
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GameCardStatus gc_status = GameCardStatus_NotInserted;
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GameCardTable *properties_table = nullptr;
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FocusableTable *properties_table = nullptr;
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brls::TableRow *capacity = nullptr;
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brls::TableRow *total_size = nullptr;
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brls::TableRow *trimmed_size = nullptr;
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@ -29,23 +29,6 @@ using namespace i18n::literals; /* For _i18n. */
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namespace nxdt::views
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{
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AboutTabLabel::AboutTabLabel(brls::LabelStyle labelStyle, std::string text, bool center) : brls::Label(labelStyle, text, true)
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{
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if (center) this->setHorizontalAlign(NVG_ALIGN_CENTER);
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}
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brls::View* AboutTabLabel::getDefaultFocus(void)
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{
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return this;
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}
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void AboutTabLabel::onFocusGained(void)
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{
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this->focused = true;
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this->focusEvent.fire(this);
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if (this->hasParent()) this->getParent()->onChildFocusGained(this);
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}
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AboutTab::AboutTab(void) : brls::List()
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{
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/* Set custom spacing. */
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@ -41,20 +41,6 @@ namespace nxdt::views
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[GameCardCompatibilityType_Terra] = "Terra"
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};
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GameCardTable::GameCardTable(void) : brls::Table() { }
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brls::View* GameCardTable::getDefaultFocus(void)
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{
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return this;
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}
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void GameCardTable::onFocusGained(void)
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{
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this->focused = true;
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this->focusEvent.fire(this);
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if (this->hasParent()) this->getParent()->onChildFocusGained(this);
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}
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GameCardTab::GameCardTab(nxdt::tasks::GameCardTask *gc_status_task) : GameCardErrorLayerView(gc_status_task)
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{
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/* Error frame. */
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@ -63,7 +49,7 @@ namespace nxdt::views
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/* Gamecard properties table. */
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this->AddListView(new brls::Header("gamecard_tab/list/properties_table/header"_i18n));
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this->properties_table = new GameCardTable();
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this->properties_table = new FocusableTable(false);
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this->capacity = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/capacity"_i18n);
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this->total_size = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/total_size"_i18n);
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this->trimmed_size = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/trimmed_size"_i18n);
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