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12 commits

Author SHA1 Message Date
Pablo Curiel
4af144486a gamecard: add support for Header2-related areas
These changes include:

* gamecard: add GAMECARD_HEADER2_OFFSET and GAMECARD_HEADER2_CERT_OFFSET macros.
* gamecard: rename GAMECARD_CERTIFICATE_OFFSET macro to GAMECARD_CERT_OFFSET.
* gamecard: add GameCardFlags2 enum.
* gamecard: update GameCardHeader struct to reflect the new Flags2 field.
* gamecard: add GameCardHeader2, GameCardHeader2EncryptedData and GameCardHeader2Certificate structs.
* gamecard: update gamecardReadHeader() to check if the `Has10Certificate` flag is set in the gamecard header. If it is, the function will read and log both Header2 and Header2Certificate areas, and it will also attempt to verify the RSA signature from the Header2 area.
* gamecard: if a Header2 area is detected, an error will always be triggered for the time being. If anyone comes across this error, please get in touch me.

* gamecard, fs_ext: fix signature field comments.
2024-04-19 15:58:16 +02:00
Pablo Curiel
fc5226bfce [skip ci] Update copyright year. 2024-04-12 11:49:03 +02:00
Pablo Curiel
c5d6081f08 Fix building with latest libnx commit. 2024-02-16 23:57:08 +01:00
Johnson
af275a558e
Standardize complete gamecard image (#150)
Makes it possible to retrieve the raw gamecard UID in one go, without having to manually parse the gamecard specific data block.
2023-12-05 19:21:45 +01:00
Pablo Curiel
e1df86fb27 Fix building with latest libnx + QoL changes.
libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation.

Other changes include:

* cnmt: add cnmtVerifyContentHash().

* defines: add SHA256_HASH_STR_SIZE.

* fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums.
* fs_ext: update FsCardId* structs.

* gamecard: change all package_id definitions from u64 -> u8[0x8].
* gamecard: fix misleading struct member names in GameCardHeader.
* gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet().

* gamecard_tab: fix Package ID printing.
* gamecard_tab: add Card ID Set printing.

* host: add executable flag to Python scripts.

* keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled.

* pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase.
* pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly.

* poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention.
* poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default.
* poc: simplified output path generation for extracted NCA FS section dumps.
* poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA).
* poc: implement NCA checksum validation while generating NSP dumps.

* romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL.

* usb: use USB_BOS_SIZE only once.

* workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 02:22:47 +01:00
Pablo Curiel
8f75b6b923 *FormattedStringToBuffer: relax input validation
Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code.

Other changes include:

* bfttf: rename BfttfFontType_Total -> BfttfFontType_Count.
* config: rename "append_authoringtool_data" -> "generate_authoringtool_data".
* fs_ext: update FsGameCardCertificate struct
* gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out.
* mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable.
* npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs.
* tik: force byte-for-byte memory lookup while dumping volatile tickets.
* libs: update libusbhsfs to latest commit.
* codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged.
* PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values.
* nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
2023-07-17 01:03:05 +02:00
Pablo Curiel
9a4b8b573d Update copyright year 2023-04-08 13:42:22 +02:00
Pablo Curiel
2fa61dc228 Update copyright year. 2022-03-17 13:58:40 +01:00
Pablo Curiel
8c312ca636 Add SD card + Card ID Set support to gamecard PoC. 2022-02-04 03:04:43 +01:00
Pablo Curiel
4929330e32 gamecard: support ID set dumping. 2022-02-03 02:13:20 +01:00
Pablo Curiel
d50b6ccac8 Update fs_ext.h 2021-04-07 10:30:55 -04:00
Pablo Curiel
c6c5667bf0 Change project layout + upgrade license to GPLv3. 2021-03-25 15:26:58 -04:00
Renamed from source/fs_ext.h (Browse further)