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https://github.com/DarkMatterCore/nxdumptool.git
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Use linked lists to deal with user applications available in multiple storages at the same time.
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parent
ad401d559d
commit
90c6d8a9f8
2 changed files with 36 additions and 34 deletions
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@ -629,7 +629,7 @@ bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out)
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/* Clear output. */
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memset(out, 0, sizeof(TitleUserApplicationData));
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/* Get user application title info. */
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/* Get first user application title info. */
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out->app_info = _titleGetInfoFromStorageByTitleId(NcmStorageId_Any, app_id, false);
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/* Get first patch title info. */
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@ -653,9 +653,6 @@ bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out)
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goto end;
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}
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/* Update 'gamecard_available' flag. */
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out->gamecard_available = (out->app_info && (out->app_info->storage_id == NcmStorageId_GameCard || _titleGetInfoFromStorageByTitleId(NcmStorageId_GameCard, app_id, false) != NULL));
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end:
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mutexUnlock(&g_titleMutex);
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@ -1219,14 +1216,19 @@ static bool titleRetrieveContentMetaKeysFromDatabase(u8 storage_id)
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/* Update title info count. */
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g_titleInfoCount += total;
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/* Fill patch / add-on content specific info. */
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/* Update linked lists pointers for user applications, patches and add-on contents. */
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g_titleInfoOrphanCount = 0;
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for(u32 i = 0; i < g_titleInfoCount; i++)
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{
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TitleInfo *child_info = &(g_titleInfo[i]);
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if (child_info->meta_key.type != NcmContentMetaType_Patch && child_info->meta_key.type != NcmContentMetaType_AddOnContent) continue;
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child_info->parent = child_info->previous = child_info->next = NULL;
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/* Retrieve pointer to parent entry. */
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if (child_info->meta_key.type != NcmContentMetaType_Application && child_info->meta_key.type != NcmContentMetaType_Patch && \
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child_info->meta_key.type != NcmContentMetaType_AddOnContent) continue;
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if (child_info->meta_key.type == NcmContentMetaType_Patch || child_info->meta_key.type == NcmContentMetaType_AddOnContent)
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{
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/* Retrieve pointer to parent user application entry for patches and add-on contents. */
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/* Since gamecard title info entries are always appended to the end of the buffer, this guarantees we will first retrieve an eMMC / SD card entry (if available). */
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for(u32 j = 0; j < g_titleInfoCount; j++)
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{
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@ -1247,18 +1249,18 @@ static bool titleRetrieveContentMetaKeysFromDatabase(u8 storage_id)
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g_titleInfoOrphanCount++;
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continue;
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}
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}
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/* Locate previous patch / add-on content entry. */
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/* Locate previous user application, patch or add-on content entry. */
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/* If it's found, we will update both its next pointer and the previous pointer from the current entry. */
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/* We will also update its parent entry pointer. */
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for(u32 j = i; j > 0; j--)
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{
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TitleInfo *previous_info = &(g_titleInfo[j - 1]);
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if (previous_info->meta_key.type == child_info->meta_key.type && ((child_info->meta_key.type == NcmContentMetaType_Patch && previous_info->meta_key.id == child_info->meta_key.id) || \
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(child_info->meta_key.type == NcmContentMetaType_AddOnContent && titleCheckIfAddOnContentIdsAreSiblings(previous_info->meta_key.id, child_info->meta_key.id))))
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if (previous_info->meta_key.type == child_info->meta_key.type && (((child_info->meta_key.type == NcmContentMetaType_Application || child_info->meta_key.type == NcmContentMetaType_Patch) && \
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previous_info->meta_key.id == child_info->meta_key.id) || (child_info->meta_key.type == NcmContentMetaType_AddOnContent && \
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titleCheckIfAddOnContentIdsAreSiblings(previous_info->meta_key.id, child_info->meta_key.id))))
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{
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previous_info->parent = child_info->parent;
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previous_info->next = child_info;
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child_info->previous = previous_info;
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break;
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@ -59,15 +59,15 @@ typedef struct _TitleInfo {
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u64 title_size; ///< Total title size.
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char title_size_str[32]; ///< Total title size string.
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TitleApplicationMetadata *app_metadata; ///< Only available for system titles and applications.
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struct _TitleInfo *parent, *previous, *next; ///< Used with TitleInfo entries from patches and add-on contents.
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struct _TitleInfo *parent, *previous, *next; ///< Used with TitleInfo entries from user applications, patches and add-on contents. The parent pointer is unused in user applications.
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} TitleInfo;
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/// Used to deal with user applications stored in the eMMC, SD card and/or gamecard.
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/// The parent, previous and next pointers from the TitleInfo elements are used to traverse through multiple user applications, patches and/or add-on contents.
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typedef struct {
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bool gamecard_available; ///< Set to true if one or more titles matching this user application are stored in the inserted gamecard.
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TitleInfo *app_info; ///< Pointer to a TitleInfo element for this application.
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TitleInfo *patch_info; ///< Pointer to a TitleInfo element for the first detected patch.
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TitleInfo *aoc_info; ///< Pointer to a TitleInfo element for the first detected add-on content.
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TitleInfo *app_info; ///< Pointer to a TitleInfo element holding info for the first detected user application entry matching the provided application ID.
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TitleInfo *patch_info; ///< Pointer to a TitleInfo element holding info for the first detected patch entry matching the provided application ID.
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TitleInfo *aoc_info; ///< Pointer to a TitleInfo element holding info for the first detected add-on content entry matching the provided application ID.
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} TitleUserApplicationData;
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/// Initializes the title interface.
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@ -97,7 +97,7 @@ TitleInfo *titleGetInfoFromStorageByTitleId(u8 storage_id, u64 title_id);
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bool titleGetUserApplicationData(u64 app_id, TitleUserApplicationData *out);
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/// Returns true if orphan titles are available.
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/// Orphan titles are patches or add-on contents with no NsApplicationControlData available for its parent user application ID.
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/// Orphan titles are patches or add-on contents with no NsApplicationControlData available for their parent user application ID.
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bool titleAreOrphanTitlesAvailable(void);
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/// Returns a pointer to a dynamically allocated buffer of pointers to TitleInfo entries from orphan titles, as well as their count. The allocated buffer must be freed by the calling function.
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