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3 commits

Author SHA1 Message Date
Pablo Curiel
50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00
Pablo Curiel
7e399d91db Update dependencies.
* Update libusbhsfs to 8c2e517. Furthermore, the UMS handler has been rewritten to use the new callback-based system from libusbhsfs.

* Update FatFs to R0.15 w/patch2.
2023-02-24 21:32:58 +01:00
Pablo Curiel
eccd3f0c1c Baby steps. 2020-04-15 16:50:07 -04:00
Renamed from source/new/fatfs/ffunicode.c (Browse further)