1
0
Fork 0
mirror of https://github.com/DarkMatterCore/nxdumptool.git synced 2024-11-13 22:16:45 +00:00
Commit graph

8 commits

Author SHA1 Message Date
Pablo Curiel
50deeeb41b Improve directory layout while we still can.
The directory layout is partially based on the C++ namespaces we're currently using.

Other changes include:

* devoptab: move directory into "core".

* fatfs: move directory into "core".

* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.

* Makefile: remove all extra entries from the INCLUDES variable.

* nxdt_includes: move HOS version structs into their own header file.

* tasks: move code for each individual task into its own file(s).

* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
2024-04-30 23:01:42 +02:00
Pablo Curiel
fc5226bfce [skip ci] Update copyright year. 2024-04-12 11:49:03 +02:00
Pablo Curiel
9a4b8b573d Update copyright year 2023-04-08 13:42:22 +02:00
Pablo Curiel
f79680184d Runtime key derivation with hardcoded key sources
* aes: add aes128EcbCrypt() as a one-shot function to perform AES-128-ECB crypto. The rest of the codebase now calls this function whenever suitable.

* fs_ext: add const keyword to IPC input structs wherever suitable.

* key_sources: add hardcoded master key vectors (prod, dev); master KEK sources (Erista, Mariko); master key source; ticket common key source; SMC key type sources; SMC seal key masks; AES key generation source; NCA header KEK source; NCA header key source and NCA KAEK sources. Also fixed the hardcoded gamecard CardInfo key source for dev units (it was previously generated using retail keydata, my bad).

* keys: remove keysGetNcaMainSignatureModulus(); remove keysDecryptNcaKeyAreaEntry(); repurpose keyset struct to only hold keys that can actually be used for the current hardware type; remove KeysGameCardKeyset; remove keysIsXXModulusYYMandatory() helpers; remove keysRetrieveKeysFromProgramMemory(); remove keysDeriveSealedNcaKeyAreaEncryptionKeys(); add keysDeriveMasterKeys() and keysDerivePerGenerationKeys(); rename keysDeriveGameCardKeys() -> keysDeriveGcCardInfoKey(); add small reimplementations of GenerateAesKek, LoadAesKey and GenerateAesKey; add keysLoadAesKeyFromAesKek() and keysGenerateAesKeyFromAesKek() wrappers. Furthermore, master key derivation is now carried out manually using hardcoded key sources and the last known master key, which is loaded from the Lockpick_RCM keys file -- if the last known master key is unavailable, the key derivation algorithm will then fallback to TSEC root key / Mariko KEK based key derivation, depending on the hardware type.

* nca: add hardcoded NCA man signature moduli (prod, dev); merge ncaDecryptKeyArea() and ncaEncryptKeyArea() into ncaKeyAreaCrypt().

* nxdt_utils: add utilsIsMarikoUnit(); remove _utilsAppletModeCheck(); rename utilsAppletModeCheck() -> utilsIsAppletMode().

* services: remove spl:mig dependency (yay).

* smc: add SmcKeyType enum; add SmcSealKey enum; add SmcGenerateAesKekOption struct; add smcPrepareGenerateAesKekOption().
2023-04-08 13:38:28 +02:00
Pablo Curiel
5cc83491c1 Use verbosity-level-based log macros everywhere.
Also, Result codes are now just printed using %X.
2022-07-12 18:34:49 +02:00
Pablo Curiel
942a407247 Codebase cleanup.
Remove legacy code and trailing whitespace from all files.
2022-07-05 03:04:28 +02:00
Pablo Curiel
c1e3dc719f More NCA changes.
* Made ncaGenerateEncryptedFsSectionBlock() entirely private. There's no point in keeping it public.

* Moved NCA FS section context initialization into its own function, ncaInitializeFsSectionContext().

* Hash data boundaries are now checked while initializing each NCA FS section context, using ncaFsSectionValidateHashDataBoundaries(). Both ncaValidateHierarchicalSha256Offsets() and ncaValidateHierarchicalIntegrityOffsets() have been removed.

* Improved hash region access detection in _ncaReadFsSection() by implementing ncaFsSectionCheckHashRegionAccess().

* ncaGetFsSectionHashTargetProperties() is now used in pfs.c, romfs.c and bktr.c to retrieve the properties from the target hash layer.

* Updated sanity checks in pfsInitializeContext(), romfsInitializeContext() and bktrInitializeContext().
2022-06-29 08:55:35 +02:00
Pablo Curiel
f50071cf45 I swear to god I'm dumber than usual today. 2022-06-25 21:30:31 +02:00
Renamed from source/sha3.c (Browse further)