1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-11-26 12:12:02 +00:00
Commit graph

4 commits

Author SHA1 Message Date
Pablo Curiel
50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00
Pablo Curiel
7bb708e394 Many small changes (sorry, I need to push these).
* Use forward declarations for type definitions wherever suitable (e.g. NcaContext, BucketTreeContext).
* Replace references to "DumpDestination" with "OutputStorage".
* Replace references to "append key area" with "prepend key area".
* Update LZ4 to v1.9.4.
* Update Material Icons font to 2022-08-01.
* RootView: change USB-related icons, reflect how many UMS devices are currently connected to the console, provide a way for child views to retrieve the populated UMS devices vector.
* Tasks: implement GetUmsDevices().
* Update borealis.
* Update libusbhsfs.
* Begin implementation of a DumpOptionsFrame class to display configurable options before starting a new dump process.
* bktr: rename bktrIsValidSubstorage() to bktrIsValidSubStorage(), use bktrIsValidSubStorage() in bktrInitializeCompressedStorageContext(), fixed a bug in bktrReadCompressedStorage() where Sparse substorages wouldn't be allowed.
* GamecardTab: push a DumpOptionsFrame object onto the view stack if the XCI option is clicked.
2022-09-12 20:19:10 +02:00
Pablo Curiel
f82d7a3db4 Small code refactor (part 2).
* Rewrote mutex handling throughout the code to use a small, macro-based scoped lock implementation.

* Removed extern variables from common.h - launch path management is now completely handled in utils.c.

* Updated NpdmSystemCallId_Count to reflect changes introduced in 12.0.0.

* Added NcaMainSignatureKeyGeneration enum.

* NCA main signature moduli are now retrieved from FS .rodata at runtime.

* Simplified lock management in usb.c by using a single global mutex with scoped locks instead of three different r/w locks.

* Updated FatFs to R0.14b.

* Enabled 64-bit LBA support in FatFs to potentially support custom eMMC replacements / resized USER partitions in the future.

* Updated LZ4 to v1.9.3.

* Fixed typos.

* USB gamecard dumper PoC now only dumps the Initial Data area.

* Updated to-do list.
2021-05-18 08:32:43 -04:00
Pablo Curiel
c6c5667bf0 Change project layout + upgrade license to GPLv3. 2021-03-25 15:26:58 -04:00
Renamed from source/lz4.c (Browse further)