Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code.
Other changes include:
* bfttf: rename BfttfFontType_Total -> BfttfFontType_Count.
* config: rename "append_authoringtool_data" -> "generate_authoringtool_data".
* fs_ext: update FsGameCardCertificate struct
* gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out.
* mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable.
* npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs.
* tik: force byte-for-byte memory lookup while dumping volatile tickets.
* libs: update libusbhsfs to latest commit.
* codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged.
* PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values.
* nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
* Update libusbhsfs.
* Update borealis.
* nsp_dumper: force free size retrieval after dumping an NSP.
* title: add titleGetGameCardApplicationMetadataEntries().
* Makefile: remove -gdwarf-4 flag.
* nxdt_utils: treat NT_MAX_FILENAME_LENGTH as bytes instead of codepoints, add "TiB" to the array of supported size suffixes.
* GameCardTab: add ProcessGameCardStatus() and PopulateList(), manage list updates in the same fashion as TitlesTab, display message about how to mitigate launch errors after exiting the application, display available applications in the inserted gamecard, display message about how to perform individual operations on the gamecard titles.
* main: add a try/catch block to intercept any possible exceptions thrown while the application is running + use brls::Application::crash() to gracefully exit afterwards. Temporarily disable Applet Mode support.
* exception_handler: use LOG_LEVEL_ERROR.
* LayeredErrorFrame: add GetListFirstFocusableChild().
* gc_dumper: fixed Card ID Set dumping.
* nacp: updated structs and enums to match latest changes (big thanks to @0Liam !), added helper macros.
* cnmt: added helper macros.
* program_info: added helper macros.
* exception_handler: added helper macros.
* nxdt_utils: only create output directories if the app isn't a PoC build.
* todo: changed task priority order. Sparse/compressed section support is mandatory and must be implemented ASAP.
The exception handler is capable of logging CPU registers and a stack trace using the current log implementation.
Furthermore, if borealis has been initialized, it'll also display the PC register value using a CrashFrame. Otherwise, console output is used to display the same message.
Other changes include:
* utils: made utilsPrintConsoleError non-static.
* utils: implemented a workaround to restore console output after initializing nxlink.