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poc: fix crash if no user titles are available

Thanks to @piplup55 for testing the changes.
This commit is contained in:
Pablo Curiel 2024-05-11 00:09:49 +02:00
parent b0ce6fc618
commit b97fb24005

View file

@ -1057,10 +1057,10 @@ int main(int argc, char *argv[])
while(appletMainLoop())
{
MenuElement *selected_element = cur_menu->elements[cur_menu->selected];
MenuElementOption *selected_element_options = selected_element->element_options;
MenuElement *selected_element = ((cur_menu->elements && element_count && cur_menu->selected < element_count) ? cur_menu->elements[cur_menu->selected] : NULL);
MenuElementOption *selected_element_options = (selected_element ? selected_element->element_options : NULL);
if (cur_menu->id == MenuId_UserTitlesSubMenu && selected_element->child_menu)
if (cur_menu->id == MenuId_UserTitlesSubMenu && selected_element && selected_element->child_menu)
{
/* Set title types child menu pointer if we're currently at the user titles submenu. */
u32 child_id = selected_element->child_menu->id;
@ -1081,7 +1081,7 @@ int main(int argc, char *argv[])
consolePrint("press + to exit\n");
consolePrint("______________________________\n\n");
if (cur_menu->id == MenuId_UserTitles || cur_menu->id == MenuId_SystemTitles)
if ((cur_menu->id == MenuId_UserTitles || cur_menu->id == MenuId_SystemTitles) && selected_element)
{
app_metadata = (TitleApplicationMetadata*)selected_element->userdata;
@ -1213,6 +1213,8 @@ int main(int argc, char *argv[])
if (titleIsGameCardInfoUpdated())
{
updateTitleList(&g_userTitlesMenu, &g_userTitlesSubMenu, false);
if (cur_menu->id == MenuId_UserTitles) element_count = menuGetElementCount(cur_menu);
g_userTitlesMenu.selected = g_userTitlesMenu.scroll = 0;
data_update = true;
break;
}
@ -1224,7 +1226,7 @@ int main(int argc, char *argv[])
if (data_update) continue;
if (btn_down & HidNpadButton_A)
if ((btn_down & HidNpadButton_A) && selected_element)
{
Menu *child_menu = selected_element->child_menu;
@ -1320,7 +1322,6 @@ int main(int argc, char *argv[])
if (!error)
{
child_menu->parent = cur_menu;
cur_menu = child_menu;
element_count = menuGetElementCount(cur_menu);
} else {