The directory layout is partially based on the C++ namespaces we're currently using.
Other changes include:
* devoptab: move directory into "core".
* fatfs: move directory into "core".
* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.
* Makefile: remove all extra entries from the INCLUDES variable.
* nxdt_includes: move HOS version structs into their own header file.
* tasks: move code for each individual task into its own file(s).
* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code.
Other changes include:
* bfttf: rename BfttfFontType_Total -> BfttfFontType_Count.
* config: rename "append_authoringtool_data" -> "generate_authoringtool_data".
* fs_ext: update FsGameCardCertificate struct
* gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out.
* mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable.
* npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs.
* tik: force byte-for-byte memory lookup while dumping volatile tickets.
* libs: update libusbhsfs to latest commit.
* codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged.
* PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values.
* nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
Other changes include:
* nca: add title_id and title_type fields to NcaContext; redefine title_version field in NcaContext; redefine ncaInitializeContext() function signature (now requiring NcmContentMetaKey and NcmContentInfo objects); modify ncaInitializeFsSectionContext() to make it skip extra boundary checks on FS sections with a bogus sparse storage.
* config: rename "nsp/write_section_image" flag to "nsp/write_raw_section".
* nxdt_utils: modify utilsGeneratePath() to make it also check if the first character from the filename is a slash.
* pfs: modify pfsGetEntryIndexByName() to only log an error if the entry name being looked up isn't "main.npdm".
And I don't need anyone to tell me so, thank you very much.
* PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon.
* workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all.
* borealis: update to fix building issues with latest devkitA64.
* bfttf: error out on invalid NCA signatures.
* config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag.
* defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME.
* gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names.
* hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString().
* nca/npdm: update comments to reflect latest HOS version.
* nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature.
* nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs.
* nxdt_log: don't write session separator if the logfile is empty.
* nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively().
* rsa: provide clearer function descriptions in header file.
* services: handle usb:ds initialization.
* tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping).
* title: add titleGetApplicationIdByMetaKey().
* usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1.
* FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h.
* gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0.
* todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
* Both gamecard header and decrypted CardInfo area are now retrieved upon gamecard insertion. LAFW version is checked against the CardInfo LAFW version right afterwards.
* Expanded GameCardStatus enum to add NoGameCardPatchEnabled and LotusAsicFirmwareUpdateRequired values.
* Updated utilsReplaceIllegalCharacters() to perform replacements on a per-codepoint basis, which means that invalid multibyte UTF-8 codepoints can now be replaced with a single ASCII underscore.
* Updated utilsGeneratePath() to truncate path elements that exceed 255 UTF-8 codepoints (safe limit for FAT and NTFS filesystems).
* Heavily simplified core logic in title functions by using newly defined TitleStorage elements (which hold the NCM database/storage handles, a TitleInfo array and a title counter) instead of the old, global index-based methods.
* Simplified background gamecard title thread logic by always returning duplicated TitleInfo data to the user.
* Update title API to account for the previously mentioned changes, including functions to free duplicated title data.
* Fallback gamecard filename string now also holds the gamecard package ID whenever possible.
* Implemented HDCP patching for Control NCAs.
* Rewrote mutex handling throughout the code to use a small, macro-based scoped lock implementation.
* Removed extern variables from common.h - launch path management is now completely handled in utils.c.
* Updated NpdmSystemCallId_Count to reflect changes introduced in 12.0.0.
* Added NcaMainSignatureKeyGeneration enum.
* NCA main signature moduli are now retrieved from FS .rodata at runtime.
* Simplified lock management in usb.c by using a single global mutex with scoped locks instead of three different r/w locks.
* Updated FatFs to R0.14b.
* Enabled 64-bit LBA support in FatFs to potentially support custom eMMC replacements / resized USER partitions in the future.
* Updated LZ4 to v1.9.3.
* Fixed typos.
* USB gamecard dumper PoC now only dumps the Initial Data area.
* Updated to-do list.
These files will be modified to slowly add features from the nxdumptool rewrite codebase.
This commit effectively makes it impossible to build the previous PoC. The code from each PoC will be reused, though, so it hasn't been removed.
* Remove references to the secondary Nintendo Extended BFTTF because it's identical to the first one.
* Use format attribute in functions that need it (and fixed errors I made in the past).