mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-08 11:51:48 +00:00
Hash FS start.
This commit is contained in:
parent
d3ad9d84b6
commit
9679eb72bb
8 changed files with 164 additions and 58 deletions
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@ -50,9 +50,10 @@ typedef enum {
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} GameCardStorageArea;
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typedef struct {
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u64 offset; ///< Relative to the start of the gamecard header.
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u64 size; ///< Whole partition size.
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u8 *header; ///< GameCardHashFileSystemHeader + GameCardHashFileSystemEntry + Name Table.
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u64 offset; ///< Relative to the start of the gamecard header.
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u64 size; ///< Whole partition size.
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u64 header_size; ///< Full header size.
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u8 *header; ///< GameCardHashFileSystemHeader + GameCardHashFileSystemEntry + Name Table.
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} GameCardHashFileSystemPartitionInfo;
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/* Global variables. */
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@ -100,8 +101,12 @@ static void gamecardCloseStorageArea(void);
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static bool gamecardGetStorageAreasSizes(void);
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static inline u64 gamecardGetCapacityFromRomSizeValue(u8 rom_size);
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static inline GameCardHashFileSystemHeader *gamecardGetHashFileSystemPartitionHeaderByIndex(u32 idx);
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static inline GameCardHashFileSystemEntry *gamecardGetHashFileSystemEntryByIndex(void *hfs_header, u32 idx);
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static inline char *gamecardGetHashFileSystemEntryName(void *hfs_header, u32 name_offset);
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/* Service guard used to generate thread-safe initialize + exit functions. */
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/* I'm using this here even though this actually isn't a service but who cares, it gets the job done. */
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/* I'm using this here even though this actually isn't a real service but who cares, it gets the job done. */
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NX_GENERATE_SERVICE_GUARD(gamecard);
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bool gamecardIsReady(void)
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@ -217,15 +222,52 @@ bool gamecardGetBundledFirmwareUpdateVersion(u32 *out)
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return ret;
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}
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bool gamecardGetHashFileSystemEntryDataOffsetByName(u32 hfs_partition_idx, const char *name, u64 *out_offset)
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{
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bool ret = false;
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char *entry_name = NULL;
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size_t name_len = 0;
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GameCardHashFileSystemHeader *fs_header = NULL;
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GameCardHashFileSystemEntry *fs_entry = NULL;
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mtx_lock(&g_gameCardSharedDataMutex);
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if (!g_gameCardInserted || !g_gameCardInfoLoaded || !name || !*name || !out_offset)
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{
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LOGFILE("Invalid parameters!");
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goto out;
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}
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name_len = strlen(name);
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fs_header = gamecardGetHashFileSystemPartitionHeaderByIndex(hfs_partition_idx);
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if (!fs_header)
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{
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LOGFILE("Invalid hash FS partition index! (0x%X)", hfs_partition_idx);
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goto out;
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}
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for(u32 i = 0; i < fs_header->entry_count; i++)
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{
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fs_entry = gamecardGetHashFileSystemEntryByIndex(fs_header, i);
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if (!fs_entry) continue;
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entry_name = gamecardGetHashFileSystemEntryName(fs_header, fs_entry->name_offset);
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if (!entry_name) continue;
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if (!strncasecmp(entry_name, name, name_len))
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{
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*out_offset = (g_gameCardHfsPartitions[hfs_partition_idx].offset + g_gameCardHfsPartitions[hfs_partition_idx].header_size + fs_entry->offset);
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ret = true;
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break;
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}
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}
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out:
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mtx_unlock(&g_gameCardSharedDataMutex);
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return ret;
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}
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@ -521,11 +563,10 @@ static void gamecardLoadInfo(void)
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/* Read hash FS partitions */
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for(u32 i = 0; i < fs_header->entry_count; i++)
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{
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fs_entry = (GameCardHashFileSystemEntry*)(g_gameCardHfsRootHeader + sizeof(GameCardHashFileSystemHeader) + (i * sizeof(GameCardHashFileSystemEntry)));
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if (!fs_entry->size)
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fs_entry = gamecardGetHashFileSystemEntryByIndex(g_gameCardHfsRootHeader, i);
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if (!fs_entry || !fs_entry->size)
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{
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LOGFILE("Invalid size for hash FS partition #%u!", i);
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LOGFILE("Invalid hash FS partition entry!");
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goto out;
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}
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@ -552,11 +593,12 @@ static void gamecardLoadInfo(void)
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goto out;
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}
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/* Calculate the full header size for the current hash FS partition */
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u64 partition_header_size = (sizeof(GameCardHashFileSystemHeader) + (partition_header.entry_count * sizeof(GameCardHashFileSystemEntry)) + partition_header.name_table_size);
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/* Calculate the full header size for the current hash FS partition and round it to a GAMECARD_MEDIA_UNIT_SIZE bytes boundary */
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g_gameCardHfsPartitions[i].header_size = (sizeof(GameCardHashFileSystemHeader) + (partition_header.entry_count * sizeof(GameCardHashFileSystemEntry)) + partition_header.name_table_size);
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g_gameCardHfsPartitions[i].header_size = ROUND_UP(g_gameCardHfsPartitions[i].header_size, GAMECARD_MEDIA_UNIT_SIZE);
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/* Allocate memory for the hash FS partition header */
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g_gameCardHfsPartitions[i].header = calloc(partition_header_size, sizeof(u8));
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g_gameCardHfsPartitions[i].header = calloc(g_gameCardHfsPartitions[i].header_size, sizeof(u8));
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if (!g_gameCardHfsPartitions[i].header)
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{
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LOGFILE("Unable to allocate memory for the hash FS partition #%u header!", i);
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@ -564,7 +606,7 @@ static void gamecardLoadInfo(void)
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}
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/* Finally, read the full hash FS partition header */
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if (!gamecardReadStorageArea(g_gameCardHfsPartitions[i].header, partition_header_size, g_gameCardHfsPartitions[i].offset, false))
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if (!gamecardReadStorageArea(g_gameCardHfsPartitions[i].header, g_gameCardHfsPartitions[i].header_size, g_gameCardHfsPartitions[i].offset, false))
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{
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LOGFILE("Failed to read full hash FS partition #%u header from offset 0x%lX!", i, g_gameCardHfsPartitions[i].offset);
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goto out;
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@ -862,3 +904,25 @@ static inline u64 gamecardGetCapacityFromRomSizeValue(u8 rom_size)
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return capacity;
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}
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static inline GameCardHashFileSystemHeader *gamecardGetHashFileSystemPartitionHeaderByIndex(u32 idx)
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{
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if (idx >= ((GameCardHashFileSystemHeader*)g_gameCardHfsRootHeader)->entry_count) return NULL;
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return (GameCardHashFileSystemHeader*)g_gameCardHfsPartitions[idx].header;
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}
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static inline GameCardHashFileSystemEntry *gamecardGetHashFileSystemEntryByIndex(void *hfs_header, u32 idx)
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{
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if (!hfs_header || idx >= ((GameCardHashFileSystemHeader*)hfs_header)->entry_count) return NULL;
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return (GameCardHashFileSystemEntry*)((u8*)hfs_header + sizeof(GameCardHashFileSystemHeader) + (idx * sizeof(GameCardHashFileSystemEntry)));
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}
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static inline char *gamecardGetHashFileSystemEntryName(void *hfs_header, u32 name_offset)
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{
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if (!hfs_header) return NULL;
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GameCardHashFileSystemHeader *header = (GameCardHashFileSystemHeader*)hfs_header;
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if (!header->entry_count || name_offset >= header->name_table_size) return NULL;
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return ((char*)hfs_header + sizeof(GameCardHashFileSystemHeader) + (header->entry_count * sizeof(GameCardHashFileSystemEntry)) + name_offset);
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}
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@ -155,4 +155,6 @@ bool gamecardGetRomCapacity(u64 *out); ///< Not the same as gamecardGetTotalSize
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bool gamecardGetCertificate(FsGameCardCertificate *out);
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bool gamecardGetBundledFirmwareUpdateVersion(u32 *out);
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bool gamecardGetHashFileSystemEntryDataOffsetByName(u32 hfs_partition_idx, const char *name, u64 *out_offset);
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#endif /* __GAMECARD_H__ */
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@ -29,6 +29,8 @@
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#define SEGMENT_RODATA BIT(1)
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#define SEGMENT_DATA BIT(2)
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/* Type definitions. */
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typedef struct {
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u64 program_id;
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u8 mask;
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@ -69,6 +71,8 @@ typedef struct {
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u8 key_area_keys[0x20][3][0x10]; ///< Key area encryption keys.
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} keysNcaKeyset;
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/* Global variables. */
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static keysNcaKeyset g_ncaKeyset = {0};
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static keysMemoryInfo g_fsRodataMemoryInfo = {
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@ -130,6 +134,8 @@ static keysMemoryInfo g_fsDataMemoryInfo = {
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}
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};
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/* Function prototypes. */
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static bool keysRetrieveDebugHandleFromProcessByProgramId(Handle *out, u64 program_id);
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static bool keysRetrieveProcessMemory(keysMemoryLocation *location);
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static void keysFreeProcessMemory(keysMemoryLocation *location);
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@ -65,6 +65,7 @@ int main(int argc, char *argv[])
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FsGameCardCertificate cert = {0};
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u64 total_size = 0, trimmed_size = 0;
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u32 update_version = 0;
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u64 nca_offset = 0;
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if (gamecardGetHeader(&header))
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{
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consoleUpdate(NULL);
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if (gamecardGetHashFileSystemEntryDataOffsetByName(2, "7e86768383cfabb30f1b58d2373fed07.nca", &nca_offset)) // Should match 0x1657F5E00
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{
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printf("nca_offset: 0x%lX\n", nca_offset);
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} else {
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printf("nca_offset failed\n");
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}
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consoleUpdate(NULL);
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SLEEP(3);
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consoleExit(NULL);
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@ -265,7 +265,7 @@ typedef struct {
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typedef struct {
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u8 storage_id; ///< NcmStorageId.
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NcmContentStorage *ncm_storage; ///< Pointer to a NcmContentStorage instance. Used to read NCA data.
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u64 gc_secure_area_base_offset; ///< Used to read NCA data from a gamecard using a FsStorage instance when storage_id == NcmStorageId_GameCard.
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u64 gamecard_offset; ///< Used to read NCA data from a gamecard using a FsStorage instance when storage_id == NcmStorageId_GameCard.
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NcmContentId id; ///< Also used to read NCA data.
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char id_str[0x21];
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u8 hash[0x20];
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@ -51,13 +51,13 @@ static ServicesInfoEntry g_serviceInfo[] = {
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{ false, "ns", NULL, &nsInitialize, &nsExit },
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{ false, "csrng", NULL, &csrngInitialize, &csrngExit },
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{ false, "spl", NULL, &splInitialize, &splExit },
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{ false, "spl:mig", &servicesSplCryptoCheckAvailability, &splCryptoInitialize, &splCryptoExit }, /* Checks if spl:mig is really available (e.g. avoid calling splInitialize twice) */
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{ false, "spl:mig", &servicesSplCryptoCheckAvailability, &splCryptoInitialize, &splCryptoExit }, /* Checks if spl:mig is really available (e.g. avoid calling splInitialize twice) */
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{ false, "pm:dmnt", NULL, &pmdmntInitialize, &pmdmntExit },
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{ false, "pl", NULL, &plInitialize, &plExit },
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{ false, "psm", NULL, &psmInitialize, &psmExit },
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{ false, "nifm:u", NULL, &servicesNifmUserInitialize, &nifmExit },
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{ false, "clk", &servicesClkGetServiceType, NULL, NULL }, /* Placeholder for pcv / clkrst */
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{ false, "fsp-usb", &servicesFspUsbCheckAvailability, &fspusbInitialize, &fspusbExit }, /* Checks if fsp-usb is really available */
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{ false, "clk", &servicesClkGetServiceType, NULL, NULL }, /* Placeholder for pcv / clkrst */
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{ false, "fsp-usb", &servicesFspUsbCheckAvailability, &fspusbInitialize, &fspusbExit }, /* Checks if fsp-usb is really available */
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{ false, "es", NULL, &esInitialize, &esExit },
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{ false, "set:cal", NULL, &setcalInitialize, &setcalExit }
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};
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@ -92,7 +92,7 @@ bool servicesInitialize(void)
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rc = g_serviceInfo[i].init_func();
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if (R_FAILED(rc))
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{
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utilsConsoleErrorScreen("%s: failed to initialize %s service! (0x%08X)", __func__, g_serviceInfo[i].name, rc);
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LOGFILE("Failed to initialize %s service! (0x%08X)", g_serviceInfo[i].name, rc);
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ret = false;
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break;
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}
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@ -22,18 +22,23 @@
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//#include "freetype_helper.h"
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//#include "lvgl_helper.h"
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#include "services.h"
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#include "keys.h"
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#include "gamecard.h"
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#include "services.h"
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#include "utils.h"
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/* Global variables. */
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static u8 g_customFirmwareType = UtilsCustomFirmwareType_Unknown;
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static AppletHookCookie g_systemOverclockCookie = {0};
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static Mutex g_logfileMutex = 0;
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/* Function prototypes. */
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static void _utilsGetCustomFirmwareType(void);
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static void utilsOverclockSystemAppletHook(AppletHookType hook, void *param);
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u64 utilsHidKeysAllDown(void)
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@ -71,22 +76,6 @@ void utilsWaitForButtonPress(void)
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}
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}
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void utilsConsoleErrorScreen(const char *fmt, ...)
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{
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consoleInit(NULL);
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va_list va;
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va_start(va, fmt);
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vprintf(fmt, va);
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va_end(va);
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printf("\nPress any button to exit.\n");
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consoleUpdate(NULL);
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utilsWaitForButtonPress();
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consoleExit(NULL);
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}
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void utilsWriteLogMessage(const char *func_name, const char *fmt, ...)
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{
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mutexLock(&g_logfileMutex);
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@ -122,8 +111,19 @@ void utilsOverclockSystem(bool restore)
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bool utilsInitializeResources(void)
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{
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/* Initialize all needed services */
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if (!servicesInitialize()) return false;
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/* Initialize needed services */
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if (!servicesInitialize())
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{
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LOGFILE("Failed to initialize needed services!");
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return false;
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}
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/* Load NCA keyset */
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if (!keysLoadNcaKeyset())
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{
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LOGFILE("Failed to load NCA keyset!");
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return false;
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}
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/* Initialize FreeType */
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//if (!freeTypeHelperInitialize()) return false;
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@ -131,17 +131,20 @@ bool utilsInitializeResources(void)
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/* Initialize LVGL */
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//if (!lvglHelperInitialize()) return false;
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/* Retrieve custom firmware type */
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_utilsGetCustomFirmwareType();
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/* Overclock system */
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utilsOverclockSystem(false);
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/* Setup an applet hook to change the hardware clocks after a system mode change (docked <-> undocked) */
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appletHook(&g_systemOverclockCookie, utilsOverclockSystemAppletHook, NULL);
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/* Initialize gamecard */
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/* Initialize gamecard interface */
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Result rc = gamecardInitialize();
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if (R_FAILED(rc))
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{
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utilsConsoleErrorScreen("gamecard fail\n");
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LOGFILE("Failed to initialize gamecard interface!");
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return false;
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}
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@ -150,7 +153,7 @@ bool utilsInitializeResources(void)
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void utilsCloseResources(void)
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{
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/* Deinitialize gamecard */
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/* Deinitialize gamecard interface */
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gamecardExit();
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/* Unset our overclock applet hook */
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@ -169,6 +172,31 @@ void utilsCloseResources(void)
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servicesClose();
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}
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u8 utilsGetCustomFirmwareType(void)
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{
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return g_customFirmwareType;
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}
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static void _utilsGetCustomFirmwareType(void)
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{
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bool tx_srv = servicesCheckRunningServiceByName("tx");
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bool rnx_srv = servicesCheckRunningServiceByName("rnx");
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if (!tx_srv && !rnx_srv)
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{
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/* Atmosphere */
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g_customFirmwareType = UtilsCustomFirmwareType_Atmosphere;
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} else
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if (tx_srv && !rnx_srv)
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{
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/* SX OS */
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g_customFirmwareType = UtilsCustomFirmwareType_SXOS;
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} else {
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/* ReiNX */
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g_customFirmwareType = UtilsCustomFirmwareType_ReiNX;
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}
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}
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static void utilsOverclockSystemAppletHook(AppletHookType hook, void *param)
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{
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(void)param;
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@ -36,9 +36,10 @@
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typedef enum {
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UtilsCustomFirmwareType_Atmosphere = 0,
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UtilsCustomFirmwareType_SXOS = 1,
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UtilsCustomFirmwareType_ReiNX = 2
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UtilsCustomFirmwareType_Unknown = 0,
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UtilsCustomFirmwareType_Atmosphere = 1,
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UtilsCustomFirmwareType_SXOS = 2,
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UtilsCustomFirmwareType_ReiNX = 3
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} UtilsCustomFirmwareType;
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typedef struct {
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@ -56,8 +57,6 @@ u64 utilsHidKeysAllHeld(void);
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void utilsWaitForButtonPress(void);
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void utilsConsoleErrorScreen(const char *fmt, ...);
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void utilsWriteLogMessage(const char *func_name, const char *fmt, ...);
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void utilsOverclockSystem(bool restore);
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@ -65,6 +64,8 @@ void utilsOverclockSystem(bool restore);
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bool utilsInitializeResources(void);
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void utilsCloseResources(void);
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u8 utilsGetCustomFirmwareType(void); ///< UtilsCustomFirmwareType.
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static inline FsStorage *utilsGetEmmcBisSystemStorage(void)
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@ -72,11 +73,6 @@ static inline FsStorage *utilsGetEmmcBisSystemStorage(void)
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return NULL;
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}
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static inline u8 utilsGetCustomFirmwareType(void)
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{
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return UtilsCustomFirmwareType_Atmosphere;
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}
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#endif /* __UTILS_H__ */
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