mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-26 20:22:17 +00:00
Implement a fs-based dumper (for now for sysupdate)
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parent
7a47bf55e3
commit
a8acac46e4
3 changed files with 142 additions and 3 deletions
120
source/dumper.c
120
source/dumper.c
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@ -2,6 +2,9 @@
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#include "fsext.h"
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#include <stdio.h>
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#include <malloc.h>
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#include <dirent.h>
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#include <memory.h>
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#include <sys/stat.h>
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#include "ccolor.h"
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#include "util.h"
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@ -27,6 +30,7 @@ bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partit
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return false;
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}
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printf("Opened card\n");
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return true;
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}
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bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition) {
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@ -105,4 +109,120 @@ bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition) {
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fsStorageClose(&gameCardStorage);
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return success;
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}
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bool copyFile(const char* source, const char* dest) {
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printf("Copying %s...", source);
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FILE* inFile = fopen(source, "rb");
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if (!inFile) {
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printf("\nFailed to open input file\n");
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return false;
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}
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FILE* outFile = fopen(dest, "wb");
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if (!outFile) {
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printf("\nFailed to open output file\n");
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fclose(outFile);
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return false;
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}
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fseek(inFile, 0L, SEEK_END);
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long int size = ftell(inFile);
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fseek(inFile, 0L, SEEK_SET);
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const size_t bufs = 1024 * 1024;
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char* buf = (char*) malloc(bufs);
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bool success = true;
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ssize_t n;
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size_t total = 0;
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size_t last_report = 0;
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printf(" [00%%]");
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syncDisplay();
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while (true) {
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n = fread(buf, 1, bufs, inFile);
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if (n <= 0) {
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if (feof(inFile))
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break;
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printf("\nRead error; retrying\n");
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continue;
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}
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if (fwrite(buf, 1, n, outFile) != n) {
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printf("\nWrite error\n");
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success = false;
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break;
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}
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total += n;
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if ((total - last_report) > 1024 * 1024) {
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hidScanInput();
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u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
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if (kDown & KEY_B) {
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printf("\nCancelled\n");
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success = false;
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break;
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}
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int p = (int) (total * 100 / size);
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if (p >= 100)
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p = 99;
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printf("\b\b\b\b%02i%%]", p);
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syncDisplay();
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last_report = total;
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}
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}
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printf("\b\b\b\b\bDone!\n");
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free(buf);
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fclose(inFile);
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fclose(outFile);
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return success;
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}
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#define NAME_BUF_LEN 4096
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bool _copyDirectory(char* sbuf, size_t source_len, char* dbuf, size_t dest_len) {
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DIR* dir = opendir(sbuf);
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struct dirent* ent;
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sbuf[source_len] = '/';
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dbuf[dest_len] = '/';
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while ((ent = readdir(dir)) != NULL) {
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size_t d_name_len = strlen(ent->d_name);
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if (source_len + 1 + d_name_len + 1 >= NAME_BUF_LEN ||
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dest_len + 1 + d_name_len + 1 >= NAME_BUF_LEN) {
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printf("Too long file name!\n");
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closedir(dir);
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return false;
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}
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strcpy(sbuf + source_len + 1, ent->d_name);
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strcpy(dbuf + dest_len + 1, ent->d_name);
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if (ent->d_type == DT_DIR) {
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mkdir(dbuf, 0744);
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if (!_copyDirectory(sbuf, source_len + 1 + d_name_len, dbuf, dest_len + 1 + d_name_len)) {
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closedir(dir);
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return false;
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}
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} else {
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if (!copyFile(sbuf, dbuf)) {
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closedir(dir);
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return false;
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}
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}
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}
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return true;
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}
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bool copyDirectory(const char* source, const char* dest) {
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char sbuf[NAME_BUF_LEN];
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char dbuf[NAME_BUF_LEN];
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size_t source_len = strlen(source);
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size_t dest_len = strlen(dest);
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if (source_len + 1 >= NAME_BUF_LEN) {
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printf("Directory name too long %li: %s\n", source_len + 1, source);
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return false;
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}
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if (dest_len + 1 >= NAME_BUF_LEN) {
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printf("Directory name too long %li: %s\n", dest_len + + 1, dest);
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return false;
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}
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strcpy(sbuf, source);
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strcpy(dbuf, dest);
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mkdir(dbuf, 0744);
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return _copyDirectory(sbuf, source_len, dbuf, dest_len);
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}
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@ -4,4 +4,6 @@
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void workaroundPartitionZeroAccess(FsDeviceOperator* fsOperator);
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bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partition);
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bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition);
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bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition);
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bool copyFile(const char* source, const char* dest);
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bool copyDirectory(const char* source, const char* dest);
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@ -29,13 +29,28 @@ void startOperation(const char* title) {
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printf(C_DIM "%s\n\n" C_RESET, title);
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}
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void dumpPartitionZero(MenuItem* item) {
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void dumpPartitionZeroRaw(MenuItem* item) {
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startOperation("Raw Dump Partition 0 (SysUpdate)");
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workaroundPartitionZeroAccess(&fsOperatorInstance);
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dumpPartitionRaw(&fsOperatorInstance, 0);
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menuWaitForAnyButton();
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}
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void dumpPartitionZeroData(MenuItem* item) {
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startOperation("Dump Partition 0 (SysUpdate)");
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workaroundPartitionZeroAccess(&fsOperatorInstance);
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FsFileSystem fs;
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if (openPartitionFs(&fs, &fsOperatorInstance, 0) &&
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fsdevMountDevice("gamecard", fs) != -1) {
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printf("Copying to /dump_0\n");
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if (copyDirectory("gamecard:/", "/dump_0")) {
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printf("Done!\n");
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}
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}
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fsdevUnmountDevice("dump");
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menuWaitForAnyButton();
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}
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void viewPartitionZero() {
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startOperation("Mount Partition 0 (SysUpdate)");
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workaroundPartitionZeroAccess(&fsOperatorInstance);
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@ -44,6 +59,7 @@ void viewPartitionZero() {
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menuWaitForAnyButton();
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return;
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}
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fsdevUnmountDevice("test"); // unmount it if it exists
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if (fsdevMountDevice("test", fs) == -1) {
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printf("fsdevMountDevice failed\n");
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menuWaitForAnyButton();
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@ -54,7 +70,8 @@ void viewPartitionZero() {
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MenuItem mainMenu[] = {
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{ .text = "Raw Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZero },
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{ .text = "Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZeroData },
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{ .text = "Raw Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZeroRaw },
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{ .text = "View files on Game Card (SysUpdate)", .callback = viewPartitionZero },
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{ .text = NULL }
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};
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