The directory layout is partially based on the C++ namespaces we're currently using.
Other changes include:
* devoptab: move directory into "core".
* fatfs: move directory into "core".
* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.
* Makefile: remove all extra entries from the INCLUDES variable.
* nxdt_includes: move HOS version structs into their own header file.
* tasks: move code for each individual task into its own file(s).
* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
And I don't need anyone to tell me so, thank you very much.
* PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon.
* workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all.
* borealis: update to fix building issues with latest devkitA64.
* bfttf: error out on invalid NCA signatures.
* config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag.
* defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME.
* gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names.
* hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString().
* nca/npdm: update comments to reflect latest HOS version.
* nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature.
* nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs.
* nxdt_log: don't write session separator if the logfile is empty.
* nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively().
* rsa: provide clearer function descriptions in header file.
* services: handle usb:ds initialization.
* tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping).
* title: add titleGetApplicationIdByMetaKey().
* usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1.
* FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h.
* gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0.
* todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.