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gc_dumper: fix gamecard detection.
I'm dumb, sorry.
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1 changed files with 1 additions and 1 deletions
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@ -439,7 +439,7 @@ static bool waitForGameCard(void)
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while((g_appletStatus = appletMainLoop()))
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while((g_appletStatus = appletMainLoop()))
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{
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{
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status = gamecardGetStatus();
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status = gamecardGetStatus();
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if (status <= GameCardStatus_Processing) break;
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if (status > GameCardStatus_Processing) break;
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}
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}
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if (!g_appletStatus) return false;
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if (!g_appletStatus) return false;
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