1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-11-26 20:22:17 +00:00
Commit graph

11 commits

Author SHA1 Message Date
Pablo Curiel
d7081bbc1c Fix borked LAFW version checks. 2021-06-14 00:55:22 -04:00
Pablo Curiel
49d7ec8ab8 GameCardTab: add ListItem elements. 2021-06-13 15:32:37 -04:00
Pablo Curiel
ac647310ad UI: added ErrorFrame and GameCardTab classes. 2021-06-13 02:18:14 -04:00
Pablo Curiel
e48aa2e937 Implemented background tasks for Borealis.
* core: implemented SCOPED_TRY_LOCK macro. Specific functions are now using it instead of SCOPED_LOCK to avoid potentially locking the Borealis UI.

* UI: implemented background tasks for Borealis, which call functions that now use SCOPED_TRY_LOCK.
2021-06-09 00:48:17 -04:00
Pablo Curiel
986b19868f title: retrieve display version string from patches while generating output filenames. 2021-06-05 17:06:29 -04:00
Pablo Curiel
04abb342bb Small code refactor (part 3).
* Both gamecard header and decrypted CardInfo area are now retrieved upon gamecard insertion. LAFW version is checked against the CardInfo LAFW version right afterwards.

* Expanded GameCardStatus enum to add NoGameCardPatchEnabled and LotusAsicFirmwareUpdateRequired values.

* Updated utilsReplaceIllegalCharacters() to perform replacements on a per-codepoint basis, which means that invalid multibyte UTF-8 codepoints can now be replaced with a single ASCII underscore.

* Updated utilsGeneratePath() to truncate path elements that exceed 255 UTF-8 codepoints (safe limit for FAT and NTFS filesystems).

* Heavily simplified core logic in title functions by using newly defined TitleStorage elements (which hold the NCM database/storage handles, a TitleInfo array and a title counter) instead of the old, global index-based methods.

* Simplified background gamecard title thread logic by always returning duplicated TitleInfo data to the user.

* Update title API to account for the previously mentioned changes, including functions to free duplicated title data.

* Fallback gamecard filename string now also holds the gamecard package ID whenever possible.

* Implemented HDCP patching for Control NCAs.
2021-05-31 21:12:15 -04:00
Pablo Curiel
21d1b001ee LAFW shenanigans.
* Added custom key sources to derive CardInfo keys at runtime using SPL.

* Implemented CardInfo area decryption.

* Implemented LAFW blob lookup in FS .data segment to retrieve the current LAFW version.

P.S.: still need to move around code to perform the LAFW version check at the places we need. But the current code is good enough for a test.
2021-05-22 04:45:40 -04:00
Pablo Curiel
f82d7a3db4 Small code refactor (part 2).
* Rewrote mutex handling throughout the code to use a small, macro-based scoped lock implementation.

* Removed extern variables from common.h - launch path management is now completely handled in utils.c.

* Updated NpdmSystemCallId_Count to reflect changes introduced in 12.0.0.

* Added NcaMainSignatureKeyGeneration enum.

* NCA main signature moduli are now retrieved from FS .rodata at runtime.

* Simplified lock management in usb.c by using a single global mutex with scoped locks instead of three different r/w locks.

* Updated FatFs to R0.14b.

* Enabled 64-bit LBA support in FatFs to potentially support custom eMMC replacements / resized USER partitions in the future.

* Updated LZ4 to v1.9.3.

* Fixed typos.

* USB gamecard dumper PoC now only dumps the Initial Data area.

* Updated to-do list.
2021-05-18 08:32:43 -04:00
Pablo Curiel
460bee888b Match changes to the XCI page in Switchbrew. 2021-04-05 20:40:57 -04:00
Pablo Curiel
11da814fb2 Fix building issues with Borealis. 2021-03-26 00:35:14 -04:00
Pablo Curiel
c6c5667bf0 Change project layout + upgrade license to GPLv3. 2021-03-25 15:26:58 -04:00
Renamed from source/gamecard.c (Browse further)