And I don't need anyone to tell me so, thank you very much.
* PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon.
* workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all.
* borealis: update to fix building issues with latest devkitA64.
* bfttf: error out on invalid NCA signatures.
* config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag.
* defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME.
* gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names.
* hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString().
* nca/npdm: update comments to reflect latest HOS version.
* nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature.
* nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs.
* nxdt_log: don't write session separator if the logfile is empty.
* nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively().
* rsa: provide clearer function descriptions in header file.
* services: handle usb:ds initialization.
* tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping).
* title: add titleGetApplicationIdByMetaKey().
* usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1.
* FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h.
* gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0.
* todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
* nxdt_includes: renamed VersionType1 to Version and tweaked it to add the application_version struct, renamed VersionType2 to SdkAddOnVersion.
* gc_dumper: use utilsGeneratePath() to truncate generated filenames to safe filesystem limits. Thanks to n0tw0rk for reporting the issue and testing the changes!
* nxdt_host.py: fixed a string formatting issue that made it impossible to unpack data from the SendFileProperties command block under certain circumstances.
* gamecard: modified GameCardKeySource to add a value field, added GameCardFlags_HasCa10Certificate flag.
* utils: utilsGeneratePath() no longer adds a dot on its own if it's not part of the provided extension string.
Other changes include:
* AsyncTask: use a recursive mutex instead of atomics. Fixes build issues related to non-trivially-copyable elements.
* http: remove CURLOPT_ACCEPT_ENCODING option in httpPerformGetRequest().
* Added text files with required module information, which can be used with pip.
* Added a batch file to build a ZIP archive with a standalone copy of the script, which can be used to run it under Windows systems without Python.
* Further tweaked the way the progress bar window works.
* Debug messages are no longer printed to the log.
* Rearranged some parts of the code.