1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-11-26 20:22:17 +00:00

Implement a fs-based dumper (for now for sysupdate)

This commit is contained in:
MCMrARM 2018-05-16 19:08:20 +02:00
parent 7a47bf55e3
commit a8acac46e4
3 changed files with 142 additions and 3 deletions

View file

@ -2,6 +2,9 @@
#include "fsext.h"
#include <stdio.h>
#include <malloc.h>
#include <dirent.h>
#include <memory.h>
#include <sys/stat.h>
#include "ccolor.h"
#include "util.h"
@ -27,6 +30,7 @@ bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partit
return false;
}
printf("Opened card\n");
return true;
}
bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition) {
@ -105,4 +109,120 @@ bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition) {
fsStorageClose(&gameCardStorage);
return success;
}
bool copyFile(const char* source, const char* dest) {
printf("Copying %s...", source);
FILE* inFile = fopen(source, "rb");
if (!inFile) {
printf("\nFailed to open input file\n");
return false;
}
FILE* outFile = fopen(dest, "wb");
if (!outFile) {
printf("\nFailed to open output file\n");
fclose(outFile);
return false;
}
fseek(inFile, 0L, SEEK_END);
long int size = ftell(inFile);
fseek(inFile, 0L, SEEK_SET);
const size_t bufs = 1024 * 1024;
char* buf = (char*) malloc(bufs);
bool success = true;
ssize_t n;
size_t total = 0;
size_t last_report = 0;
printf(" [00%%]");
syncDisplay();
while (true) {
n = fread(buf, 1, bufs, inFile);
if (n <= 0) {
if (feof(inFile))
break;
printf("\nRead error; retrying\n");
continue;
}
if (fwrite(buf, 1, n, outFile) != n) {
printf("\nWrite error\n");
success = false;
break;
}
total += n;
if ((total - last_report) > 1024 * 1024) {
hidScanInput();
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_B) {
printf("\nCancelled\n");
success = false;
break;
}
int p = (int) (total * 100 / size);
if (p >= 100)
p = 99;
printf("\b\b\b\b%02i%%]", p);
syncDisplay();
last_report = total;
}
}
printf("\b\b\b\b\bDone!\n");
free(buf);
fclose(inFile);
fclose(outFile);
return success;
}
#define NAME_BUF_LEN 4096
bool _copyDirectory(char* sbuf, size_t source_len, char* dbuf, size_t dest_len) {
DIR* dir = opendir(sbuf);
struct dirent* ent;
sbuf[source_len] = '/';
dbuf[dest_len] = '/';
while ((ent = readdir(dir)) != NULL) {
size_t d_name_len = strlen(ent->d_name);
if (source_len + 1 + d_name_len + 1 >= NAME_BUF_LEN ||
dest_len + 1 + d_name_len + 1 >= NAME_BUF_LEN) {
printf("Too long file name!\n");
closedir(dir);
return false;
}
strcpy(sbuf + source_len + 1, ent->d_name);
strcpy(dbuf + dest_len + 1, ent->d_name);
if (ent->d_type == DT_DIR) {
mkdir(dbuf, 0744);
if (!_copyDirectory(sbuf, source_len + 1 + d_name_len, dbuf, dest_len + 1 + d_name_len)) {
closedir(dir);
return false;
}
} else {
if (!copyFile(sbuf, dbuf)) {
closedir(dir);
return false;
}
}
}
return true;
}
bool copyDirectory(const char* source, const char* dest) {
char sbuf[NAME_BUF_LEN];
char dbuf[NAME_BUF_LEN];
size_t source_len = strlen(source);
size_t dest_len = strlen(dest);
if (source_len + 1 >= NAME_BUF_LEN) {
printf("Directory name too long %li: %s\n", source_len + 1, source);
return false;
}
if (dest_len + 1 >= NAME_BUF_LEN) {
printf("Directory name too long %li: %s\n", dest_len + + 1, dest);
return false;
}
strcpy(sbuf, source);
strcpy(dbuf, dest);
mkdir(dbuf, 0744);
return _copyDirectory(sbuf, source_len, dbuf, dest_len);
}

View file

@ -4,4 +4,6 @@
void workaroundPartitionZeroAccess(FsDeviceOperator* fsOperator);
bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partition);
bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition);
bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition);
bool copyFile(const char* source, const char* dest);
bool copyDirectory(const char* source, const char* dest);

View file

@ -29,13 +29,28 @@ void startOperation(const char* title) {
printf(C_DIM "%s\n\n" C_RESET, title);
}
void dumpPartitionZero(MenuItem* item) {
void dumpPartitionZeroRaw(MenuItem* item) {
startOperation("Raw Dump Partition 0 (SysUpdate)");
workaroundPartitionZeroAccess(&fsOperatorInstance);
dumpPartitionRaw(&fsOperatorInstance, 0);
menuWaitForAnyButton();
}
void dumpPartitionZeroData(MenuItem* item) {
startOperation("Dump Partition 0 (SysUpdate)");
workaroundPartitionZeroAccess(&fsOperatorInstance);
FsFileSystem fs;
if (openPartitionFs(&fs, &fsOperatorInstance, 0) &&
fsdevMountDevice("gamecard", fs) != -1) {
printf("Copying to /dump_0\n");
if (copyDirectory("gamecard:/", "/dump_0")) {
printf("Done!\n");
}
}
fsdevUnmountDevice("dump");
menuWaitForAnyButton();
}
void viewPartitionZero() {
startOperation("Mount Partition 0 (SysUpdate)");
workaroundPartitionZeroAccess(&fsOperatorInstance);
@ -44,6 +59,7 @@ void viewPartitionZero() {
menuWaitForAnyButton();
return;
}
fsdevUnmountDevice("test"); // unmount it if it exists
if (fsdevMountDevice("test", fs) == -1) {
printf("fsdevMountDevice failed\n");
menuWaitForAnyButton();
@ -54,7 +70,8 @@ void viewPartitionZero() {
MenuItem mainMenu[] = {
{ .text = "Raw Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZero },
{ .text = "Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZeroData },
{ .text = "Raw Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZeroRaw },
{ .text = "View files on Game Card (SysUpdate)", .callback = viewPartitionZero },
{ .text = NULL }
};