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gamecard: remove references to boot partition.
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2 changed files with 2 additions and 4 deletions
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@ -240,8 +240,7 @@ typedef enum {
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GameCardHashFileSystemPartitionType_Logo = 3, ///< Only available in GameCardFwVersion_Since400NUP or greater gamecards.
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GameCardHashFileSystemPartitionType_Logo = 3, ///< Only available in GameCardFwVersion_Since400NUP or greater gamecards.
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GameCardHashFileSystemPartitionType_Normal = 4,
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GameCardHashFileSystemPartitionType_Normal = 4,
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GameCardHashFileSystemPartitionType_Secure = 5,
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GameCardHashFileSystemPartitionType_Secure = 5,
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GameCardHashFileSystemPartitionType_Boot = 6,
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GameCardHashFileSystemPartitionType_Count = 6 ///< Total values supported by this enum.
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GameCardHashFileSystemPartitionType_Count = 7 ///< Not a real value.
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} GameCardHashFileSystemPartitionType;
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} GameCardHashFileSystemPartitionType;
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typedef enum {
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typedef enum {
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@ -100,8 +100,7 @@ static const char *g_gameCardHfsPartitionNames[] = {
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Update)] = "update",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Update)] = "update",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Logo)] = "logo",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Logo)] = "logo",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Normal)] = "normal",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Normal)] = "normal",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Secure)] = "secure",
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Secure)] = "secure"
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[GAMECARD_HFS_PARTITION_NAME_INDEX(GameCardHashFileSystemPartitionType_Boot)] = "boot"
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};
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};
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static const char *g_gameCardHosVersionStrings[GameCardFwVersion_Count] = {
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static const char *g_gameCardHosVersionStrings[GameCardFwVersion_Count] = {
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